// // DEFAULT UIKEYS.TXT FOR SPRING (0.73) // ------------------------------------ // // // Quick Notes: // // 1. The built-in default bindings are always loaded. If you wish // to override them, use the unbindall and unbind commands // to delete them at the beginning of your 'uikeys.txt'. // // 2. More then one action can be bound to a specific keyset. The // actions for any given keyset are tried in the order that they // were bound. The first currently available command that matches // an action is used. // // 3. As a slight modification to the above note, keysets that use // the 'Any' modifier are tried after those that do not use it. // // 4. A keyset using the Shift modifier should be bound with its // unshifted key (ex: bind "Shift+." instead of "Shift+>" ) // // // Commands that can be used in this file: // // unbindall // --------- // - removes all bindings, and adds "bind enter chat" // (one of the other unbind commands can get rid of that one) // - good for deleting the default bindings // // keysym // ----------------------- // - add a custom key symbol (the default key symbols can not be overriden) // - name must start with a letter, and only contain letters, numbers, and '_' // - the can be a currently recognized keysym // (ex: "keysym menu 0x13F" or "keysym radar r") // // keyset // ---------------------- // - specifies a named keyset // - name must start with a letter, and only contain letters, numbers, and '_' // - named keysets may be accessed by prepending the '&' character to the name // (ex: "keyset myKeySet Ctrl+x" then "bind &myKeySet myAction" ) // // fakemeta // ----------------- // - assign an auxiliary key for the Meta modifier ("space" is a good choice) // - use "fakemeta none" to disable this feature // // bind // ---------------------- // - appends the action to the keyset's list of actions // - the action can be just a command, or a command with arguments // // unbind // ------------------------ // - removes the action from the keyset's list of actions // - both the action and the keyset must match // // unbindkeyset // --------------------- // - removes all bindings that use the keyset // // unbindaction // --------------------- // - removes all bindings that use the action (command that is, a misnomer) // // // * NOTE: These commands can also be run from the chat line in-game using // the slash command syntax (/bind, /unbind, etc...) // // // Keyset Format: // // A keyset is a combination of keys, the main key and its modifiers. // // Here are some examples: // // bind a fake_action // bind Ctrl+a fake_action // bind C+a fake_action // bind Ctrl+Shift+a fake_action // bind *+a fake_action // bind &my_keyset fake_action // // The format then goes like this: // // [+]...[+] // // or // // & (for named keysets) // // The modifiers (and their abbreviations), are: // // Any (*) // Alt (A) // Ctrl (C) // Meta (M) // Shift (S) // // The special 'Any' modifier makes it so that the keyset matches // regardless of the current state of the real modifiers. // // The known keysyms (key symbols), are listed at the end of this file. // If you want to use a key that is unknown to Spring, then you may use // the hexadecimal notation. Here are two equivalent bindings: // // bind Ctrl+0x20 firestate 0 // hold fire // bind Ctrl+space firestate 0 // hold fire // // // Extra Run-Time Commands // // /keyload : loads the uikeys.txt bindings (does not clear current bindings) // /keyreload : loads the uikeys.txt bindings (clears current bindings first) // /keysave : save current bindings to 'uikeys.tmp' (NOTE: 'tmp' vs. 'txt') // /keysyms : prints the known keysyms to standard out // /keycodes : prints the known keycodes to standard out // /keyprint : prints the current bindings to standard out // /keydebug : prints debugging information to standard out (for each keystroke) // // // Hotbinding: // // The default bindings include the 'hotbind' (Ctrl+insert) and // 'hotunbind' (Ctrl+delete) capabilities. Place the mouse cursor over one // of the control panel icons (normal command or build command), and press // Ctrl+insert. Spring will then ask for a keyset, which will then have the // icon's command immediately appended to its list of actions. Placing the // mouse cursor over an icon and hitting Ctrl+delete will delete all bindings // associated with that icon's command. // fakemeta 0x020 // // Default Bindings: // // bind esc quitwarn // bind Shift+esc quit // // bind Any+enter chat // // bind Any+pause pause // // bind Any+j mouse2 unbind Any+j mouse2 bind Any+j trajectory unbind Any+backspace mousestate bind backspace luaui reload bind Ctrl+backspace specfullview 2 // // bind Any+i gameinfo // // bind Any+l togglelos // bind Any+; toggleradarandjammer unbind Any+tab toggleoverview bind tab toggleoverview bind Meta+tab minimap max // // bind , prevmenu // bind . nextmenu // bind Shift+, decguiopacity // bind Shift+. incguiopacity // // bind Ctrl+insert hotbind // bind Ctrl+delete hotunbind // // bind Any++ speedup // bind Any+= speedup // bind Any+- slowdown // bind Any+insert speedup // bind Any+delete slowdown // // bind Any+b debug // bind Any+o singlestep // // bind Any+h sharedialog // unbind Any+c controlunit bind c capture bind shift+c capture bind alt+c controlunit // bind Any+t track // // bind Any+` drawinmap // bind Any+\ drawinmap // bind Any+0xa7 drawinmap // // bind Any+home increaseViewRadius // bind Any+end decreaseViewRadius // // bind Any+up moveforward // bind Any+down moveback // bind Any+right moveright // bind Any+left moveleft // bind Any+pageup moveup // bind Any+pagedown movedown // bind Any+shift movefast // bind Any+ctrl moveslow // // bind Any+0 group0 // bind Any+1 group1 // bind Any+2 group2 // bind Any+3 group3 // bind Any+4 group4 // bind Any+5 group5 // bind Any+6 group6 // bind Any+7 group7 // bind Any+8 group8 // bind Any+9 group9 // // bind Any+z buildspacing inc // bind Any+x buildspacing dec // // bind [ buildfacing inc // bind Shift+[ buildfacing inc // bind ] buildfacing dec // bind Shift+] buildfacing dec bind any+[ buildfacing inc bind any+] buildfacing dec // // unbind a attack // unbind Shift+a attack // bind Any+a areaattack // bind Alt+a areaattack // bind Alt+Shift+a areaattack // bind d dgun // bind Shift+d dgun // bind Ctrl+d selfd // bind Ctrl+Shift+d selfd // bind e reclaim // bind Shift+e reclaim // bind f fight // bind Shift+f fight // bind g guard // bind Shift+g guard // bind k cloak // bind Shift+k cloak // bind l loadunits // bind Shift+l loadunits // bind m move // bind Shift+m move // bind p patrol // bind Shift+p patrol // bind r repair // bind Shift+r repair // bind s stop // bind Shift+s stop // bind u unloadunits // bind Shift+u unloadunits // bind w wait // bind Shift+w wait // bind x onoff // bind Shift+x onoff bind y resurrect bind shift+y resurrect // // bind q groupselect // bind q groupadd // bind Ctrl+q aiselect // bind Shift+q groupclear // // bind Ctrl+f1 viewfps // bind Ctrl+f2 viewta // bind Ctrl+f3 viewtw // bind Ctrl+f4 viewrot // // bind Any+f1 showElevation // bind Any+f2 ShowPathMap // bind Any+f3 LastMsgPos // bind Any+f4 ShowMetalMap // bind Any+f5 hideinterface // bind Any+f6 NoSound // bind Any+f7 dynamicSky // bind Any+f8 savegame // bind Any+f9 showhealthbars // bind Any+f10 createvideo // bind Any+f11 screenshot // bind Any+f12 screenshot // bind alt+r repeat bind ctrl+s movestate 0 bind ctrl+f firestate 0 bind any+printscreen screenshot png bind Meta+0 luaui shareunits 0 bind Meta+1 luaui shareunits 1 bind Meta+2 luaui shareunits 2 bind Meta+3 luaui shareunits 3 bind Meta+4 luaui shareunits 4 bind Meta+5 luaui shareunits 5 bind Meta+6 luaui shareunits 6 bind Meta+7 luaui shareunits 7 bind Meta+8 luaui shareunits 8 bind Meta+9 luaui shareunits 9 bind shift+Meta+0 luaui shareunits 10 bind shift+Meta+1 luaui shareunits 11 bind shift+Meta+2 luaui shareunits 12 bind shift+Meta+3 luaui shareunits 13 bind shift+Meta+4 luaui shareunits 14 bind shift+Meta+5 luaui shareunits 15 bind shift+Meta+6 luaui shareunits 16 unbind alt+q bind alt+q luaui kamikaze bind ctrl+shift+c luaui circle // Energy bind Shift+Meta+s buildunit_armfus // Fusion Reactor bind Shift+Meta+s buildunit_corfus // Fusion Reactor bind Shift+Meta+s buildunit_armsolar // Solar Collector bind Shift+Meta+s buildunit_corsolar // Solar Collector //bind Shift+Meta+e buildunit_armuwfus // Underwater Fusion Plant //bind Shift+Meta+e buildunit_coruwfus // Underwater Fusion Plant bind Shift+Meta+t buildunit_armtide // Tidal bind Shift+Meta+t buildunit_cortide // Tidal //bind Shift+Meta+e buildunit_armckfus // Cloakable Fusion Reactor //bind Shift+Meta+e buildunit_corckfus // Cloakable Fusion Reactor bind Shift+Meta+s buildunit_armadvsol // Advanced Solar Collector bind Shift+Meta+s buildunit_coradvsol // Advanced Solar Collector bind Shift+Meta+w buildunit_armwin // Wind Generator bind Shift+Meta+w buildunit_corwin // Wind Generator //bind Shift+Meta+e buildunit_aafus // Advanced Fusion Reactor //bind Shift+Meta+e buildunit_cafus // Advanced Fusion Reactor bind Shift+Meta+g buildunit_armgeo // Geo bind Shift+Meta+g buildunit_corgeo // Geo //bind Shift+Meta+g buildunit_amgeo // Moho Geo //bind Shift+Meta+g buildunit_cmgeo // Moho Geo //bind Shift+Meta+g buildunit_armgmm // Prude //bind Shift+Meta+g buildunit_corbhmth // Behemoth // Metal Extractors bind Shift+Meta+e buildunit_armmoho // Moho Mine bind Shift+Meta+e buildunit_cormoho // Moho Mine bind Shift+Meta+e buildunit_armmex // Metal Extractor bind Shift+Meta+e buildunit_cormex // Metal Extractor //bind Shift+Meta+w buildunit_cormexp // Moho Exploiter bind Shift+Meta+e buildunit_armuwmex // Underwater Metal Extractor bind Shift+Meta+e buildunit_coruwmex // Underwater Metal Extractor bind Shift+Meta+e buildunit_armuwmme // Underwater Moho Mine bind Shift+Meta+e buildunit_coruwmme // Underwater Moho Mine bind Shift+Meta+e buildunit_armamex // Twilight bind Shift+Meta+e buildunit_corexp // Exploiter //bind Shift+Meta+w buildunit_armmg // Metal Generator //bind Shift+Meta+w buildunit_cormg // Metal Generator // Storages and metal makers bind Shift+Meta+e buildunit_armmakr // Metalmaker bind Shift+Meta+e buildunit_cormakr // Metalmaker bind Shift+Meta+e buildunit_armfmkr // Floating Metalmaker bind Shift+Meta+e buildunit_corfmkr // Floating Metalmaker bind Shift+Meta+e buildunit_armmmkr // Moho Metalmaker bind Shift+Meta+e buildunit_cormmkr // Moho Metalmaker bind Shift+Meta+e buildunit_armuwmmm // Underwater Moho Metalmaker bind Shift+Meta+e buildunit_coruwmmm // Underwater Moho Metalmaker //bind Shift+Meta+e buildunit_armestor // Energystorage //bind Shift+Meta+e buildunit_corestor // Energystorage //bind Shift+Meta+e buildunit_armmstor // Metalystorage //bind Shift+Meta+e buildunit_cormstor // Metalstorage //bind Shift+Meta+e buildunit_armuwes // Underwater Energystorage //bind Shift+Meta+e buildunit_coruwes // Underwater Energystorage //bind Shift+Meta+e buildunit_armuwms // Underwater Metalystorage //bind Shift+Meta+e buildunit_coruwms // Underwater Metalstorage //bind Shift+Meta+e buildunit_armuwadves // Advanced Energystorage //bind Shift+Meta+e buildunit_coruwadves // Advanced Energystorage //bind Shift+Meta+e buildunit_armuwadvms // Advanced Metalystorage //bind Shift+Meta+e buildunit_cormuwadvms // Advanced Metalstorage // Factories bind Shift+Meta+f buildunit_armvp // Vehicle Plant bind Shift+Meta+f buildunit_corvp // Vehicle Plant bind Shift+Meta+f buildunit_armlab // Kbot Lab bind Shift+Meta+f buildunit_corlab // Kbot Lab bind Shift+Meta+f buildunit_armap // Aircraft Plant bind Shift+Meta+f buildunit_corap // Aircraft Plant bind Shift+Meta+f buildunit_armsy // Shipyard bind Shift+Meta+f buildunit_corsy // Shipyard bind Shift+Meta+f buildunit_armhp // Hovercraftplant bind Shift+Meta+f buildunit_corhp // Hovercraftplant bind Shift+Meta+f buildunit_armfhp // Floating Hovercraftplant bind Shift+Meta+f buildunit_corfhp // Floating Hovercraftplant bind Shift+Meta+f buildunit_armavp // Advanced Vehicle Plant bind Shift+Meta+f buildunit_coravp // Advanced Vehicle Plant bind Shift+Meta+f buildunit_armalab // Advanced Kbot Lab bind Shift+Meta+f buildunit_coralab // Advanced Kbot Lab bind Shift+Meta+f buildunit_armaap // Advanced Aircraft Plant bind Shift+Meta+f buildunit_coraap // Advanced Aircraft Plant bind Shift+Meta+f buildunit_armasy // Advanced Shipyard bind Shift+Meta+f buildunit_corasy // Advanced Shipyard bind Shift+Meta+f buildunit_armplat // Seaplane Plant bind Shift+Meta+f buildunit_corplat // Seaplane Plant //bind Shift+Meta+f buildunit_corgant // Experimental Gantry //bind Shift+Meta+f buildunit_armshltx // Experimental Gantry //bind Shift+Meta+f buildunit_asubpen // Amphibious Complex //bind Shift+Meta+f buildunit_csubpen // Amphibious Complex // Static Guns bind Shift+Meta+q buildunit_corllt // LLT bind Shift+Meta+q buildunit_armllt // LLT //bind Shift+Meta+s buildunit_tawf001 // Beamer //bind Shift+Meta+s buildunit_hllt // HLLT bind Shift+Meta+h buildunit_armhlt // Sentinel bind Shift+Meta+h buildunit_corhlt // Gaat Gun bind Shift+Meta+h buildunit_armfhlt // Stingray bind Shift+Meta+h buildunit_corfhlt // Thunderbolt bind Shift+Meta+g buildunit_armguard // Guardian bind Shift+Meta+g buildunit_corpun // Punisher bind Shift+Meta+q buildunit_armpb // Pit Bull bind Shift+Meta+q buildunit_corvipe // Viper bind Shift+Meta+g buildunit_armamb // Ambusher bind Shift+Meta+g buildunit_cortoast // Toaster //bind Shift+Meta+s buildunit_armanni // Annihilator //bind Shift+Meta+s buildunit_cordoom // DoomsdayMachine //bind Shift+Meta+s buildunit_armclaw // Dragons Claw //bind Shift+Meta+s buildunit_cormaw // Dragons Maw //bind Shift+Meta+s buildunit_armbrtha // Big Bertha //bind Shift+Meta+s buildunit_corint // Intimidator //bind Shift+Meta+s buildunit_armvulc // Vullcan //bind Shift+Meta+s buildunit_corbuzz // Buzzsaw bind Shift+Meta+q buildunit_armdl // Depthcharge launcher bind Shift+Meta+q buildunit_cordl // Depthcharge launcher bind Shift+Meta+t buildunit_armtl // torpedo launcher bind Shift+Meta+t buildunit_cortl // torpedo launcher bind Shift+Meta+t buildunit_armatl // advanced torpedo launcher bind Shift+Meta+t buildunit_coratl // advanced torpedo launcher // Dragonteeth, Walls, Nukes, Antinukes, EMP, Tactic nukes bind Shift+Meta+d buildunit_armdrag // Dragonteeth bind Shift+Meta+d buildunit_cordrag // Dragonteeth //bind Shift+Meta+d buildunit_armfdrag // Floating Dragonteeth //bind Shift+Meta+d buildunit_corfdrag // Floating Dragonteeth //bind Shift+Meta+d buildunit_armfort // Fortification Wall //bind Shift+Meta+d buildunit_corfort // Fortification Wall //bind Shift+Meta+d buildunit_armsilo // Nuke //bind Shift+Meta+d buildunit_corsilo // Nuke //bind Shift+Meta+d buildunit_armamd // AntiNuke //bind Shift+Meta+d buildunit_corfmd // AntiNuke //bind Shift+Meta+d buildunit_armemp // EMP //bind Shift+Meta+d buildunit_cortron // Tactic nuke // Radar and jammers //bind Shift+Meta+z buildunit_armeye // Hyper Radar Tower //bind Shift+Meta+z buildunit_coreye // Hyper Radar Tower bind Shift+Meta+r buildunit_armrad // Radar Tower bind Shift+Meta+r buildunit_corrad // Radar Tower bind Shift+Meta+r buildunit_armfrad // Floating Radar Tower bind Shift+Meta+r buildunit_corfrad // Floating Radar Tower bind Shift+Meta+r buildunit_armarad // Advanced Radar Tower bind Shift+Meta+r buildunit_corarad // Advanced Radar Tower bind Shift+Meta+d buildunit_armeyes // Dragon Eyes bind Shift+Meta+d buildunit_coreyes // Dragon Eyes bind Shift+Meta+r buildunit_armjamt // Sneaky Pete bind Shift+Meta+r buildunit_corjamt // Castro bind Shift+Meta+r buildunit_armveil // Veil bind Shift+Meta+r buildunit_corshroud // Shroud bind Shift+Meta+s buildunit_armsonar // Sonar bind Shift+Meta+s buildunit_corsonar // Sonar bind Shift+Meta+s buildunit_armason // advanced Sonar bind Shift+Meta+s buildunit_corason // advanced Sonar // Anti-Air bind Shift+Meta+a buildunit_armrl // Missle Tower bind Shift+Meta+a buildunit_corrl // Missle Tower bind Shift+Meta+a buildunit_armfrt // Floating Missle Tower bind Shift+Meta+a buildunit_corfrt // Floating Missle Tower bind Shift+Meta+a buildunit_madsam // SAM bind Shift+Meta+a buildunit_packo // Packo bind Shift+Meta+a buildunit_armcir // Chainsaw bind Shift+Meta+a buildunit_corerad // Eradicator bind Shift+Meta+a buildunit_armflak // Flak bind Shift+Meta+a buildunit_corflak // Flak bind Shift+Meta+a buildunit_armfflak // Flak NS bind Shift+Meta+a buildunit_corenaa // Flak NS bind Shift+Meta+a buildunit_mercury // Mercury bind Shift+Meta+a buildunit_screamer // Screamer // Misc bind Shift+Meta+t buildunit_armnanotc // Nanotower bind Shift+Meta+t buildunit_cornanotc // Nanotower //bind Shift+Meta+c buildunit_armasp // Air repairpad //bind Shift+Meta+c buildunit_corasp // air repairpad //bind Shift+Meta+c buildunit_armtarg // Targeting facility //bind Shift+Meta+c buildunit_cortarg // Targeting Facility //bind Shift+Meta+c buildunit_armfatf // Floating Targeting facility //bind Shift+Meta+c buildunit_corfatf // Floating Targeting Facility //bind Shift+Meta+c buildunit_ajuno // Juno //bind Shift+Meta+c buildunit_cjuno // Juno //bind Shift+Meta+c buildunit_armgate // plasma deflector //bind Shift+Meta+c buildunit_corgate // Plasma deflector //bind Shift+Meta+c buildunit_armdf // decoy fusion // Units: //bind Meta+c buildunit_armcv +1 // Con Veh //bind shift+Meta+c buildunit_armcv -1 // Con Veh //bind alt+Meta+c buildunit_armcv +5 // Con Veh //bind shift+alt+Meta+c buildunit_armcv -5 // Con Veh //bind ctrl+Meta+c buildunit_armcv +100 // Con Veh //bind shift+Ctrl+Meta+c buildunit_armcv -100 // Con Veh // Units +1 // Level 1 Vehicles bind Meta+c buildunit_armcv +1 // Con Veh bind Meta+c buildunit_corcv +1 // Con Veh bind Meta+c buildunit_armbeaver +1 // Water Con Veh bind Meta+c buildunit_cormuskrat +1 // Water Con Veh bind Meta+y buildunit_armmlv +1 // Mine layer bind Meta+y buildunit_cormlv +1 // Mine layer bind Meta+s buildunit_armfav +1 // Jeffy bind Meta+s buildunit_corfav +1 // Weasel bind Meta+r buildunit_armflash +1 // Flash bind Meta+f buildunit_armflash +1 // Flash bind Meta+r buildunit_corgator +1 // Gator bind Meta+g buildunit_corgator +1 // Gator bind Meta+w buildunit_armpincer +1 // Amphibious Tank bind Meta+w buildunit_corgarp +1 // Amphibious Tank bind Meta+h buildunit_armstump +1 // Stumpy bind Meta+h buildunit_corraid +1 // Raider bind Meta+d buildunit_armstump +1 // Stumpy bind Meta+d buildunit_corraid +1 // Raider bind Meta+t buildunit_tawf013 +1 // Artillery bind Meta+t buildunit_corwolv +1 // Artillery bind Meta+v buildunit_armjanus +1 // Janus bind Meta+v buildunit_corlevlr +1 // Leveler bind Meta+a buildunit_armsam +1 // AA Truck bind Meta+a buildunit_cormist +1 // AA Truck // Mines bind Meta+r buildunit_armmine1 +1 // Micro bind Meta+r buildunit_cormine1 +1 // Micro bind Meta+h buildunit_armmine3 +1 // Mega bind Meta+h buildunit_cormine3 +1 // Mega // Level 1 Kbots bind Meta+c buildunit_armck +1 // Con Kbot bind Meta+c buildunit_corck +1 // Con Kbot bind Meta+s buildunit_armpw +1 // Peewee bind Meta+s buildunit_corak +1 // A.K. bind Meta+r buildunit_armrock +1 // Rocko bind Meta+r buildunit_corstorm +1 // Storm bind Meta+h buildunit_armham +1 // Hammer bind Meta+h buildunit_corthud +1 // Thud bind Meta+t buildunit_armham +1 // Hammer bind Meta+t buildunit_corthud +1 // Thud bind Meta+a buildunit_armjeth +1 // AA Kbot bind Meta+a buildunit_corcrash +1 // AA Kbot bind Meta+f buildunit_armflea +1 // Flea bind Meta+w buildunit_armwar +1 // Warrior bind Meta+v buildunit_armwar +1 // Warrior // Level 1 Air bind Meta+c buildunit_armca +1 // Con Air bind Meta+c buildunit_corca +1 // Con Air bind Meta+s buildunit_armpeep +1 // Peeper bind Meta+s buildunit_corfink +1 // Fink bind Meta+f buildunit_armfig +1 // Freedom Fighter bind Meta+f buildunit_corveng +1 // Avenger bind Meta+b buildunit_armthund +1 // Bomber bind Meta+d buildunit_armthund +1 // Bomber bind Meta+b buildunit_corshad +1 // Bomber bind Meta+d buildunit_corshad +1 // Bomber bind Meta+h buildunit_corshad +1 // Bomber bind Meta+h buildunit_corshad +1 // Bomber bind Meta+t buildunit_armatlas +1 // Transport bind Meta+t buildunit_corvalk +1 // Transport bind Meta+g buildunit_armkam +1 // Banshee bind Meta+g buildunit_bladew +1 // Baldewing // Level 1 Sea bind Meta+c buildunit_armcs +1 // Con Ship bind Meta+c buildunit_corcs +1 // Con Ship bind Meta+s buildunit_armpt +1 // Skeet bind Meta+s buildunit_corpt +1 // Core Skeet bind Meta+r buildunit_decade +1 // Corvette bind Meta+r buildunit_coresupp +1 // Corvette bind Meta+h buildunit_armroy +1 // Destroyer bind Meta+h buildunit_corroy +1 // Destroyer bind Meta+g buildunit_armroy +1 // Destroyer bind Meta+g buildunit_corroy +1 // Destroyer bind Meta+d buildunit_armroy +1 // Destroyer bind Meta+d buildunit_corroy +1 // Destroyer bind Meta+t buildunit_armtship +1 // Transport bind Meta+t buildunit_cortship +1 // Transport bind Meta+b buildunit_armsub +1 // Sub bind Meta+b buildunit_corsub +1 // Sub // Hovers bind Meta+c buildunit_armch +1 // Con Hover bind Meta+c buildunit_corch +1 // Con Hover bind Meta+s buildunit_armsh +1 // Scout Hover bind Meta+s buildunit_corsh +1 // Scout Hover bind Meta+h buildunit_armanac +1 // Anaconda bind Meta+h buildunit_corsnap +1 // Snapper bind Meta+r buildunit_armmh +1 // Rocket Hover bind Meta+r buildunit_cormh +1 // Rocket Hover bind Meta+t buildunit_armthovr +1 // Hover Transport bind Meta+t buildunit_corthovr +1 // Hover Transport bind Meta+a buildunit_armah +1 // AA Hover bind Meta+a buildunit_corah +1 // AA Hover bind Meta+v buildunit_nsaclash +1 // HL Hover // Level 2 Vehicles bind Meta+c buildunit_armacv +1 // Adv Con Veh bind Meta+c buildunit_coracv +1 // Adv Con Veh bind Meta+c buildunit_consul +1 // Consul bind Meta+s buildunit_armlatnk +1 // Panther bind Meta+h buildunit_armbull +1 // Bulldog bind Meta+h buildunit_correap +1 // Reaper bind Meta+v buildunit_corgol +1 // Goliath bind Meta+t buildunit_armart +1 // Luger bind Meta+t buildunit_cormart +1 // Pillager bind Meta+t buildunit_trem +1 // Tremor bind Meta+r buildunit_armmerl +1 // Merl bind Meta+r buildunit_corvroc +1 // Diplomat bind Meta+a buildunit_armyork +1 // Phalanx bind Meta+a buildunit_corsent +1 // Copperhead bind Meta+y buildunit_coreter +1 // Deleter bind Meta+y buildunit_armseer +1 // Seer bind Meta+t buildunit_intruder +1 // Intruder bind Meta+g buildunit_armst +1 // Gremlin bind Meta+w buildunit_armcroc +1 // Triton bind Meta+w buildunit_corseal +1 // Croc bind Meta+w buildunit_corparrow +1 // Kraken bind Meta+v buildunit_armmanni +1 // Penetrator bind Meta+v buildunit_tawf114 +1 // Banisher bind Meta+x buildunit_cormabm +1 // Hedgehog //Level 2 Kbots bind Meta+c buildunit_amack +1 // Adv Con Kbot bind Meta+c buildunit_corack +1 // Adv Con Kbot bind Meta+c buildunit_armfark +1 // F.A.R.K. bind Meta+c buildunit_corfast +1 // Freaker bind Meta+c buildunit_armrectr +1 // Rector bind Meta+c buildunit_cornecro +1 // Necro bind Meta+y buildunit_commando +1 // Commando bind Meta+s buildunit_armfast +1 // Zipper bind Meta+h buildunit_armzeus +1 // Zeus bind Meta+h buildunit_corpyro +1 // Pyro bind Meta+f buildunit_armfido +1 // Fido bind Meta+v buildunit_corcan +1 // Can bind Meta+r buildunit_armmav +1 // Maverick bind Meta+t buildunit_armsnipe +1 // Sharpshooter bind Meta+t buildunit_cormort +1 // Morty bind Meta+r buildunit_corhrk +1 // Dominator bind Meta+v buildunit_armfoy +1 // Fatboy bind Meta+v buildunit_corsumo +1 // Sumo bind Meta+a buildunit_armaak +1 // Archangel bind Meta+a buildunit_coraak +1 // Manticore bind Meta+w buildunit_armamph +1 // Pelican bind Meta+w buildunit_coramph +1 // Gimp bind Meta+d buildunit_armsptk +1 // Recluse bind Meta+e buildunit_armspid +1 // Spider bind Meta+e buildunit_cortermite +1 // Termite bind Meta+y buildunit_armaser +1 // Eraser bind Meta+y buildunit_corvoyr +1 // Voyeur bind Meta+s buildunit_armspy +1 // Infiltrator bind Meta+s buildunit_corspy +1 // Parasite bind Meta+b buildunit_armvader +1 // Invader bind Meta+b buildunit_corroach +1 // Roach bind Meta+b buildunit_corsktl +1 // Skuttle bind Meta+q buildunit_armdecom +1 // Decoy Commander bind Meta+q buildunit_cordecom +1 // Decoy Commander bind Meta+x buildunit_armscab +1 // Scarab // Level 2 Air bind Meta+c buildunit_armaca +1 // Adv Con Air bind Meta+c buildunit_coraca +1 // Adv Con Air bind Meta+s buildunit_armawac +1 // Radar/Sonar Plane bind Meta+s buildunit_corawac +1 // Radar/Sonar Plane bind Meta+f buildunit_armhawk +1 // Hawk bind Meta+f buildunit_corvamp +1 // Vamp bind Meta+b buildunit_armpnix +1 // Adv Bomber bind Meta+b buildunit_corhurc +1 // Adv Bomber bind Meta+d buildunit_armpnix +1 // Adv Bomber bind Meta+d buildunit_corhurc +1 // Adv Bomber bind Meta+h buildunit_armpnix +1 // Adv Bomber bind Meta+h buildunit_corhurc +1 // Adv Bomber bind Meta+b buildunit_corgripn +1 // EMP Bomber bind Meta+b buildunit_armcybr +1 // Atomic Bomber bind Meta+t buildunit_armlance +1 // Torp Plane bind Meta+t buildunit_cortitan +1 // Torp Plane bind Meta+t buildunit_armdfly +1 // Adv Transport bind Meta+t buildunit_armsl +1 // Adv Transport bind Meta+g buildunit_armbrawl +1 // Brawler bind Meta+g buildunit_corape +1 // Rapier bind Meta+g buildunit_blade +1 // Flak Resistant Gunship bind Meta+v buildunit_corcrw +1 // Crow // Seaplanes bind Meta+c buildunit_armcsa +1 // Sea Con Air bind Meta+c buildunit_corcsa +1 // Sea Con Air bind Meta+s buildunit_armsehak +1 // Radar/Sonar Plane bind Meta+s buildunit_corhunt +1 // Radar/Sonar Plane bind Meta+f buildunit_armsfig +1 // Seaplane Swarmer bind Meta+f buildunit_corsfig +1 // Seaplane Swarmer bind Meta+b buildunit_armsb +1 // Seaplane Bomber bind Meta+b buildunit_corsb +1 // Seaplane Bomber bind Meta+d buildunit_armsb +1 // Seaplane Bomber bind Meta+d buildunit_corsb +1 // Seaplane Bomber bind Meta+h buildunit_armsb +1 // Seaplane Bomber bind Meta+h buildunit_corsb +1 // Seaplane Bomber bind Meta+g buildunit_armsaber +1 // Seaplane Gunship bind Meta+g buildunit_corcut +1 // Seaplane Gunship bind Meta+t buildunit_armseap +1 // Torp SeaPlane bind Meta+t buildunit_corseap +1 // Torp SeaPlane // Experimental Kbots //bind Meta+? buildunit_armbanth +1 // Bantha //bind Meta+? buildunit_corkrog +1 // Korgoth //bind Meta+? buildunit_armraz +1 // Razorback //bind Meta+? buildunit_corkarg +1 // Karganeth //bind Meta+? buildunit_marauder +1 // Marauder //bind Meta+? buildunit_corgorg +1 // Juggernaut //bind Meta+? buildunit_armarmshock +1 // Vanguard //bind Meta+? buildunit_corshiva +1 // Shiva //bind Meta+? buildunit_armraven +1 // Catapult //Nanoblobs bind Meta+a buildunit_Archer +1 // Archer bind Meta+f buildunit_AutoFac +1 // AutoFac bind Meta+v buildunit_Demon +1 // Demon bind Meta+q buildunit_Holder +1 // Holder bind Meta+t buildunit_Knight +1 // Knight //bind Meta+? buildunit_Lord +1 // Lord bind Meta+s buildunit_Sheep +1 // Sheep bind Meta+e buildunit_MegaSheep +1 // MegaSheep bind Meta+r buildunit_SpireRook +1 // SpireRook bind Meta+h buildunit_Springer +1 // Springer bind Meta+g buildunit_SquareRook +1 // SquareRook bind Meta+d buildunit_Strider +1 // Strider bind Meta+t buildunit_TriRook +1 // TriRook bind Meta+w buildunit_Wolf +1 // Wolf // Units -1 // Level 1 Vehicles bind Shift+Meta+c buildunit_armcv -1 // Con Veh bind Shift+Meta+c buildunit_corcv -1 // Con Veh bind Shift+Meta+c buildunit_armbeaver -1 // Water Con Veh bind Shift+Meta+c buildunit_cormuskrat -1 // Water Con Veh bind Shift+Meta+y buildunit_armmlv -1 // Mine layer bind Shift+Meta+y buildunit_cormlv -1 // Mine layer bind Shift+Meta+s buildunit_armfav -1 // Jeffy bind Shift+Meta+s buildunit_corfav -1 // Weasel bind Shift+Meta+r buildunit_armflash -1 // Flash bind Shift+Meta+f buildunit_armflash -1 // Flash bind Shift+Meta+r buildunit_corgator -1 // Gator bind Shift+Meta+g buildunit_corgator -1 // Gator bind Shift+Meta+w buildunit_armpincer -1 // Amphibious Tank bind Shift+Meta+w buildunit_corgarp -1 // Amphibious Tank bind Shift+Meta+h buildunit_armstump -1 // Stumpy bind Shift+Meta+h buildunit_corraid -1 // Raider bind Shift+Meta+d buildunit_armstump -1 // Stumpy bind Shift+Meta+d buildunit_corraid -1 // Raider bind Shift+Meta+t buildunit_tawf013 -1 // Artillery bind Shift+Meta+t buildunit_corwolv -1 // Artillery bind Shift+Meta+v buildunit_armjanus -1 // Janus bind Shift+Meta+v buildunit_corlevlr -1 // Leveler bind Shift+Meta+a buildunit_armsam -1 // AA Truck bind Shift+Meta+a buildunit_cormist -1 // AA Truck // Mines bind Shift+Meta+r buildunit_armmine1 -1 // Micro bind Shift+Meta+r buildunit_cormine1 -1 // Micro bind Shift+Meta+h buildunit_armmine3 -1 // Mega bind Shift+Meta+h buildunit_cormine3 -1 // Mega // Level 1 Kbots bind Shift+Meta+c buildunit_armck -1 // Con Kbot bind Shift+Meta+c buildunit_corck -1 // Con Kbot bind Shift+Meta+s buildunit_armpw -1 // Peewee bind Shift+Meta+s buildunit_corak -1 // A.K. bind Shift+Meta+r buildunit_armrock -1 // Rocko bind Shift+Meta+r buildunit_corstorm -1 // Storm bind Shift+Meta+h buildunit_armham -1 // Hammer bind Shift+Meta+h buildunit_corthud -1 // Thud bind Shift+Meta+t buildunit_armham -1 // Hammer bind Shift+Meta+t buildunit_corthud -1 // Thud bind Shift+Meta+a buildunit_armjeth -1 // AA Kbot bind Shift+Meta+a buildunit_corcrash -1 // AA Kbot bind Shift+Meta+f buildunit_armflea -1 // Flea bind Shift+Meta+w buildunit_armwar -1 // Warrior bind Shift+Meta+v buildunit_armwar -1 // Warrior // Level 1 Air bind Shift+Meta+c buildunit_armca -1 // Con Air bind Shift+Meta+c buildunit_corca -1 // Con Air bind Shift+Meta+s buildunit_armpeep -1 // Peeper bind Shift+Meta+s buildunit_corfink -1 // Fink bind Shift+Meta+f buildunit_armfig -1 // Freedom Fighter bind Shift+Meta+f buildunit_corveng -1 // Avenger bind Shift+Meta+b buildunit_armthund -1 // Bomber bind Shift+Meta+d buildunit_armthund -1 // Bomber bind Shift+Meta+b buildunit_corshad -1 // Bomber bind Shift+Meta+d buildunit_corshad -1 // Bomber bind Shift+Meta+h buildunit_corshad -1 // Bomber bind Shift+Meta+h buildunit_corshad -1 // Bomber bind Shift+Meta+t buildunit_armatlas -1 // Transport bind Shift+Meta+t buildunit_corvalk -1 // Transport bind Shift+Meta+g buildunit_armkam -1 // Banshee bind Shift+Meta+g buildunit_bladew -1 // Baldewing // Level 1 Sea bind Shift+Meta+c buildunit_armcs -1 // Con Ship bind Shift+Meta+c buildunit_corcs -1 // Con Ship bind Shift+Meta+s buildunit_armpt -1 // Skeet bind Shift+Meta+s buildunit_corpt -1 // Core Skeet bind Shift+Meta+r buildunit_decade -1 // Corvette bind Shift+Meta+r buildunit_coresupp -1 // Corvette bind Shift+Meta+h buildunit_armroy -1 // Destroyer bind Shift+Meta+h buildunit_corroy -1 // Destroyer bind Shift+Meta+g buildunit_armroy -1 // Destroyer bind Shift+Meta+g buildunit_corroy -1 // Destroyer bind Shift+Meta+d buildunit_armroy -1 // Destroyer bind Shift+Meta+d buildunit_corroy -1 // Destroyer bind Shift+Meta+t buildunit_armtship -1 // Transport bind Shift+Meta+t buildunit_cortship -1 // Transport bind Shift+Meta+b buildunit_armsub -1 // Sub bind Shift+Meta+b buildunit_corsub -1 // Sub // Hovers bind Shift+Meta+c buildunit_armch -1 // Con Hover bind Shift+Meta+c buildunit_corch -1 // Con Hover bind Shift+Meta+s buildunit_armsh -1 // Scout Hover bind Shift+Meta+s buildunit_corsh -1 // Scout Hover bind Shift+Meta+h buildunit_armanac -1 // Anaconda bind Shift+Meta+h buildunit_corsnap -1 // Snapper bind Shift+Meta+r buildunit_armmh -1 // Rocket Hover bind Shift+Meta+r buildunit_cormh -1 // Rocket Hover bind Shift+Meta+t buildunit_armthovr -1 // Hover Transport bind Shift+Meta+t buildunit_corthovr -1 // Hover Transport bind Shift+Meta+a buildunit_armah -1 // AA Hover bind Shift+Meta+a buildunit_corah -1 // AA Hover bind Shift+Meta+v buildunit_nsaclash -1 // HL Hover // Level 2 Vehicles bind Shift+Meta+c buildunit_armacv -1 // Adv Con Veh bind Shift+Meta+c buildunit_coracv -1 // Adv Con Veh bind Shift+Meta+c buildunit_consul -1 // Consul bind Shift+Meta+s buildunit_armlatnk -1 // Panther bind Shift+Meta+h buildunit_armbull -1 // Bulldog bind Shift+Meta+h buildunit_correap -1 // Reaper bind Shift+Meta+v buildunit_corgol -1 // Goliath bind Shift+Meta+t buildunit_armart -1 // Luger bind Shift+Meta+t buildunit_cormart -1 // Pillager bind Shift+Meta+t buildunit_trem -1 // Tremor bind Shift+Meta+r buildunit_armmerl -1 // Merl bind Shift+Meta+r buildunit_corvroc -1 // Diplomat bind Shift+Meta+a buildunit_armyork -1 // Phalanx bind Shift+Meta+a buildunit_corsent -1 // Copperhead bind Shift+Meta+y buildunit_coreter -1 // Deleter bind Shift+Meta+y buildunit_armseer -1 // Seer bind Shift+Meta+t buildunit_intruder -1 // Intruder bind Shift+Meta+g buildunit_armst -1 // Gremlin bind Shift+Meta+w buildunit_armcroc -1 // Triton bind Shift+Meta+w buildunit_corseal -1 // Croc bind Shift+Meta+w buildunit_corparrow -1 // Kraken bind Shift+Meta+v buildunit_armmanni -1 // Penetrator bind Shift+Meta+v buildunit_tawf114 -1 // Banisher bind Shift+Meta+x buildunit_cormabm -1 // Hedgehog //Level 2 Kbots bind Shift+Meta+c buildunit_amack -1 // Adv Con Kbot bind Shift+Meta+c buildunit_corack -1 // Adv Con Kbot bind Shift+Meta+c buildunit_armfark -1 // F.A.R.K. bind Shift+Meta+c buildunit_corfast -1 // Freaker bind Shift+Meta+c buildunit_armrectr -1 // Rector bind Shift+Meta+c buildunit_cornecro -1 // Necro bind Shift+Meta+y buildunit_commando -1 // Commando bind Shift+Meta+s buildunit_armfast -1 // Zipper bind Shift+Meta+h buildunit_armzeus -1 // Zeus bind Shift+Meta+h buildunit_corpyro -1 // Pyro bind Shift+Meta+f buildunit_armfido -1 // Fido bind Shift+Meta+v buildunit_corcan -1 // Can bind Shift+Meta+r buildunit_armmav -1 // Maverick bind Shift+Meta+t buildunit_armsnipe -1 // Sharpshooter bind Shift+Meta+t buildunit_cormort -1 // Morty bind Shift+Meta+r buildunit_corhrk -1 // Dominator bind Shift+Meta+v buildunit_armfoy -1 // Fatboy bind Shift+Meta+v buildunit_corsumo -1 // Sumo bind Shift+Meta+a buildunit_armaak -1 // Archangel bind Shift+Meta+a buildunit_coraak -1 // Manticore bind Shift+Meta+w buildunit_armamph -1 // Pelican bind Shift+Meta+w buildunit_coramph -1 // Gimp bind Shift+Meta+d buildunit_armsptk -1 // Recluse bind Shift+Meta+e buildunit_armspid -1 // Spider bind Shift+Meta+e buildunit_cortermite -1 // Termite bind Shift+Meta+y buildunit_armaser -1 // Eraser bind Shift+Meta+y buildunit_corvoyr -1 // Voyeur bind Shift+Meta+s buildunit_armspy -1 // Infiltrator bind Shift+Meta+s buildunit_corspy -1 // Parasite bind Shift+Meta+b buildunit_armvader -1 // Invader bind Shift+Meta+b buildunit_corroach -1 // Roach bind Shift+Meta+b buildunit_corsktl -1 // Skuttle bind Shift+Meta+q buildunit_armdecom -1 // Decoy Commander bind Shift+Meta+q buildunit_cordecom -1 // Decoy Commander bind Shift+Meta+x buildunit_armscab -1 // Scarab // Level 2 Air bind Shift+Meta+c buildunit_armaca -1 // Adv Con Air bind Shift+Meta+c buildunit_coraca -1 // Adv Con Air bind Shift+Meta+s buildunit_armawac -1 // Radar/Sonar Plane bind Shift+Meta+s buildunit_corawac -1 // Radar/Sonar Plane bind Shift+Meta+f buildunit_armhawk -1 // Hawk bind Shift+Meta+f buildunit_corvamp -1 // Vamp bind Shift+Meta+b buildunit_armpnix -1 // Adv Bomber bind Shift+Meta+b buildunit_corhurc -1 // Adv Bomber bind Shift+Meta+d buildunit_armpnix -1 // Adv Bomber bind Shift+Meta+d buildunit_corhurc -1 // Adv Bomber bind Shift+Meta+h buildunit_armpnix -1 // Adv Bomber bind Shift+Meta+h buildunit_corhurc -1 // Adv Bomber bind Shift+Meta+b buildunit_corgripn -1 // EMP Bomber bind Shift+Meta+b buildunit_armcybr -1 // Atomic Bomber bind Shift+Meta+t buildunit_armlance -1 // Torp Plane bind Shift+Meta+t buildunit_cortitan -1 // Torp Plane bind Shift+Meta+t buildunit_armdfly -1 // Adv Transport bind Shift+Meta+t buildunit_armsl -1 // Adv Transport bind Shift+Meta+g buildunit_armbrawl -1 // Brawler bind Shift+Meta+g buildunit_corape -1 // Rapier bind Shift+Meta+g buildunit_blade -1 // Flak Resistant Gunship bind Shift+Meta+v buildunit_corcrw -1 // Crow // Seaplanes bind Shift+Meta+c buildunit_armcsa -1 // Sea Con Air bind Shift+Meta+c buildunit_corcsa -1 // Sea Con Air bind Shift+Meta+s buildunit_armsehak -1 // Radar/Sonar Plane bind Shift+Meta+s buildunit_corhunt -1 // Radar/Sonar Plane bind Shift+Meta+f buildunit_armsfig -1 // Seaplane Swarmer bind Shift+Meta+f buildunit_corsfig -1 // Seaplane Swarmer bind Shift+Meta+b buildunit_armsb -1 // Seaplane Bomber bind Shift+Meta+b buildunit_corsb -1 // Seaplane Bomber bind Shift+Meta+d buildunit_armsb -1 // Seaplane Bomber bind Shift+Meta+d buildunit_corsb -1 // Seaplane Bomber bind Shift+Meta+h buildunit_armsb -1 // Seaplane Bomber bind Shift+Meta+h buildunit_corsb -1 // Seaplane Bomber bind Shift+Meta+g buildunit_armsaber -1 // Seaplane Gunship bind Shift+Meta+g buildunit_corcut -1 // Seaplane Gunship bind Shift+Meta+t buildunit_armseap -1 // Torp SeaPlane bind Shift+Meta+t buildunit_corseap -1 // Torp SeaPlane // Experimental Kbots //bind Shift+Meta+? buildunit_armbanth -1 // Bantha //bind Shift+Meta+? buildunit_corkrog -1 // Korgoth //bind Shift+Meta+? buildunit_armraz -1 // Razorback //bind Shift+Meta+? buildunit_corkarg -1 // Karganeth //bind Shift+Meta+? buildunit_marauder -1 // Marauder //bind Shift+Meta+? buildunit_corgorg -1 // Juggernaut //bind Shift+Meta+? buildunit_armarmshock -1 // Vanguard //bind Shift+Meta+? buildunit_corshiva -1 // Shiva //bind Shift+Meta+? buildunit_armraven -1 // Catapult //Nanoblobs bind Shift+Meta+a buildunit_Archer -1 // Archer bind Shift+Meta+f buildunit_AutoFac -1 // AutoFac bind Shift+Meta+v buildunit_Demon -1 // Demon bind Shift+Meta+q buildunit_Holder -1 // Holder bind Shift+Meta+t buildunit_Knight -1 // Knight //bind Shift+Meta+? buildunit_Lord -1 // Lord bind Shift+Meta+s buildunit_Sheep -1 // Sheep bind Shift+Meta+e buildunit_MegaSheep -1 // MegaSheep bind Shift+Meta+r buildunit_SpireRook -1 // SpireRook bind Shift+Meta+h buildunit_Springer -1 // Springer bind Shift+Meta+g buildunit_SquareRook -1 // SquareRook bind Shift+Meta+d buildunit_Strider -1 // Strider bind Shift+Meta+t buildunit_TriRook -1 // TriRook bind Shift+Meta+w buildunit_Wolf -1 // Wolf //Units +5 // Level 1 Vehicles bind Alt+Meta+c buildunit_armcv +5 // Con Veh bind Alt+Meta+c buildunit_corcv +5 // Con Veh bind Alt+Meta+c buildunit_armbeaver +5 // Water Con Veh bind Alt+Meta+c buildunit_cormuskrat +5 // Water Con Veh bind Alt+Meta+y buildunit_armmlv +5 // Mine layer bind Alt+Meta+y buildunit_cormlv +5 // Mine layer bind Alt+Meta+s buildunit_armfav +5 // Jeffy bind Alt+Meta+s buildunit_corfav +5 // Weasel bind Alt+Meta+r buildunit_armflash +5 // Flash bind Alt+Meta+f buildunit_armflash +5 // Flash bind Alt+Meta+r buildunit_corgator +5 // Gator bind Alt+Meta+g buildunit_corgator +5 // Gator bind Alt+Meta+w buildunit_armpincer +5 // Amphibious Tank bind Alt+Meta+w buildunit_corgarp +5 // Amphibious Tank bind Alt+Meta+h buildunit_armstump +5 // Stumpy bind Alt+Meta+h buildunit_corraid +5 // Raider bind Alt+Meta+d buildunit_armstump +5 // Stumpy bind Alt+Meta+d buildunit_corraid +5 // Raider bind Alt+Meta+t buildunit_tawf013 +5 // Artillery bind Alt+Meta+t buildunit_corwolv +5 // Artillery bind Alt+Meta+v buildunit_armjanus +5 // Janus bind Alt+Meta+v buildunit_corlevlr +5 // Leveler bind Alt+Meta+a buildunit_armsam +5 // AA Truck bind Alt+Meta+a buildunit_cormist +5 // AA Truck // Mines bind Alt+Meta+r buildunit_armmine1 +5 // Micro bind Alt+Meta+r buildunit_cormine1 +5 // Micro bind Alt+Meta+h buildunit_armmine3 +5 // Mega bind Alt+Meta+h buildunit_cormine3 +5 // Mega // Level 1 Kbots bind Alt+Meta+c buildunit_armck +5 // Con Kbot bind Alt+Meta+c buildunit_corck +5 // Con Kbot bind Alt+Meta+s buildunit_armpw +5 // Peewee bind Alt+Meta+s buildunit_corak +5 // A.K. bind Alt+Meta+r buildunit_armrock +5 // Rocko bind Alt+Meta+r buildunit_corstorm +5 // Storm bind Alt+Meta+h buildunit_armham +5 // Hammer bind Alt+Meta+h buildunit_corthud +5 // Thud bind Alt+Meta+t buildunit_armham +5 // Hammer bind Alt+Meta+t buildunit_corthud +5 // Thud bind Alt+Meta+a buildunit_armjeth +5 // AA Kbot bind Alt+Meta+a buildunit_corcrash +5 // AA Kbot bind Alt+Meta+f buildunit_armflea +5 // Flea bind Alt+Meta+w buildunit_armwar +5 // Warrior bind Alt+Meta+v buildunit_armwar +5 // Warrior // Level 1 Air bind Alt+Meta+c buildunit_armca +5 // Con Air bind Alt+Meta+c buildunit_corca +5 // Con Air bind Alt+Meta+s buildunit_armpeep +5 // Peeper bind Alt+Meta+s buildunit_corfink +5 // Fink bind Alt+Meta+f buildunit_armfig +5 // Freedom Fighter bind Alt+Meta+f buildunit_corveng +5 // Avenger bind Alt+Meta+b buildunit_armthund +5 // Bomber bind Alt+Meta+d buildunit_armthund +5 // Bomber bind Alt+Meta+b buildunit_corshad +5 // Bomber bind Alt+Meta+d buildunit_corshad +5 // Bomber bind Alt+Meta+h buildunit_corshad +5 // Bomber bind Alt+Meta+h buildunit_corshad +5 // Bomber bind Alt+Meta+t buildunit_armatlas +5 // Transport bind Alt+Meta+t buildunit_corvalk +5 // Transport bind Alt+Meta+g buildunit_armkam +5 // Banshee bind Alt+Meta+g buildunit_bladew +5 // Baldewing // Level 1 Sea bind Alt+Meta+c buildunit_armcs +5 // Con Ship bind Alt+Meta+c buildunit_corcs +5 // Con Ship bind Alt+Meta+s buildunit_armpt +5 // Skeet bind Alt+Meta+s buildunit_corpt +5 // Core Skeet bind Alt+Meta+r buildunit_decade +5 // Corvette bind Alt+Meta+r buildunit_coresupp +5 // Corvette bind Alt+Meta+h buildunit_armroy +5 // Destroyer bind Alt+Meta+h buildunit_corroy +5 // Destroyer bind Alt+Meta+g buildunit_armroy +5 // Destroyer bind Alt+Meta+g buildunit_corroy +5 // Destroyer bind Alt+Meta+d buildunit_armroy +5 // Destroyer bind Alt+Meta+d buildunit_corroy +5 // Destroyer bind Alt+Meta+t buildunit_armtship +5 // Transport bind Alt+Meta+t buildunit_cortship +5 // Transport bind Alt+Meta+b buildunit_armsub +5 // Sub bind Alt+Meta+b buildunit_corsub +5 // Sub // Hovers bind Alt+Meta+c buildunit_armch +5 // Con Hover bind Alt+Meta+c buildunit_corch +5 // Con Hover bind Alt+Meta+s buildunit_armsh +5 // Scout Hover bind Alt+Meta+s buildunit_corsh +5 // Scout Hover bind Alt+Meta+h buildunit_armanac +5 // Anaconda bind Alt+Meta+h buildunit_corsnap +5 // Snapper bind Alt+Meta+r buildunit_armmh +5 // Rocket Hover bind Alt+Meta+r buildunit_cormh +5 // Rocket Hover bind Alt+Meta+t buildunit_armthovr +5 // Hover Transport bind Alt+Meta+t buildunit_corthovr +5 // Hover Transport bind Alt+Meta+a buildunit_armah +5 // AA Hover bind Alt+Meta+a buildunit_corah +5 // AA Hover bind Alt+Meta+v buildunit_nsaclash +5 // HL Hover // Level 2 Vehicles bind Alt+Meta+c buildunit_armacv +5 // Adv Con Veh bind Alt+Meta+c buildunit_coracv +5 // Adv Con Veh bind Alt+Meta+c buildunit_consul +5 // Consul bind Alt+Meta+s buildunit_armlatnk +5 // Panther bind Alt+Meta+h buildunit_armbull +5 // Bulldog bind Alt+Meta+h buildunit_correap +5 // Reaper bind Alt+Meta+v buildunit_corgol +5 // Goliath bind Alt+Meta+t buildunit_armart +5 // Luger bind Alt+Meta+t buildunit_cormart +5 // Pillager bind Alt+Meta+t buildunit_trem +5 // Tremor bind Alt+Meta+r buildunit_armmerl +5 // Merl bind Alt+Meta+r buildunit_corvroc +5 // Diplomat bind Alt+Meta+a buildunit_armyork +5 // Phalanx bind Alt+Meta+a buildunit_corsent +5 // Copperhead bind Alt+Meta+y buildunit_coreter +5 // Deleter bind Alt+Meta+y buildunit_armseer +5 // Seer bind Alt+Meta+t buildunit_intruder +5 // Intruder bind Alt+Meta+g buildunit_armst +5 // Gremlin bind Alt+Meta+w buildunit_armcroc +5 // Triton bind Alt+Meta+w buildunit_corseal +5 // Croc bind Alt+Meta+w buildunit_corparrow +5 // Kraken bind Alt+Meta+v buildunit_armmanni +5 // Penetrator bind Alt+Meta+v buildunit_tawf114 +5 // Banisher bind Alt+Meta+x buildunit_cormabm +5 // Hedgehog //Level 2 Kbots bind Alt+Meta+c buildunit_amack +5 // Adv Con Kbot bind Alt+Meta+c buildunit_corack +5 // Adv Con Kbot bind Alt+Meta+c buildunit_armfark +5 // F.A.R.K. bind Alt+Meta+c buildunit_corfast +5 // Freaker bind Alt+Meta+c buildunit_armrectr +5 // Rector bind Alt+Meta+c buildunit_cornecro +5 // Necro bind Alt+Meta+y buildunit_commando +5 // Commando bind Alt+Meta+s buildunit_armfast +5 // Zipper bind Alt+Meta+h buildunit_armzeus +5 // Zeus bind Alt+Meta+h buildunit_corpyro +5 // Pyro bind Alt+Meta+f buildunit_armfido +5 // Fido bind Alt+Meta+v buildunit_corcan +5 // Can bind Alt+Meta+r buildunit_armmav +5 // Maverick bind Alt+Meta+t buildunit_armsnipe +5 // Sharpshooter bind Alt+Meta+t buildunit_cormort +5 // Morty bind Alt+Meta+r buildunit_corhrk +5 // Dominator bind Alt+Meta+v buildunit_armfoy +5 // Fatboy bind Alt+Meta+v buildunit_corsumo +5 // Sumo bind Alt+Meta+a buildunit_armaak +5 // Archangel bind Alt+Meta+a buildunit_coraak +5 // Manticore bind Alt+Meta+w buildunit_armamph +5 // Pelican bind Alt+Meta+w buildunit_coramph +5 // Gimp bind Alt+Meta+d buildunit_armsptk +5 // Recluse bind Alt+Meta+e buildunit_armspid +5 // Spider bind Alt+Meta+e buildunit_cortermite +5 // Termite bind Alt+Meta+y buildunit_armaser +5 // Eraser bind Alt+Meta+y buildunit_corvoyr +5 // Voyeur bind Alt+Meta+s buildunit_armspy +5 // Infiltrator bind Alt+Meta+s buildunit_corspy +5 // Parasite bind Alt+Meta+b buildunit_armvader +5 // Invader bind Alt+Meta+b buildunit_corroach +5 // Roach bind Alt+Meta+b buildunit_corsktl +5 // Skuttle bind Alt+Meta+q buildunit_armdecom +5 // Decoy Commander bind Alt+Meta+q buildunit_cordecom +5 // Decoy Commander bind Alt+Meta+x buildunit_armscab +5 // Scarab // Level 2 Air bind Alt+Meta+c buildunit_armaca +5 // Adv Con Air bind Alt+Meta+c buildunit_coraca +5 // Adv Con Air bind Alt+Meta+s buildunit_armawac +5 // Radar/Sonar Plane bind Alt+Meta+s buildunit_corawac +5 // Radar/Sonar Plane bind Alt+Meta+f buildunit_armhawk +5 // Hawk bind Alt+Meta+f buildunit_corvamp +5 // Vamp bind Alt+Meta+b buildunit_armpnix +5 // Adv Bomber bind Alt+Meta+b buildunit_corhurc +5 // Adv Bomber bind Alt+Meta+d buildunit_armpnix +5 // Adv Bomber bind Alt+Meta+d buildunit_corhurc +5 // Adv Bomber bind Alt+Meta+h buildunit_armpnix +5 // Adv Bomber bind Alt+Meta+h buildunit_corhurc +5 // Adv Bomber bind Alt+Meta+b buildunit_corgripn +5 // EMP Bomber bind Alt+Meta+b buildunit_armcybr +5 // Atomic Bomber bind Alt+Meta+t buildunit_armlance +5 // Torp Plane bind Alt+Meta+t buildunit_cortitan +5 // Torp Plane bind Alt+Meta+t buildunit_armdfly +5 // Adv Transport bind Alt+Meta+t buildunit_armsl +5 // Adv Transport bind Alt+Meta+g buildunit_armbrawl +5 // Brawler bind Alt+Meta+g buildunit_corape +5 // Rapier bind Alt+Meta+g buildunit_blade +5 // Flak Resistant Gunship bind Alt+Meta+v buildunit_corcrw +5 // Crow // Seaplanes bind Alt+Meta+c buildunit_armcsa +5 // Sea Con Air bind Alt+Meta+c buildunit_corcsa +5 // Sea Con Air bind Alt+Meta+s buildunit_armsehak +5 // Radar/Sonar Plane bind Alt+Meta+s buildunit_corhunt +5 // Radar/Sonar Plane bind Alt+Meta+f buildunit_armsfig +5 // Seaplane Swarmer bind Alt+Meta+f buildunit_corsfig +5 // Seaplane Swarmer bind Alt+Meta+b buildunit_armsb +5 // Seaplane Bomber bind Alt+Meta+b buildunit_corsb +5 // Seaplane Bomber bind Alt+Meta+d buildunit_armsb +5 // Seaplane Bomber bind Alt+Meta+d buildunit_corsb +5 // Seaplane Bomber bind Alt+Meta+h buildunit_armsb +5 // Seaplane Bomber bind Alt+Meta+h buildunit_corsb +5 // Seaplane Bomber bind Alt+Meta+g buildunit_armsaber +5 // Seaplane Gunship bind Alt+Meta+g buildunit_corcut +5 // Seaplane Gunship bind Alt+Meta+t buildunit_armseap +5 // Torp SeaPlane bind Alt+Meta+t buildunit_corseap +5 // Torp SeaPlane // Experimental Kbots //bind Alt+Meta+? buildunit_armbanth +5 // Bantha //bind Alt+Meta+? buildunit_corkrog +5 // Korgoth //bind Alt+Meta+? buildunit_armraz +5 // Razorback //bind Alt+Meta+? buildunit_corkarg +5 // Karganeth //bind Alt+Meta+? buildunit_marauder +5 // Marauder //bind Alt+Meta+? buildunit_corgorg +5 // Juggernaut //bind Alt+Meta+? buildunit_armarmshock +5 // Vanguard //bind Alt+Meta+? buildunit_corshiva +5 // Shiva //bind Alt+Meta+? buildunit_armraven +5 // Catapult //Nanoblobs bind Alt+Meta+a buildunit_Archer +5 // Archer bind Alt+Meta+f buildunit_AutoFac +5 // AutoFac bind Alt+Meta+v buildunit_Demon +5 // Demon bind Alt+Meta+q buildunit_Holder +5 // Holder bind Alt+Meta+t buildunit_Knight +5 // Knight //bind Alt+Meta+? buildunit_Lord +5 // Lord bind Alt+Meta+s buildunit_Sheep +5 // Sheep bind Alt+Meta+e buildunit_MegaSheep +5 // MegaSheep bind Alt+Meta+r buildunit_SpireRook +5 // SpireRook bind Alt+Meta+h buildunit_Springer +5 // Springer bind Alt+Meta+g buildunit_SquareRook +5 // SquareRook bind Alt+Meta+d buildunit_Strider +5 // Strider bind Alt+Meta+t buildunit_TriRook +5 // TriRook bind Alt+Meta+w buildunit_Wolf +5 // Wolf //Units -5 // Level 1 Vehicles bind Shift+Alt+Meta+c buildunit_armcv -5 // Con Veh bind Shift+Alt+Meta+c buildunit_corcv -5 // Con Veh bind Shift+Alt+Meta+c buildunit_armbeaver -5 // Water Con Veh bind Shift+Alt+Meta+c buildunit_cormuskrat -5 // Water Con Veh bind Shift+Alt+Meta+y buildunit_armmlv -5 // Mine layer bind Shift+Alt+Meta+y buildunit_cormlv -5 // Mine layer bind Shift+Alt+Meta+s buildunit_armfav -5 // Jeffy bind Shift+Alt+Meta+s buildunit_corfav -5 // Weasel bind Shift+Alt+Meta+r buildunit_armflash -5 // Flash bind Shift+Alt+Meta+f buildunit_armflash -5 // Flash bind Shift+Alt+Meta+r buildunit_corgator -5 // Gator bind Shift+Alt+Meta+g buildunit_corgator -5 // Gator bind Shift+Alt+Meta+w buildunit_armpincer -5 // Amphibious Tank bind Shift+Alt+Meta+w buildunit_corgarp -5 // Amphibious Tank bind Shift+Alt+Meta+h buildunit_armstump -5 // Stumpy bind Shift+Alt+Meta+h buildunit_corraid -5 // Raider bind Shift+Alt+Meta+d buildunit_armstump -5 // Stumpy bind Shift+Alt+Meta+d buildunit_corraid -5 // Raider bind Shift+Alt+Meta+t buildunit_tawf013 -5 // Artillery bind Shift+Alt+Meta+t buildunit_corwolv -5 // Artillery bind Shift+Alt+Meta+v buildunit_armjanus -5 // Janus bind Shift+Alt+Meta+v buildunit_corlevlr -5 // Leveler bind Shift+Alt+Meta+a buildunit_armsam -5 // AA Truck bind Shift+Alt+Meta+a buildunit_cormist -5 // AA Truck // Mines bind Shift+Alt+Meta+r buildunit_armmine1 -5 // Micro bind Shift+Alt+Meta+r buildunit_cormine1 -5 // Micro bind Shift+Alt+Meta+h buildunit_armmine3 -5 // Mega bind Shift+Alt+Meta+h buildunit_cormine3 -5 // Mega // Level 1 Kbots bind Shift+Alt+Meta+c buildunit_armck -5 // Con Kbot bind Shift+Alt+Meta+c buildunit_corck -5 // Con Kbot bind Shift+Alt+Meta+s buildunit_armpw -5 // Peewee bind Shift+Alt+Meta+s buildunit_corak -5 // A.K. bind Shift+Alt+Meta+r buildunit_armrock -5 // Rocko bind Shift+Alt+Meta+r buildunit_corstorm -5 // Storm bind Shift+Alt+Meta+h buildunit_armham -5 // Hammer bind Shift+Alt+Meta+h buildunit_corthud -5 // Thud bind Shift+Alt+Meta+t buildunit_armham -5 // Hammer bind Shift+Alt+Meta+t buildunit_corthud -5 // Thud bind Shift+Alt+Meta+a buildunit_armjeth -5 // AA Kbot bind Shift+Alt+Meta+a buildunit_corcrash -5 // AA Kbot bind Shift+Alt+Meta+f buildunit_armflea -5 // Flea bind Shift+Alt+Meta+w buildunit_armwar -5 // Warrior bind Shift+Alt+Meta+v buildunit_armwar -5 // Warrior // Level 1 Air bind Shift+Alt+Meta+c buildunit_armca -5 // Con Air bind Shift+Alt+Meta+c buildunit_corca -5 // Con Air bind Shift+Alt+Meta+s buildunit_armpeep -5 // Peeper bind Shift+Alt+Meta+s buildunit_corfink -5 // Fink bind Shift+Alt+Meta+f buildunit_armfig -5 // Freedom Fighter bind Shift+Alt+Meta+f buildunit_corveng -5 // Avenger bind Shift+Alt+Meta+b buildunit_armthund -5 // Bomber bind Shift+Alt+Meta+d buildunit_armthund -5 // Bomber bind Shift+Alt+Meta+b buildunit_corshad -5 // Bomber bind Shift+Alt+Meta+d buildunit_corshad -5 // Bomber bind Shift+Alt+Meta+h buildunit_corshad -5 // Bomber bind Shift+Alt+Meta+h buildunit_corshad -5 // Bomber bind Shift+Alt+Meta+t buildunit_armatlas -5 // Transport bind Shift+Alt+Meta+t buildunit_corvalk -5 // Transport bind Shift+Alt+Meta+g buildunit_armkam -5 // Banshee bind Shift+Alt+Meta+g buildunit_bladew -5 // Baldewing // Level 1 Sea bind Shift+Alt+Meta+c buildunit_armcs -5 // Con Ship bind Shift+Alt+Meta+c buildunit_corcs -5 // Con Ship bind Shift+Alt+Meta+s buildunit_armpt -5 // Skeet bind Shift+Alt+Meta+s buildunit_corpt -5 // Core Skeet bind Shift+Alt+Meta+r buildunit_decade -5 // Corvette bind Shift+Alt+Meta+r buildunit_coresupp -5 // Corvette bind Shift+Alt+Meta+h buildunit_armroy -5 // Destroyer bind Shift+Alt+Meta+h buildunit_corroy -5 // Destroyer bind Shift+Alt+Meta+g buildunit_armroy -5 // Destroyer bind Shift+Alt+Meta+g buildunit_corroy -5 // Destroyer bind Shift+Alt+Meta+d buildunit_armroy -5 // Destroyer bind Shift+Alt+Meta+d buildunit_corroy -5 // Destroyer bind Shift+Alt+Meta+t buildunit_armtship -5 // Transport bind Shift+Alt+Meta+t buildunit_cortship -5 // Transport bind Shift+Alt+Meta+b buildunit_armsub -5 // Sub bind Shift+Alt+Meta+b buildunit_corsub -5 // Sub // Hovers bind Shift+Alt+Meta+c buildunit_armch -5 // Con Hover bind Shift+Alt+Meta+c buildunit_corch -5 // Con Hover bind Shift+Alt+Meta+s buildunit_armsh -5 // Scout Hover bind Shift+Alt+Meta+s buildunit_corsh -5 // Scout Hover bind Shift+Alt+Meta+h buildunit_armanac -5 // Anaconda bind Shift+Alt+Meta+h buildunit_corsnap -5 // Snapper bind Shift+Alt+Meta+r buildunit_armmh -5 // Rocket Hover bind Shift+Alt+Meta+r buildunit_cormh -5 // Rocket Hover bind Shift+Alt+Meta+t buildunit_armthovr -5 // Hover Transport bind Shift+Alt+Meta+t buildunit_corthovr -5 // Hover Transport bind Shift+Alt+Meta+a buildunit_armah -5 // AA Hover bind Shift+Alt+Meta+a buildunit_corah -5 // AA Hover bind Shift+Alt+Meta+v buildunit_nsaclash -5 // HL Hover // Level 2 Vehicles bind Shift+Alt+Meta+c buildunit_armacv -5 // Adv Con Veh bind Shift+Alt+Meta+c buildunit_coracv -5 // Adv Con Veh bind Shift+Alt+Meta+c buildunit_consul -5 // Consul bind Shift+Alt+Meta+s buildunit_armlatnk -5 // Panther bind Shift+Alt+Meta+h buildunit_armbull -5 // Bulldog bind Shift+Alt+Meta+h buildunit_correap -5 // Reaper bind Shift+Alt+Meta+v buildunit_corgol -5 // Goliath bind Shift+Alt+Meta+t buildunit_armart -5 // Luger bind Shift+Alt+Meta+t buildunit_cormart -5 // Pillager bind Shift+Alt+Meta+t buildunit_trem -5 // Tremor bind Shift+Alt+Meta+r buildunit_armmerl -5 // Merl bind Shift+Alt+Meta+r buildunit_corvroc -5 // Diplomat bind Shift+Alt+Meta+a buildunit_armyork -5 // Phalanx bind Shift+Alt+Meta+a buildunit_corsent -5 // Copperhead bind Shift+Alt+Meta+y buildunit_coreter -5 // Deleter bind Shift+Alt+Meta+y buildunit_armseer -5 // Seer bind Shift+Alt+Meta+t buildunit_intruder -5 // Intruder bind Shift+Alt+Meta+g buildunit_armst -5 // Gremlin bind Shift+Alt+Meta+w buildunit_armcroc -5 // Triton bind Shift+Alt+Meta+w buildunit_corseal -5 // Croc bind Shift+Alt+Meta+w buildunit_corparrow -5 // Kraken bind Shift+Alt+Meta+v buildunit_armmanni -5 // Penetrator bind Shift+Alt+Meta+v buildunit_tawf114 -5 // Banisher bind Shift+Alt+Meta+x buildunit_cormabm -5 // Hedgehog //Level 2 Kbots bind Shift+Alt+Meta+c buildunit_amack -5 // Adv Con Kbot bind Shift+Alt+Meta+c buildunit_corack -5 // Adv Con Kbot bind Shift+Alt+Meta+c buildunit_armfark -5 // F.A.R.K. bind Shift+Alt+Meta+c buildunit_corfast -5 // Freaker bind Shift+Alt+Meta+c buildunit_armrectr -5 // Rector bind Shift+Alt+Meta+c buildunit_cornecro -5 // Necro bind Shift+Alt+Meta+y buildunit_commando -5 // Commando bind Shift+Alt+Meta+s buildunit_armfast -5 // Zipper bind Shift+Alt+Meta+h buildunit_armzeus -5 // Zeus bind Shift+Alt+Meta+h buildunit_corpyro -5 // Pyro bind Shift+Alt+Meta+f buildunit_armfido -5 // Fido bind Shift+Alt+Meta+v buildunit_corcan -5 // Can bind Shift+Alt+Meta+r buildunit_armmav -5 // Maverick bind Shift+Alt+Meta+t buildunit_armsnipe -5 // Sharpshooter bind Shift+Alt+Meta+t buildunit_cormort -5 // Morty bind Shift+Alt+Meta+r buildunit_corhrk -5 // Dominator bind Shift+Alt+Meta+v buildunit_armfoy -5 // Fatboy bind Shift+Alt+Meta+v buildunit_corsumo -5 // Sumo bind Shift+Alt+Meta+a buildunit_armaak -5 // Archangel bind Shift+Alt+Meta+a buildunit_coraak -5 // Manticore bind Shift+Alt+Meta+w buildunit_armamph -5 // Pelican bind Shift+Alt+Meta+w buildunit_coramph -5 // Gimp bind Shift+Alt+Meta+d buildunit_armsptk -5 // Recluse bind Shift+Alt+Meta+e buildunit_armspid -5 // Spider bind Shift+Alt+Meta+e buildunit_cortermite -5 // Termite bind Shift+Alt+Meta+y buildunit_armaser -5 // Eraser bind Shift+Alt+Meta+y buildunit_corvoyr -5 // Voyeur bind Shift+Alt+Meta+s buildunit_armspy -5 // Infiltrator bind Shift+Alt+Meta+s buildunit_corspy -5 // Parasite bind Shift+Alt+Meta+b buildunit_armvader -5 // Invader bind Shift+Alt+Meta+b buildunit_corroach -5 // Roach bind Shift+Alt+Meta+b buildunit_corsktl -5 // Skuttle bind Shift+Alt+Meta+q buildunit_armdecom -5 // Decoy Commander bind Shift+Alt+Meta+q buildunit_cordecom -5 // Decoy Commander bind Shift+Alt+Meta+x buildunit_armscab -5 // Scarab // Level 2 Air bind Shift+Alt+Meta+c buildunit_armaca -5 // Adv Con Air bind Shift+Alt+Meta+c buildunit_coraca -5 // Adv Con Air bind Shift+Alt+Meta+s buildunit_armawac -5 // Radar/Sonar Plane bind Shift+Alt+Meta+s buildunit_corawac -5 // Radar/Sonar Plane bind Shift+Alt+Meta+f buildunit_armhawk -5 // Hawk bind Shift+Alt+Meta+f buildunit_corvamp -5 // Vamp bind Shift+Alt+Meta+b buildunit_armpnix -5 // Adv Bomber bind Shift+Alt+Meta+b buildunit_corhurc -5 // Adv Bomber bind Shift+Alt+Meta+d buildunit_armpnix -5 // Adv Bomber bind Shift+Alt+Meta+d buildunit_corhurc -5 // Adv Bomber bind Shift+Alt+Meta+h buildunit_armpnix -5 // Adv Bomber bind Shift+Alt+Meta+h buildunit_corhurc -5 // Adv Bomber bind Shift+Alt+Meta+b buildunit_corgripn -5 // EMP Bomber bind Shift+Alt+Meta+b buildunit_armcybr -5 // Atomic Bomber bind Shift+Alt+Meta+t buildunit_armlance -5 // Torp Plane bind Shift+Alt+Meta+t buildunit_cortitan -5 // Torp Plane bind Shift+Alt+Meta+t buildunit_armdfly -5 // Adv Transport bind Shift+Alt+Meta+t buildunit_armsl -5 // Adv Transport bind Shift+Alt+Meta+g buildunit_armbrawl -5 // Brawler bind Shift+Alt+Meta+g buildunit_corape -5 // Rapier bind Shift+Alt+Meta+g buildunit_blade -5 // Flak Resistant Gunship bind Shift+Alt+Meta+v buildunit_corcrw -5 // Crow // Seaplanes bind Shift+Alt+Meta+c buildunit_armcsa -5 // Sea Con Air bind Shift+Alt+Meta+c buildunit_corcsa -5 // Sea Con Air bind Shift+Alt+Meta+s buildunit_armsehak -5 // Radar/Sonar Plane bind Shift+Alt+Meta+s buildunit_corhunt -5 // Radar/Sonar Plane bind Shift+Alt+Meta+f buildunit_armsfig -5 // Seaplane Swarmer bind Shift+Alt+Meta+f buildunit_corsfig -5 // Seaplane Swarmer bind Shift+Alt+Meta+b buildunit_armsb -5 // Seaplane Bomber bind Shift+Alt+Meta+b buildunit_corsb -5 // Seaplane Bomber bind Shift+Alt+Meta+d buildunit_armsb -5 // Seaplane Bomber bind Shift+Alt+Meta+d buildunit_corsb -5 // Seaplane Bomber bind Shift+Alt+Meta+h buildunit_armsb -5 // Seaplane Bomber bind Shift+Alt+Meta+h buildunit_corsb -5 // Seaplane Bomber bind Shift+Alt+Meta+g buildunit_armsaber -5 // Seaplane Gunship bind Shift+Alt+Meta+g buildunit_corcut -5 // Seaplane Gunship bind Shift+Alt+Meta+t buildunit_armseap -5 // Torp SeaPlane bind Shift+Alt+Meta+t buildunit_corseap -5 // Torp SeaPlane // Experimental Kbots //bind Shift+Alt+Meta+? buildunit_armbanth -5 // Bantha //bind Shift+Alt+Meta+? buildunit_corkrog -5 // Korgoth //bind Shift+Alt+Meta+? buildunit_armraz -5 // Razorback //bind Shift+Alt+Meta+? buildunit_corkarg -5 // Karganeth //bind Shift+Alt+Meta+? buildunit_marauder -5 // Marauder //bind Shift+Alt+Meta+? buildunit_corgorg -5 // Juggernaut //bind Shift+Alt+Meta+? buildunit_armarmshock -5 // Vanguard //bind Shift+Alt+Meta+? buildunit_corshiva -5 // Shiva //bind Shift+Alt+Meta+? buildunit_armraven -5 // Catapult //Nanoblobs bind Shift+Alt+Meta+a buildunit_Archer -5 // Archer bind Shift+Alt+Meta+f buildunit_AutoFac -5 // AutoFac bind Shift+Alt+Meta+v buildunit_Demon -5 // Demon bind Shift+Alt+Meta+q buildunit_Holder -5 // Holder bind Shift+Alt+Meta+t buildunit_Knight -5 // Knight //bind Shift+Alt+Meta+? buildunit_Lord -5 // Lord bind Shift+Alt+Meta+s buildunit_Sheep -5 // Sheep bind Shift+Alt+Meta+e buildunit_MegaSheep -5 // MegaSheep bind Shift+Alt+Meta+r buildunit_SpireRook -5 // SpireRook bind Shift+Alt+Meta+h buildunit_Springer -5 // Springer bind Shift+Alt+Meta+g buildunit_SquareRook -5 // SquareRook bind Shift+Alt+Meta+d buildunit_Strider -5 // Strider bind Shift+Alt+Meta+t buildunit_TriRook -5 // TriRook bind Shift+Alt+Meta+w buildunit_Wolf -5 // Wolf //Units +100 // Level 1 Vehicles bind Ctrl+Meta+c buildunit_armcv +100 // Con Veh bind Ctrl+Meta+c buildunit_corcv +100 // Con Veh bind Ctrl+Meta+c buildunit_armbeaver +100 // Water Con Veh bind Ctrl+Meta+c buildunit_cormuskrat +100 // Water Con Veh bind Ctrl+Meta+y buildunit_armmlv +100 // Mine layer bind Ctrl+Meta+y buildunit_cormlv +100 // Mine layer bind Ctrl+Meta+s buildunit_armfav +100 // Jeffy bind Ctrl+Meta+s buildunit_corfav +100 // Weasel bind Ctrl+Meta+r buildunit_armflash +100 // Flash bind Ctrl+Meta+f buildunit_armflash +100 // Flash bind Ctrl+Meta+r buildunit_corgator +100 // Gator bind Ctrl+Meta+g buildunit_corgator +100 // Gator bind Ctrl+Meta+w buildunit_armpincer +100 // Amphibious Tank bind Ctrl+Meta+w buildunit_corgarp +100 // Amphibious Tank bind Ctrl+Meta+h buildunit_armstump +100 // Stumpy bind Ctrl+Meta+h buildunit_corraid +100 // Raider bind Ctrl+Meta+d buildunit_armstump +100 // Stumpy bind Ctrl+Meta+d buildunit_corraid +100 // Raider bind Ctrl+Meta+t buildunit_tawf013 +100 // Artillery bind Ctrl+Meta+t buildunit_corwolv +100 // Artillery bind Ctrl+Meta+v buildunit_armjanus +100 // Janus bind Ctrl+Meta+v buildunit_corlevlr +100 // Leveler bind Ctrl+Meta+a buildunit_armsam +100 // AA Truck bind Ctrl+Meta+a buildunit_cormist +100 // AA Truck // Mines bind Ctrl+Meta+r buildunit_armmine1 +100 // Micro bind Ctrl+Meta+r buildunit_cormine1 +100 // Micro bind Ctrl+Meta+h buildunit_armmine3 +100 // Mega bind Ctrl+Meta+h buildunit_cormine3 +100 // Mega // Level 1 Kbots bind Ctrl+Meta+c buildunit_armck +100 // Con Kbot bind Ctrl+Meta+c buildunit_corck +100 // Con Kbot bind Ctrl+Meta+s buildunit_armpw +100 // Peewee bind Ctrl+Meta+s buildunit_corak +100 // A.K. bind Ctrl+Meta+r buildunit_armrock +100 // Rocko bind Ctrl+Meta+r buildunit_corstorm +100 // Storm bind Ctrl+Meta+h buildunit_armham +100 // Hammer bind Ctrl+Meta+h buildunit_corthud +100 // Thud bind Ctrl+Meta+t buildunit_armham +100 // Hammer bind Ctrl+Meta+t buildunit_corthud +100 // Thud bind Ctrl+Meta+a buildunit_armjeth +100 // AA Kbot bind Ctrl+Meta+a buildunit_corcrash +100 // AA Kbot bind Ctrl+Meta+f buildunit_armflea +100 // Flea bind Ctrl+Meta+w buildunit_armwar +100 // Warrior bind Ctrl+Meta+v buildunit_armwar +100 // Warrior // Level 1 Air bind Ctrl+Meta+c buildunit_armca +100 // Con Air bind Ctrl+Meta+c buildunit_corca +100 // Con Air bind Ctrl+Meta+s buildunit_armpeep +100 // Peeper bind Ctrl+Meta+s buildunit_corfink +100 // Fink bind Ctrl+Meta+f buildunit_armfig +100 // Freedom Fighter bind Ctrl+Meta+f buildunit_corveng +100 // Avenger bind Ctrl+Meta+b buildunit_armthund +100 // Bomber bind Ctrl+Meta+d buildunit_armthund +100 // Bomber bind Ctrl+Meta+b buildunit_corshad +100 // Bomber bind Ctrl+Meta+d buildunit_corshad +100 // Bomber bind Ctrl+Meta+h buildunit_corshad +100 // Bomber bind Ctrl+Meta+h buildunit_corshad +100 // Bomber bind Ctrl+Meta+t buildunit_armatlas +100 // Transport bind Ctrl+Meta+t buildunit_corvalk +100 // Transport bind Ctrl+Meta+g buildunit_armkam +100 // Banshee bind Ctrl+Meta+g buildunit_bladew +100 // Baldewing // Level 1 Sea bind Ctrl+Meta+c buildunit_armcs +100 // Con Ship bind Ctrl+Meta+c buildunit_corcs +100 // Con Ship bind Ctrl+Meta+s buildunit_armpt +100 // Skeet bind Ctrl+Meta+s buildunit_corpt +100 // Core Skeet bind Ctrl+Meta+r buildunit_decade +100 // Corvette bind Ctrl+Meta+r buildunit_coresupp +100 // Corvette bind Ctrl+Meta+h buildunit_armroy +100 // Destroyer bind Ctrl+Meta+h buildunit_corroy +100 // Destroyer bind Ctrl+Meta+g buildunit_armroy +100 // Destroyer bind Ctrl+Meta+g buildunit_corroy +100 // Destroyer bind Ctrl+Meta+d buildunit_armroy +100 // Destroyer bind Ctrl+Meta+d buildunit_corroy +100 // Destroyer bind Ctrl+Meta+t buildunit_armtship +100 // Transport bind Ctrl+Meta+t buildunit_cortship +100 // Transport bind Ctrl+Meta+b buildunit_armsub +100 // Sub bind Ctrl+Meta+b buildunit_corsub +100 // Sub // Hovers bind Ctrl+Meta+c buildunit_armch +100 // Con Hover bind Ctrl+Meta+c buildunit_corch +100 // Con Hover bind Ctrl+Meta+s buildunit_armsh +100 // Scout Hover bind Ctrl+Meta+s buildunit_corsh +100 // Scout Hover bind Ctrl+Meta+h buildunit_armanac +100 // Anaconda bind Ctrl+Meta+h buildunit_corsnap +100 // Snapper bind Ctrl+Meta+r buildunit_armmh +100 // Rocket Hover bind Ctrl+Meta+r buildunit_cormh +100 // Rocket Hover bind Ctrl+Meta+t buildunit_armthovr +100 // Hover Transport bind Ctrl+Meta+t buildunit_corthovr +100 // Hover Transport bind Ctrl+Meta+a buildunit_armah +100 // AA Hover bind Ctrl+Meta+a buildunit_corah +100 // AA Hover bind Ctrl+Meta+v buildunit_nsaclash +100 // HL Hover // Level 2 Vehicles bind Ctrl+Meta+c buildunit_armacv +100 // Adv Con Veh bind Ctrl+Meta+c buildunit_coracv +100 // Adv Con Veh bind Ctrl+Meta+c buildunit_consul +100 // Consul bind Ctrl+Meta+s buildunit_armlatnk +100 // Panther bind Ctrl+Meta+h buildunit_armbull +100 // Bulldog bind Ctrl+Meta+h buildunit_correap +100 // Reaper bind Ctrl+Meta+v buildunit_corgol +100 // Goliath bind Ctrl+Meta+t buildunit_armart +100 // Luger bind Ctrl+Meta+t buildunit_cormart +100 // Pillager bind Ctrl+Meta+t buildunit_trem +100 // Tremor bind Ctrl+Meta+r buildunit_armmerl +100 // Merl bind Ctrl+Meta+r buildunit_corvroc +100 // Diplomat bind Ctrl+Meta+a buildunit_armyork +100 // Phalanx bind Ctrl+Meta+a buildunit_corsent +100 // Copperhead bind Ctrl+Meta+y buildunit_coreter +100 // Deleter bind Ctrl+Meta+y buildunit_armseer +100 // Seer bind Ctrl+Meta+t buildunit_intruder +100 // Intruder bind Ctrl+Meta+g buildunit_armst +100 // Gremlin bind Ctrl+Meta+w buildunit_armcroc +100 // Triton bind Ctrl+Meta+w buildunit_corseal +100 // Croc bind Ctrl+Meta+w buildunit_corparrow +100 // Kraken bind Ctrl+Meta+v buildunit_armmanni +100 // Penetrator bind Ctrl+Meta+v buildunit_tawf114 +100 // Banisher bind Ctrl+Meta+x buildunit_cormabm +100 // Hedgehog //Level 2 Kbots bind Ctrl+Meta+c buildunit_amack +100 // Adv Con Kbot bind Ctrl+Meta+c buildunit_corack +100 // Adv Con Kbot bind Ctrl+Meta+c buildunit_armfark +100 // F.A.R.K. bind Ctrl+Meta+c buildunit_corfast +100 // Freaker bind Ctrl+Meta+c buildunit_armrectr +100 // Rector bind Ctrl+Meta+c buildunit_cornecro +100 // Necro bind Ctrl+Meta+y buildunit_commando +100 // Commando bind Ctrl+Meta+s buildunit_armfast +100 // Zipper bind Ctrl+Meta+h buildunit_armzeus +100 // Zeus bind Ctrl+Meta+h buildunit_corpyro +100 // Pyro bind Ctrl+Meta+f buildunit_armfido +100 // Fido bind Ctrl+Meta+v buildunit_corcan +100 // Can bind Ctrl+Meta+r buildunit_armmav +100 // Maverick bind Ctrl+Meta+t buildunit_armsnipe +100 // Sharpshooter bind Ctrl+Meta+t buildunit_cormort +100 // Morty bind Ctrl+Meta+r buildunit_corhrk +100 // Dominator bind Ctrl+Meta+v buildunit_armfoy +100 // Fatboy bind Ctrl+Meta+v buildunit_corsumo +100 // Sumo bind Ctrl+Meta+a buildunit_armaak +100 // Archangel bind Ctrl+Meta+a buildunit_coraak +100 // Manticore bind Ctrl+Meta+w buildunit_armamph +100 // Pelican bind Ctrl+Meta+w buildunit_coramph +100 // Gimp bind Ctrl+Meta+d buildunit_armsptk +100 // Recluse bind Ctrl+Meta+e buildunit_armspid +100 // Spider bind Ctrl+Meta+e buildunit_cortermite +100 // Termite bind Ctrl+Meta+y buildunit_armaser +100 // Eraser bind Ctrl+Meta+y buildunit_corvoyr +100 // Voyeur bind Ctrl+Meta+s buildunit_armspy +100 // Infiltrator bind Ctrl+Meta+s buildunit_corspy +100 // Parasite bind Ctrl+Meta+b buildunit_armvader +100 // Invader bind Ctrl+Meta+b buildunit_corroach +100 // Roach bind Ctrl+Meta+b buildunit_corsktl +100 // Skuttle bind Ctrl+Meta+q buildunit_armdecom +100 // Decoy Commander bind Ctrl+Meta+q buildunit_cordecom +100 // Decoy Commander bind Ctrl+Meta+x buildunit_armscab +100 // Scarab // Level 2 Air bind Ctrl+Meta+c buildunit_armaca +100 // Adv Con Air bind Ctrl+Meta+c buildunit_coraca +100 // Adv Con Air bind Ctrl+Meta+s buildunit_armawac +100 // Radar/Sonar Plane bind Ctrl+Meta+s buildunit_corawac +100 // Radar/Sonar Plane bind Ctrl+Meta+f buildunit_armhawk +100 // Hawk bind Ctrl+Meta+f buildunit_corvamp +100 // Vamp bind Ctrl+Meta+b buildunit_armpnix +100 // Adv Bomber bind Ctrl+Meta+b buildunit_corhurc +100 // Adv Bomber bind Ctrl+Meta+d buildunit_armpnix +100 // Adv Bomber bind Ctrl+Meta+d buildunit_corhurc +100 // Adv Bomber bind Ctrl+Meta+h buildunit_armpnix +100 // Adv Bomber bind Ctrl+Meta+h buildunit_corhurc +100 // Adv Bomber bind Ctrl+Meta+b buildunit_corgripn +100 // EMP Bomber bind Ctrl+Meta+b buildunit_armcybr +100 // Atomic Bomber bind Ctrl+Meta+t buildunit_armlance +100 // Torp Plane bind Ctrl+Meta+t buildunit_cortitan +100 // Torp Plane bind Ctrl+Meta+t buildunit_armdfly +100 // Adv Transport bind Ctrl+Meta+t buildunit_armsl +100 // Adv Transport bind Ctrl+Meta+g buildunit_armbrawl +100 // Brawler bind Ctrl+Meta+g buildunit_corape +100 // Rapier bind Ctrl+Meta+g buildunit_blade +100 // Flak Resistant Gunship bind Ctrl+Meta+v buildunit_corcrw +100 // Crow // Seaplanes bind Ctrl+Meta+c buildunit_armcsa +100 // Sea Con Air bind Ctrl+Meta+c buildunit_corcsa +100 // Sea Con Air bind Ctrl+Meta+s buildunit_armsehak +100 // Radar/Sonar Plane bind Ctrl+Meta+s buildunit_corhunt +100 // Radar/Sonar Plane bind Ctrl+Meta+f buildunit_armsfig +100 // Seaplane Swarmer bind Ctrl+Meta+f buildunit_corsfig +100 // Seaplane Swarmer bind Ctrl+Meta+b buildunit_armsb +100 // Seaplane Bomber bind Ctrl+Meta+b buildunit_corsb +100 // Seaplane Bomber bind Ctrl+Meta+d buildunit_armsb +100 // Seaplane Bomber bind Ctrl+Meta+d buildunit_corsb +100 // Seaplane Bomber bind Ctrl+Meta+h buildunit_armsb +100 // Seaplane Bomber bind Ctrl+Meta+h buildunit_corsb +100 // Seaplane Bomber bind Ctrl+Meta+g buildunit_armsaber +100 // Seaplane Gunship bind Ctrl+Meta+g buildunit_corcut +100 // Seaplane Gunship bind Ctrl+Meta+t buildunit_armseap +100 // Torp SeaPlane bind Ctrl+Meta+t buildunit_corseap +100 // Torp SeaPlane // Experimental Kbots //bind Ctrl+Meta+? buildunit_armbanth +100 // Bantha //bind Ctrl+Meta+? buildunit_corkrog +100 // Korgoth //bind Ctrl+Meta+? buildunit_armraz +100 // Razorback //bind Ctrl+Meta+? buildunit_corkarg +100 // Karganeth //bind Ctrl+Meta+? buildunit_marauder +100 // Marauder //bind Ctrl+Meta+? buildunit_corgorg +100 // Juggernaut //bind Ctrl+Meta+? buildunit_armarmshock +100 // Vanguard //bind Ctrl+Meta+? buildunit_corshiva +100 // Shiva //bind Ctrl+Meta+? buildunit_armraven +100 // Catapult //Nanoblobs bind Ctrl+Meta+a buildunit_Archer +100 // Archer bind Ctrl+Meta+f buildunit_AutoFac +100 // AutoFac bind Ctrl+Meta+v buildunit_Demon +100 // Demon bind Ctrl+Meta+q buildunit_Holder +100 // Holder bind Ctrl+Meta+t buildunit_Knight +100 // Knight //bind Ctrl+Meta+? buildunit_Lord +100 // Lord bind Ctrl+Meta+s buildunit_Sheep +100 // Sheep bind Ctrl+Meta+e buildunit_MegaSheep +100 // MegaSheep bind Ctrl+Meta+r buildunit_SpireRook +100 // SpireRook bind Ctrl+Meta+h buildunit_Springer +100 // Springer bind Ctrl+Meta+g buildunit_SquareRook +100 // SquareRook bind Ctrl+Meta+d buildunit_Strider +100 // Strider bind Ctrl+Meta+t buildunit_TriRook +100 // TriRook bind Ctrl+Meta+w buildunit_Wolf +100 // Wolf //Units -100 // Level 1 Vehicles bind Shift+Ctrl+Meta+c buildunit_armcv -100 // Con Veh bind Shift+Ctrl+Meta+c buildunit_corcv -100 // Con Veh bind Shift+Ctrl+Meta+c buildunit_armbeaver -100 // Water Con Veh bind Shift+Ctrl+Meta+c buildunit_cormuskrat -100 // Water Con Veh bind Shift+Ctrl+Meta+y buildunit_armmlv -100 // Mine layer bind Shift+Ctrl+Meta+y buildunit_cormlv -100 // Mine layer bind Shift+Ctrl+Meta+s buildunit_armfav -100 // Jeffy bind Shift+Ctrl+Meta+s buildunit_corfav -100 // Weasel bind Shift+Ctrl+Meta+r buildunit_armflash -100 // Flash bind Shift+Ctrl+Meta+f buildunit_armflash -100 // Flash bind Shift+Ctrl+Meta+r buildunit_corgator -100 // Gator bind Shift+Ctrl+Meta+g buildunit_corgator -100 // Gator bind Shift+Ctrl+Meta+w buildunit_armpincer -100 // Amphibious Tank bind Shift+Ctrl+Meta+w buildunit_corgarp -100 // Amphibious Tank bind Shift+Ctrl+Meta+h buildunit_armstump -100 // Stumpy bind Shift+Ctrl+Meta+h buildunit_corraid -100 // Raider bind Shift+Ctrl+Meta+d buildunit_armstump -100 // Stumpy bind Shift+Ctrl+Meta+d buildunit_corraid -100 // Raider bind Shift+Ctrl+Meta+t buildunit_tawf013 -100 // Artillery bind Shift+Ctrl+Meta+t buildunit_corwolv -100 // Artillery bind Shift+Ctrl+Meta+v buildunit_armjanus -100 // Janus bind Shift+Ctrl+Meta+v buildunit_corlevlr -100 // Leveler bind Shift+Ctrl+Meta+a buildunit_armsam -100 // AA Truck bind Shift+Ctrl+Meta+a buildunit_cormist -100 // AA Truck // Mines bind Shift+Ctrl+Meta+r buildunit_armmine1 -100 // Micro bind Shift+Ctrl+Meta+r buildunit_cormine1 -100 // Micro bind Shift+Ctrl+Meta+h buildunit_armmine3 -100 // Mega bind Shift+Ctrl+Meta+h buildunit_cormine3 -100 // Mega // Level 1 Kbots bind Shift+Ctrl+Meta+c buildunit_armck -100 // Con Kbot bind Shift+Ctrl+Meta+c buildunit_corck -100 // Con Kbot bind Shift+Ctrl+Meta+s buildunit_armpw -100 // Peewee bind Shift+Ctrl+Meta+s buildunit_corak -100 // A.K. bind Shift+Ctrl+Meta+r buildunit_armrock -100 // Rocko bind Shift+Ctrl+Meta+r buildunit_corstorm -100 // Storm bind Shift+Ctrl+Meta+h buildunit_armham -100 // Hammer bind Shift+Ctrl+Meta+h buildunit_corthud -100 // Thud bind Shift+Ctrl+Meta+t buildunit_armham -100 // Hammer bind Shift+Ctrl+Meta+t buildunit_corthud -100 // Thud bind Shift+Ctrl+Meta+a buildunit_armjeth -100 // AA Kbot bind Shift+Ctrl+Meta+a buildunit_corcrash -100 // AA Kbot bind Shift+Ctrl+Meta+f buildunit_armflea -100 // Flea bind Shift+Ctrl+Meta+w buildunit_armwar -100 // Warrior bind Shift+Ctrl+Meta+v buildunit_armwar -100 // Warrior // Level 1 Air bind Shift+Ctrl+Meta+c buildunit_armca -100 // Con Air bind Shift+Ctrl+Meta+c buildunit_corca -100 // Con Air bind Shift+Ctrl+Meta+s buildunit_armpeep -100 // Peeper bind Shift+Ctrl+Meta+s buildunit_corfink -100 // Fink bind Shift+Ctrl+Meta+f buildunit_armfig -100 // Freedom Fighter bind Shift+Ctrl+Meta+f buildunit_corveng -100 // Avenger bind Shift+Ctrl+Meta+b buildunit_armthund -100 // Bomber bind Shift+Ctrl+Meta+d buildunit_armthund -100 // Bomber bind Shift+Ctrl+Meta+b buildunit_corshad -100 // Bomber bind Shift+Ctrl+Meta+d buildunit_corshad -100 // Bomber bind Shift+Ctrl+Meta+h buildunit_corshad -100 // Bomber bind Shift+Ctrl+Meta+h buildunit_corshad -100 // Bomber bind Shift+Ctrl+Meta+t buildunit_armatlas -100 // Transport bind Shift+Ctrl+Meta+t buildunit_corvalk -100 // Transport bind Shift+Ctrl+Meta+g buildunit_armkam -100 // Banshee bind Shift+Ctrl+Meta+g buildunit_bladew -100 // Baldewing // Level 1 Sea bind Shift+Ctrl+Meta+c buildunit_armcs -100 // Con Ship bind Shift+Ctrl+Meta+c buildunit_corcs -100 // Con Ship bind Shift+Ctrl+Meta+s buildunit_armpt -100 // Skeet bind Shift+Ctrl+Meta+s buildunit_corpt -100 // Core Skeet bind Shift+Ctrl+Meta+r buildunit_decade -100 // Corvette bind Shift+Ctrl+Meta+r buildunit_coresupp -100 // Corvette bind Shift+Ctrl+Meta+h buildunit_armroy -100 // Destroyer bind Shift+Ctrl+Meta+h buildunit_corroy -100 // Destroyer bind Shift+Ctrl+Meta+g buildunit_armroy -100 // Destroyer bind Shift+Ctrl+Meta+g buildunit_corroy -100 // Destroyer bind Shift+Ctrl+Meta+d buildunit_armroy -100 // Destroyer bind Shift+Ctrl+Meta+d buildunit_corroy -100 // Destroyer bind Shift+Ctrl+Meta+t buildunit_armtship -100 // Transport bind Shift+Ctrl+Meta+t buildunit_cortship -100 // Transport bind Shift+Ctrl+Meta+b buildunit_armsub -100 // Sub bind Shift+Ctrl+Meta+b buildunit_corsub -100 // Sub // Hovers bind Shift+Ctrl+Meta+c buildunit_armch -100 // Con Hover bind Shift+Ctrl+Meta+c buildunit_corch -100 // Con Hover bind Shift+Ctrl+Meta+s buildunit_armsh -100 // Scout Hover bind Shift+Ctrl+Meta+s buildunit_corsh -100 // Scout Hover bind Shift+Ctrl+Meta+h buildunit_armanac -100 // Anaconda bind Shift+Ctrl+Meta+h buildunit_corsnap -100 // Snapper bind Shift+Ctrl+Meta+r buildunit_armmh -100 // Rocket Hover bind Shift+Ctrl+Meta+r buildunit_cormh -100 // Rocket Hover bind Shift+Ctrl+Meta+t buildunit_armthovr -100 // Hover Transport bind Shift+Ctrl+Meta+t buildunit_corthovr -100 // Hover Transport bind Shift+Ctrl+Meta+a buildunit_armah -100 // AA Hover bind Shift+Ctrl+Meta+a buildunit_corah -100 // AA Hover bind Shift+Ctrl+Meta+v buildunit_nsaclash -100 // HL Hover // Level 2 Vehicles bind Shift+Ctrl+Meta+c buildunit_armacv -100 // Adv Con Veh bind Shift+Ctrl+Meta+c buildunit_coracv -100 // Adv Con Veh bind Shift+Ctrl+Meta+c buildunit_consul -100 // Consul bind Shift+Ctrl+Meta+s buildunit_armlatnk -100 // Panther bind Shift+Ctrl+Meta+h buildunit_armbull -100 // Bulldog bind Shift+Ctrl+Meta+h buildunit_correap -100 // Reaper bind Shift+Ctrl+Meta+v buildunit_corgol -100 // Goliath bind Shift+Ctrl+Meta+t buildunit_armart -100 // Luger bind Shift+Ctrl+Meta+t buildunit_cormart -100 // Pillager bind Shift+Ctrl+Meta+t buildunit_trem -100 // Tremor bind Shift+Ctrl+Meta+r buildunit_armmerl -100 // Merl bind Shift+Ctrl+Meta+r buildunit_corvroc -100 // Diplomat bind Shift+Ctrl+Meta+a buildunit_armyork -100 // Phalanx bind Shift+Ctrl+Meta+a buildunit_corsent -100 // Copperhead bind Shift+Ctrl+Meta+y buildunit_coreter -100 // Deleter bind Shift+Ctrl+Meta+y buildunit_armseer -100 // Seer bind Shift+Ctrl+Meta+t buildunit_intruder -100 // Intruder bind Shift+Ctrl+Meta+g buildunit_armst -100 // Gremlin bind Shift+Ctrl+Meta+w buildunit_armcroc -100 // Triton bind Shift+Ctrl+Meta+w buildunit_corseal -100 // Croc bind Shift+Ctrl+Meta+w buildunit_corparrow -100 // Kraken bind Shift+Ctrl+Meta+v buildunit_armmanni -100 // Penetrator bind Shift+Ctrl+Meta+v buildunit_tawf114 -100 // Banisher bind Shift+Ctrl+Meta+x buildunit_cormabm -100 // Hedgehog //Level 2 Kbots bind Shift+Ctrl+Meta+c buildunit_amack -100 // Adv Con Kbot bind Shift+Ctrl+Meta+c buildunit_corack -100 // Adv Con Kbot bind Shift+Ctrl+Meta+c buildunit_armfark -100 // F.A.R.K. bind Shift+Ctrl+Meta+c buildunit_corfast -100 // Freaker bind Shift+Ctrl+Meta+c buildunit_armrectr -100 // Rector bind Shift+Ctrl+Meta+c buildunit_cornecro -100 // Necro bind Shift+Ctrl+Meta+y buildunit_commando -100 // Commando bind Shift+Ctrl+Meta+s buildunit_armfast -100 // Zipper bind Shift+Ctrl+Meta+h buildunit_armzeus -100 // Zeus bind Shift+Ctrl+Meta+h buildunit_corpyro -100 // Pyro bind Shift+Ctrl+Meta+f buildunit_armfido -100 // Fido bind Shift+Ctrl+Meta+v buildunit_corcan -100 // Can bind Shift+Ctrl+Meta+r buildunit_armmav -100 // Maverick bind Shift+Ctrl+Meta+t buildunit_armsnipe -100 // Sharpshooter bind Shift+Ctrl+Meta+t buildunit_cormort -100 // Morty bind Shift+Ctrl+Meta+r buildunit_corhrk -100 // Dominator bind Shift+Ctrl+Meta+v buildunit_armfoy -100 // Fatboy bind Shift+Ctrl+Meta+v buildunit_corsumo -100 // Sumo bind Shift+Ctrl+Meta+a buildunit_armaak -100 // Archangel bind Shift+Ctrl+Meta+a buildunit_coraak -100 // Manticore bind Shift+Ctrl+Meta+w buildunit_armamph -100 // Pelican bind Shift+Ctrl+Meta+w buildunit_coramph -100 // Gimp bind Shift+Ctrl+Meta+d buildunit_armsptk -100 // Recluse bind Shift+Ctrl+Meta+e buildunit_armspid -100 // Spider bind Shift+Ctrl+Meta+e buildunit_cortermite -100 // Termite bind Shift+Ctrl+Meta+y buildunit_armaser -100 // Eraser bind Shift+Ctrl+Meta+y buildunit_corvoyr -100 // Voyeur bind Shift+Ctrl+Meta+s buildunit_armspy -100 // Infiltrator bind Shift+Ctrl+Meta+s buildunit_corspy -100 // Parasite bind Shift+Ctrl+Meta+b buildunit_armvader -100 // Invader bind Shift+Ctrl+Meta+b buildunit_corroach -100 // Roach bind Shift+Ctrl+Meta+b buildunit_corsktl -100 // Skuttle bind Shift+Ctrl+Meta+q buildunit_armdecom -100 // Decoy Commander bind Shift+Ctrl+Meta+q buildunit_cordecom -100 // Decoy Commander bind Shift+Ctrl+Meta+x buildunit_armscab -100 // Scarab // Level 2 Air bind Shift+Ctrl+Meta+c buildunit_armaca -100 // Adv Con Air bind Shift+Ctrl+Meta+c buildunit_coraca -100 // Adv Con Air bind Shift+Ctrl+Meta+s buildunit_armawac -100 // Radar/Sonar Plane bind Shift+Ctrl+Meta+s buildunit_corawac -100 // Radar/Sonar Plane bind Shift+Ctrl+Meta+f buildunit_armhawk -100 // Hawk bind Shift+Ctrl+Meta+f buildunit_corvamp -100 // Vamp bind Shift+Ctrl+Meta+b buildunit_armpnix -100 // Adv Bomber bind Shift+Ctrl+Meta+b buildunit_corhurc -100 // Adv Bomber bind Shift+Ctrl+Meta+d buildunit_armpnix -100 // Adv Bomber bind Shift+Ctrl+Meta+d buildunit_corhurc -100 // Adv Bomber bind Shift+Ctrl+Meta+h buildunit_armpnix -100 // Adv Bomber bind Shift+Ctrl+Meta+h buildunit_corhurc -100 // Adv Bomber bind Shift+Ctrl+Meta+b buildunit_corgripn -100 // EMP Bomber bind Shift+Ctrl+Meta+b buildunit_armcybr -100 // Atomic Bomber bind Shift+Ctrl+Meta+t buildunit_armlance -100 // Torp Plane bind Shift+Ctrl+Meta+t buildunit_cortitan -100 // Torp Plane bind Shift+Ctrl+Meta+t buildunit_armdfly -100 // Adv Transport bind Shift+Ctrl+Meta+t buildunit_armsl -100 // Adv Transport bind Shift+Ctrl+Meta+g buildunit_armbrawl -100 // Brawler bind Shift+Ctrl+Meta+g buildunit_corape -100 // Rapier bind Shift+Ctrl+Meta+g buildunit_blade -100 // Flak Resistant Gunship bind Shift+Ctrl+Meta+v buildunit_corcrw -100 // Crow // Seaplanes bind Shift+Ctrl+Meta+c buildunit_armcsa -100 // Sea Con Air bind Shift+Ctrl+Meta+c buildunit_corcsa -100 // Sea Con Air bind Shift+Ctrl+Meta+s buildunit_armsehak -100 // Radar/Sonar Plane bind Shift+Ctrl+Meta+s buildunit_corhunt -100 // Radar/Sonar Plane bind Shift+Ctrl+Meta+f buildunit_armsfig -100 // Seaplane Swarmer bind Shift+Ctrl+Meta+f buildunit_corsfig -100 // Seaplane Swarmer bind Shift+Ctrl+Meta+b buildunit_armsb -100 // Seaplane Bomber bind Shift+Ctrl+Meta+b buildunit_corsb -100 // Seaplane Bomber bind Shift+Ctrl+Meta+d buildunit_armsb -100 // Seaplane Bomber bind Shift+Ctrl+Meta+d buildunit_corsb -100 // Seaplane Bomber bind Shift+Ctrl+Meta+h buildunit_armsb -100 // Seaplane Bomber bind Shift+Ctrl+Meta+h buildunit_corsb -100 // Seaplane Bomber bind Shift+Ctrl+Meta+g buildunit_armsaber -100 // Seaplane Gunship bind Shift+Ctrl+Meta+g buildunit_corcut -100 // Seaplane Gunship bind Shift+Ctrl+Meta+t buildunit_armseap -100 // Torp SeaPlane bind Shift+Ctrl+Meta+t buildunit_corseap -100 // Torp SeaPlane // Experimental Kbots //bind Shift+Ctrl+Meta+? buildunit_armbanth -100 // Bantha //bind Shift+Ctrl+Meta+? buildunit_corkrog -100 // Korgoth //bind Shift+Ctrl+Meta+? buildunit_armraz -100 // Razorback //bind Shift+Ctrl+Meta+? buildunit_corkarg -100 // Karganeth //bind Shift+Ctrl+Meta+? buildunit_marauder -100 // Marauder //bind Shift+Ctrl+Meta+? buildunit_corgorg -100 // Juggernaut //bind Shift+Ctrl+Meta+? buildunit_armarmshock -100 // Vanguard //bind Shift+Ctrl+Meta+? buildunit_corshiva -100 // Shiva //bind Shift+Ctrl+Meta+? buildunit_armraven -100 // Catapult //Nanoblobs bind Shift+Ctrl+Meta+a buildunit_Archer -100 // Archer bind Shift+Ctrl+Meta+f buildunit_AutoFac -100 // AutoFac bind Shift+Ctrl+Meta+v buildunit_Demon -100 // Demon bind Shift+Ctrl+Meta+q buildunit_Holder -100 // Holder bind Shift+Ctrl+Meta+t buildunit_Knight -100 // Knight //bind Shift+Ctrl+Meta+? buildunit_Lord -100 // Lord bind Shift+Ctrl+Meta+s buildunit_Sheep -100 // Sheep bind Shift+Ctrl+Meta+e buildunit_MegaSheep -100 // MegaSheep bind Shift+Ctrl+Meta+r buildunit_SpireRook -100 // SpireRook bind Shift+Ctrl+Meta+h buildunit_Springer -100 // Springer bind Shift+Ctrl+Meta+g buildunit_SquareRook -100 // SquareRook bind Shift+Ctrl+Meta+d buildunit_Strider -100 // Strider bind Shift+Ctrl+Meta+t buildunit_TriRook -100 // TriRook bind Shift+Ctrl+Meta+w buildunit_Wolf -100 // Wolf // Key Symbol Key Code // ---------- -------- // // ! 0x021 // " 0x022 // # 0x023 // $ 0x024 // % 0x025 // & 0x026 // ' 0x027 // ( 0x028 // ) 0x029 // * 0x02A // + 0x02B // , 0x02C // - 0x02D // . 0x02E // / 0x02F // 0 0x030 // 1 0x031 // 2 0x032 // 3 0x033 // 4 0x034 // 5 0x035 // 6 0x036 // 7 0x037 // 8 0x038 // 9 0x039 // : 0x03A // ; 0x03B // < 0x03C // = 0x03D // > 0x03E // ? 0x03F // @ 0x040 // [ 0x05B // \ 0x05C // ] 0x05D // ^ 0x05E // _ 0x05F // ` 0x060 // a 0x061 // alt 0x134 // b 0x062 // backspace 0x008 // c 0x063 // clear 0x00C // ctrl 0x132 // d 0x064 // delete 0x07F // down 0x112 // e 0x065 // end 0x117 // enter 0x00D // esc 0x01B // escape 0x01B // f 0x066 // f1 0x11A // f10 0x123 // f11 0x124 // f12 0x125 // f13 0x126 // f14 0x127 // f15 0x128 // f2 0x11B // f3 0x11C // f4 0x11D // f5 0x11E // f6 0x11F // f7 0x120 // f8 0x121 // f9 0x122 // g 0x067 // h 0x068 // home 0x116 // i 0x069 // insert 0x115 // j 0x06A // joy0 0x12C // joy1 0x12D // joy2 0x12E // joy3 0x12F // joy4 0x130 // joy5 0x131 // joy6 0x132 // joy7 0x133 // joydown 0x141 // joyleft 0x142 // joyright 0x143 // joyup 0x140 // joyw 0x193 // joyx 0x190 // joyy 0x191 // joyz 0x192 // k 0x06B // l 0x06C // left 0x114 // m 0x06D // meta 0x136 // n 0x06E // numpad* 0x10C // numpad+ 0x10E // numpad- 0x10D // numpad. 0x10A // numpad/ 0x10B // numpad0 0x100 // numpad1 0x101 // numpad2 0x102 // numpad3 0x103 // numpad4 0x104 // numpad5 0x105 // numpad6 0x106 // numpad7 0x107 // numpad8 0x108 // numpad9 0x109 // numpad= 0x110 // numpad_enter 0x10F // o 0x06F // p 0x070 // pagedown 0x119 // pageup 0x118 // pause 0x013 // printscreen 0x13C // q 0x071 // r 0x072 // return 0x00D // right 0x113 // s 0x073 // shift 0x130 // space 0x020 // t 0x074 // tab 0x009 // u 0x075 // up 0x111 // v 0x076 // w 0x077 // x 0x078 // y 0x079 // z 0x07A // { 0x07B // | 0x07C // } 0x07D // ~ 0x07E