public Rana(playerid) { new Float:health; new vehicleid=GetPlayerVehicleID(playerid); GetPlayerHealth(playerid, health); if(IsPlayerInAnyVehicle(playerid)) { GetVehicleHealth(vehicleid, health); if (health < 950) { if(blokada[playerid]==0) { blokada[playerid]=1; SetPlayerHealth(playerid, health -5); } } } return 1; }