float CCarAI::SteerToTarget(cont vector3& dest) { vector3 DestForward, cp DestForward = dest- m_pos; DestForward.y=0f; DestForward.normalize(); cp=CrossProduct(m_Forward,DestForward); float steer = cp.magnitude() * m_steerConvert; if(cp.y>0f) { steer = -steer;} steer = Clamp(steer,-1f,1f); return steer; }