using System; using System.IO; using System.Net; using System.Net.Sockets; using System.Text; public class server { public static void Main() { startup(); } public static void startup() { string data; IPEndPoint ipep = new IPEndPoint(IPAddress.Any, 1337); Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); newsock.Bind(ipep); newsock.Listen(10); Console.WriteLine("Waiting for a client..."); Socket client = newsock.Accept(); NetworkStream networkstream = new NetworkStream(client); StreamReader recive = new StreamReader(networkstream); IPEndPoint newclient = (IPEndPoint)client.RemoteEndPoint; Console.WriteLine("Connected with {0} at port {1}", newclient.Address, newclient.Port); sendline("connection accepted", networkstream, false); while (true) { try { data = recive.ReadLine(); } catch (IOException) { break; } if (data == "test") { sendline("test", networkstream, false); } else if (data == "shutdown") { sendline("server is shutting down", networkstream, true); break; } else { sendline("that command doesnt exist", networkstream, false); } } Console.WriteLine("Disconnected"); recive.Close(); networkstream.Close(); } public static void sendline(string line, NetworkStream stream, bool shutdown) { StreamWriter send = new StreamWriter(stream); if (line != "") { send.WriteLine(line); send.Flush(); } if (shutdown) { send.Close(); } } }