for ( new i = 0; i < MAX_ADMIN_VEHICLES; i++ ) SetVehicleParamsForPlayer( aVehicle[ i ], playerid, 0, 0 ); } else { for ( new i = 0; i < MAX_ADMIN_VEHICLES; i++ ) SetVehicleParamsForPlayer( aVehicle[ i ], playerid, 0, 1 ); } if ( !pData[ playerid ][ P_ADMIN_SPAWN ] ) {