public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { if(vehicleid == army_car1 || vehicleid == army_car2 || vehicleid == army_car3 || vehicleid == army_car4 || vehicleid == army_heli_1 || vehicleid == army_heli_2 || vehicleid == army_heli_3) { if(gTeam[playerid] != TEAM_MILITARY) { new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid, X, Y, Z+1); RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_WHITE," You do not have the keys for this military vehicle!"); } } if(vehicleid == fbi_car_1 || vehicleid == fbi_car_2 || vehicleid == fbi_car_3 || vehicleid == fbi_car_4 || vehicleid == fbi_car_5 || vehicleid == fbi_car_5 || vehicleid == fbi_car_6 || fbi_heli_1 || fbi_heli_2 || fbi_heli_3 || fbi_heli_4) { if(gTeam[playerid] != TEAM_SECRETSERVICE) { new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); SetPlayerPos(playerid, X, Y, Z+1); RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_WHITE," You do not have the keys for this secret service vehicle!"); } } return 1; }