#include new door_chill; public OnGameModeInit() { door_chill = CreateObject(969, -2324.752930, -1601.689697, 482.997070, 0.0000, 0.0000, 202.5000); CreateObject(8947, -2332.701172, -1591.807617, 485.720978, 0.0000, 0.0000, 22.5000); return 1; } // SCRIPT BY MELDARIEL - THANKS FOR IMPORT IT IN YOUR SCRIPT =) // COPYRIGHT BY MELDARIEL // COPYRIGHT BY HRIS // SAN-ANDREAS-STATE.DE SCRIPT! // BAUFIRMA SA public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(cmdtext, "/OPEN", true)==0) { MoveObject(door_chill,-2324.769531, -1601.623779, 479.490509,2); return 1; } if (strcmp(cmdtext, "/CLOSE", true)==0) { MoveObject(door_chill,-2324.752930, -1601.689697, 482.997070,2); return 1; } return 0; } // ALLE ADMINS DÜRFEN ES ÖFFNEN!