new Float:RandomSpawns[8][3] = { {2186.9109,-1157.0980,1029.7969,270.5405}, {2199.3906,-1156.9883,1029.7969,90.2520}, {2198.0552,-1172.9601,1029.8043,89.0143}, {2209.5261,-1194.7628,1029.7969,0.3141}, {2225.7842,-1182.3925,1029.7969,177.1376}, {2236.0193,-1170.8225,1029.7969,270.9949}, {2248.3892,-1159.7306,1029.7969,88.2311}, {2235.0115,-1159.6873,1029.7969,271.0368} }; public OnPlayerSpawn(playerid){ SetPlayerInterior(playerid,15); new rand = random(sizeof(RandomSpawns)); SetPlayerPos(playerid,RandomSpawns[rand][0],RandomSpawns[rand][1],RandomSpawns[rand][2]); return 1; }