$modelname "termi\t_inj_pilons.mdl" $scale 1 $cd "F:\Brawling Monkey\modelling\t_inj_pilons" $staticprop $body "Body" t_inj_pilons.smd $sequence idle "t_inj_pilons.smd" fps 30 ACT_IDLE 1 $cdmaterials "models\termi" $surfaceprop "metal" $collisionmodel "t_inj_pilons_phys.smd" { $concave $mass 10 }