package jnoid; import java.awt.Dimension; import com.golden.gamedev.GameEngine; import com.golden.gamedev.GameLoader; import com.golden.gamedev.GameObject; public abstract class JNoidEngine extends GameEngine { public static final int INTRO = 0; public static final int MENU = 1; public static final int START = 2; public static final int OPTIONS = 3; public static final int HIGHSCORE = 4; public static final int EXIT = 5; public void initResources() { nextGameID = 1; } public GameObject getGame(int gameID) { switch(gameID) { case INTRO: nextGame = new JNoidGame(this); break; } } public static void main(String[] args) { GameLoader game = new GameLoader(); game.setup(new JNoidGame(), new Dimension(800,600), false); game.start(); } }