itb->quality = 10; if (itb->clevel > 90) itb->quality += 30; else if (itb->clevel > 80) itb->quality += 10; if (itb->maxplayers == 8) itb->quality += 10; if (itb->uptime < 20) { if (itb->playercount > 4) itb->quality += 40; else itb->quality += 20; } else if (itb->uptime < 45) itb->quality += 10; else if (itb->uptime > 60 && itb->playercount == 1) itb->quality = (int)floor((float)(itb->quality / 2));