//-----set variables----- set pInfo "^1%h ^2%a ^4ÿ^7%w^4^8\n^6{@^7%l^6};wait;g_waypointsprite_team_here;" set pVit "^1%h ^2%a ^4ÿ^7%w^4" set pLoc "^6{@^7%l^6};wait;g_waypointsprite_team_here;" set pWeap "^4ÿ^7%w^4" set yLoc "^6{@^7%y^6};wait;g_waypointsprite_team_here_p;" set dLoc "^6{@^7%d^6};wait;g_waypointsprite_team_here_d;" set loc y set tm2 "n" //-----create toggles----- //skip;alias +tmAlter "set loc d; set tm2 p; echo ^7death loc / personal command";//tweak messages by holding down //skip;alias -tmAlter "set loc y; set tm2 n; echo ^8target loc / non-personal command" //skip;alias modeSwitch "exec xtmKB.cfg";//change modes //---------------------------------------------------------------------------- //------------------------------General ALIASES------------------------------ //---------------------------------------------------------------------------- alias tm1_help "say_team ^5I need help^8\n$pInfo ;wait; g_waypointsprite_team_helpme";//^5I need help alias tm1_status "tm1 ^5Status";//^5status alias tm1_coming "tm1 ^5I'm on my way";//^5I'm on my way alias tm3_drop "say_team ^5dropped $pWeap;wait; dropweapon";//^5dropped %w ^7|drop weapon alias tm3_give "say_team ^7%p, ^5take my $pWeap;wait; dropweapon";//%p^5, take my %w ^7|drop weapon alias tm3_item "say_team ^5%x^8\n$yLoc";//^5%x //----------------------------------------------------------------------- //------------------------------CTF ALIASES------------------------------ //----------------------------------------------------------------------- //-----ctf1 aliases----- alias ctf1_attacking "say_team ^1ÁÔÔÁÃËÉÎÇ^8\n$pInfo";//^1ÁÔÔÁÃËÉÎÇ alias ctf1_defending "say_team ^2ÄÅÆÅÎÄÉÎÇ^8\n$pInfo";//^2ÄÅÆÅÎÄÉÎÇ alias ctf1_retrieving "say_team ^6ÒÅÔÒÉÅÖÉÎÇ ÆÌÁÇ^8\n$pInfo";//^6ÒÅÔÒÉÅÖÉÎÇ ÆÌÁÇ alias ctf1_carrying "say_team ^1ÇÏÔ ÔÈÅÍ ÆÌÁÇ !!1!^8\n$pInfo";//^1ÇÏÔ ÔÈÅÍ ÆÌÁÇ !!1! alias ctf1_chasing "say_team ^5chasing enemy flag carrier^8\n$pInfo";//^5chasing enemy flag carrier alias ctf1_protecting "say_team ^5protecting flag carrier^8\n$pInfo";//^5protecting flag carrier alias ctf1_roaming "say_team ^5roaming^8\n$pInfo";//^5roaming //-----ctf2 aliases----- set v_ctf2_attack "^5get the enemy flag;"; alias ctf2_attack "ctf2_attack_$tm2";//^5get the enemy flag //skip;alias ctf2_attack_n "say_team $v_ctf2_attack" //skip;alias ctf2_attack_p "say_team %p^8\n$v_ctf2_attack" set v_ctf2_defend "^5defend our flag^8/^5base;" alias ctf2_defend "ctf2_defend_$tm2";//^5defend our flag^8/^5base //skip;alias ctf2_defend_n "say_team $v_ctf2_defend" //skip;alias ctf2_defend_p "say_team %p^8\n$v_ctf2_defend" set v_ctf2_retrieve "^5retrieve our flag;" alias ctf2_retrieve "ctf2_retrieve_$tm2";//^5retrieve our flag //skip;alias ctf2_retrieve_n "say_team $v_ctf2_retrieve" //skip;alias ctf2_retrieve_p "say_team %p^8\n$v_ctf2_retrieve" set v_ctf2_purge "^5purge our base;" alias ctf2_purge "ctf2_purge_$tm2";//^5purge our base //skip;alias ctf2_purge_n "say_team $v_ctf2_purge" //skip;alias ctf2_purge_p "say_team %p^8\n$v_ctf2_purge" set v_ctf2_protect "^5protect the flag carrier;" alias ctf2_protect "ctf2_protect_$tm2";//^5protect the flag carrier //skip;alias ctf2_protect_n "say_team $v_ctf2_protect" //skip;alias ctf2_protect_p "say_team %p^8\n$v_ctf2_protect" alias ctf2_have "say_team %p^8\n^5you have the flag!;";//%p^5, you have the flag! //-----ctf3 aliases----- alias ctf3_incoming "ctf3_incoming_$loc";//^5ÉÎÃÏÍÉÎÇ //skip;alias ctf3_incoming_y "say_team ^0ÿ^8ÿ^7ÿ^5ÉÎÃÏÍÉÎÇ^7^8^0^8\n$yLoc "; //skip;alias ctf3_incoming_d "say_team ^0ÿ^8ÿ^7ÿ^5ÉÎÃÏÍÉÎÇ^7^8^0^8\n$dLoc "; alias ctf3_enemyFC "ctf3_enemyFC_$loc";//^5ÅÎÅÍÙ ÆÌÁÇ ÃÁÒÒÉÅÒ //skip;alias ctf3_enemyFC_y "say_team ^0ÿ^8ÿ^7ÿ^5ÅÎÅÍÙ ÆÌÁÇ ÃÁÒÒÉÅÒ^7^8^0^8\n$yLoc "; //skip;alias ctf3_enemyFC_d "say_team ^0ÿ^8ÿ^7ÿ^5ÅÎÅÍÙ ÆÌÁÇ ÃÁÒÒÉÅÒ^7^8^0^8\n$dLoc "; alias ctf3_enemyF "ctf3_enemyF_$loc";//^5ÅÎÅÍÙ ÆÌÁÇ //skip;alias ctf3_enemyF_y "say_team ^0ÿ^8ÿ^7ÿ^5ÅÎÅÍÙ ÆÌÁÇ^7^8^0^8\n$yLoc "; //skip;alias ctf3_enemyF_d "say_team ^0ÿ^8ÿ^7ÿ^5ÅÎÅÍÙ ÆÌÁÇ^7^8^0^8\n$dLoc "; alias ctf3_droppedEnemyF "say_team ^0ÿ^8ÿ^7ÿ^5ÄÒÏÐÐÅÄ ÅÎÅÍÙ ÆÌÁÇ^7^8^0^8\n$dLoc";//^5ÄÒÏÐÐÅÄ ÅÎÅÍÙ ÆÌÁÇ alias ctf3_baseO "tm3 ^0ÿ^8ÿ^7ÿ^5ÂÁÓÅ ÉÓ ÏÖÅÒÒÕÎ^7^8^0";//^5ÂÁÓÅ ÉÓ ÏÖÅÒÒÕÎ alias ctf3_baseC "tm3 ^5base is clear";//^5base is clear //---------------------------------------------------------------------- //------------------------------KH ALIASES------------------------------ //---------------------------------------------------------------------- //-----kh1 aliases----- alias kh1_attacking "say_team ^5attacking key carrier^8s^5^8\n$pInfo";//^5attacking key carrier^8s alias kh1_collecting "say_team ^5collecting dropped key^8s^5^8\n$pInfo";//^5retrieving dropped key^8s alias kh1_carrying "say_team ^5carrying key^8s^5^8\n$pInfo";//^5carrying key^8s alias kh1_protecting "say_team ^5protecting key carrier^8s^5^8\n$pInfo";//^5protecting key carrier^8s //-----kh2 aliases----- set v_kh2_attack "^5get the enemy's key^8s;"; alias kh2_attack "kh2_attack_$tm2";//^5get the enemy's key^8s //skip;alias kh2_attack_n "say_team $v_kh2_attack" //skip;alias kh2_attack_p "say_team %p^8\n$v_kh2_attack" set v_kh2_collect "^5collect the dropped key^8s;" alias kh2_collect "kh2_collect_$tm2";//^5collect the dropped key^8s //skip;alias kh2_collect_n "say_team $v_kh2_collect" //skip;alias kh2_collect_p "say_team %p^8\n$v_kh2_collect" set v_kh2_protect "^5protect the key carrier^8s;" alias kh2_protect "kh2_protect_$tm2";//^5protect the key carrier^8s //skip;alias kh2_protect_n "say_team $v_kh2_protect" //skip;alias kh2_protect_p "say_team %p^8\n$v_kh2_protect" alias kh2_have "say_team %p^8\n^5you have a key!;";//%p^5, you have a key! alias kh2_turn "say_team %p^8\n^0ÿ^8ÿ^7ÿ^5ÔÕÒÎ ÁÒÏÕÎÄ^7^8^0;";//%p^5, turn around! ÒÕÎ ÔÏ×ÁÒÄÓ ÍÅ alias kh2_look "say_team ^5look around for^8\n^0ÿ^8ÿ^7ÿ^5ÒÕÎ ÈÅÒÅ^7^8^0^8\n^5and move towards it";//look around for RUN HERE and move towards it //-----kh3 aliases----- alias kh3_lost "say_team ^5lost key^8s^5^8\n$dLoc";//^5lost key alias kh3_key "kh3_key_$loc";//^5key //skip;alias kh3_key_y "say_team ^0ÿ^8ÿ^7ÿ^5ËÅÙ^7^8^0^8\n$yLoc "; //skip;alias kh3_key_d "say_team ^0ÿ^8ÿ^7ÿ^5ËÅÙ^7^8^0^8\n$dLoc "; //-----bind keys----- set skipCTF "" set skipKH "//" exec xtmKB.cfg