Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1438135376 (LWP 23213)] __gnu_cxx::_Hashtable_iterator, unsigned int, __gnu_cxx::hash, std::_Select1st >, std::equal_to, std::allocator >::operator++ (this=0xaa47c040) at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/ext/hashtable.h:648 648 _M_cur = _M_ht->_M_buckets[__bucket]; (gdb) bt full #0 __gnu_cxx::_Hashtable_iterator, unsigned int, __gnu_cxx::hash, std::_Select1st >, std::equal_to, std::allocator >::operator++ (this=0xaa47c040) at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/ext/hashtable.h:648 __bucket = 136626247 __old = #1 0x08123ecb in Group::ResetInstances (this=0x9cdb7e28, method=3 '\003', SendMsgTo=0x0) at Group.cpp:1241 iMap = p = (InstanceSave *) 0x0 entry = (const MapEntry *) 0x9cdb8024 isEmpty = map = dif = 16 '\020' #2 0x08126a07 in Group::Disband (this=0x9cdb7e28, hideDestroy=true) at Group.cpp:331 data = { = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 24, _storage = { >> = { _M_impl = {> = {<__gnu_cxx::new_allocator to continue, or q to quit--- gned char>> = {}, }, _M_start = 0x714d02c8 "�E�\221 �\222z", _M_finish = 0x714d02e0 " ", _M_end_of_storage = 0x714d02e0 " "}}, }}, m_opcode = 125} player = (class Player *) 0x86975538 #3 0x0812a2e0 in Group::RemoveMember (this=0x9cdb7e28, guid=@0xaa47c1a0, method=@0xaa47c1c7) at Group.cpp:265 data = { = {static DEFAULT_SIZE = 4096, _rpos = 2856829244, _wpos = 2312826800, _storage = { >> = { _M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0xc
, _M_finish = 0x3
, _M_end_of_storage = 0x7fd7
}}, }}, m_opcode = 49588} leaderChanged = player = #4 0x082f2990 in BattleGround::RemovePlayerAtLeave (this=0xaa746c30, guid=30434, Transport=true, SendPacket=true) at BattleGround.cpp:534 data = { = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 12, ---Type to continue, or q to quit--- _storage = { >> = { _M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x89daefb0 "", _M_finish = 0x89daefbc "]", _M_end_of_storage = 0x89daefbc "]"}}, }}, m_opcode = 724} group = plr = (class Player *) 0x86975538 #5 0x081f6b77 in Player::LeaveBattleground (this=0x86975538) at Player.cpp:16066 bg = (class BattleGround *) 0xaa746c30 #6 0x082d4a2a in WorldSession::Update (this=0x12c7d290) at WorldSession.cpp:577 packet = (WorldPacket *) 0x82338580 currTime = #7 0x082c84b7 in World::UpdateSessions (this=0x85c7a90, diff=191) at World.cpp:1934 next = {_M_cur = 0xa45b7cd8, _M_ht = 0x85c7aec} #8 0x082d01e1 in World::Update (this=0x85c7a90, diff=191) at World.cpp:994 i = 3 AuctionMap = (AuctionHouseObject *) 0x85d6a3c #9 0x080fb2eb in WorldRunnable::run (this=0xacc58d30) at WorldRunnable.cpp:61 ---Type to continue, or q to quit--- diff = 191 realCurrTime = 866970137 realPrevTime = prevSleepTime = 0 #10 0xb7d1de29 in ZThread::ThreadImpl::dispatch (parent=0x85b9c38, impl=0xab3d0960, task=@0xaa47c424) at ThreadImpl.cxx:407 No locals. #11 0xb7d20494 in ZThread::(anonymous namespace)::Launcher::run ( this=0xbff5fafc) at ThreadImpl.cxx:49 No locals. #12 0xb7d23f5c in _dispatch (arg=0x824c047) at posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #13 0xb7ce5240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #14 0xb7b6549e in clone () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available.