forward Kick(); new HasntLoggedIn[MAX_PLAYERS]; public OnPlayerConnect(playerid { HasntLoggedIn[playerid] = 1; SetTimer("Kick",60000,false); return 1; } public Kick () { for(new i = 0; i < MAX_PLAYERS; i++) { if(HasntLoggedIn[i] == 1) { Kick(i); } } return 1; }