NEEDED RESOURCES (need to be checked against 1.7): - climbing support (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11502) - foot prints (http://www.garagegames.com/mg/forums/result.thread.php?qt=66308) - bullethole decals - dynamic ability for vis culling distance - material mapping for terrain and interiors / footstep sounds - health hud addition http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=12064 - ammo hud addition http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=1786 - mouse controls / sensitivity (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2180 - John Hortenstine's code) - DTS clip models (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=14423) UNSURE: - crouch/prone (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8593) - "AI Guard Unit" resource (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6773) - "Improving the AIPlayer turning movement" resource (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5268) - AiPlayer run animation fix (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11218) - "Flexible A* Pathfinding System" resource (http://216.116.32.49/index.php?sec=mg&mod=resource&page=view&qid=14558) - "Control Terrain Repeating through World Editor" resource (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5553) NICE TO HAVE: - fullscreen shader resource (new: http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=13430) - guis on rigidshape-physics objects with videos (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=10899) - fxlensflare (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=13294) - ode (Open Dynamics Engine) - Fx replicators - Changes and additions for tooltip capabilities - guiobject viewer (90% working, still needs to have mount position fixed) - swimming - security camera support (ported fxGuiSnooper to TGEA) - laser projectile support (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8006) - rigid shape physics http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5495 (at bottom) - GuiFadeTextCtrl class - radar control (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=12726) - Enhanced Projectiles (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=14044) - fxSwarm resource (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=14386) - "Dynamic Skins & Material Swapping" resource (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=14264) - turrets - Binoculars - movement control while in air(quake like) http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4123 - Pathed Camera (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=9690) NO RESOURCE BUT NEEDED: - Doors + key system - save/load script - player is regaining health if HP < 25 (regaining faster when walking)