#include main(){} public OnGameModeInit() { AddStaticVehicle(411,1869.8707,1302.7280,55.1002,3.2756,112,1); SetTimer("CarFix",1000,1); //cars at home1 AddStaticVehicle(415,-2645.526,1375.640,7.034,0.0,-1,-1); // spawnpoint (1) AddStaticVehicle(429,-2642.298,1375.675,7.034,0.0,-1,-1); // spawnpoint (2) AddStaticVehicle(415,-2638.959,1375.478,7.034,0.0,-1,-1); // spawnpoint (3) AddStaticVehicle(506,-2635.494,1375.437,7.034,0.0,-1,-1); // spawnpoint (4) AddStaticVehicle(451,-2644.542,1359.985,7.034,86.0,-1,-1); // spawnpoint (8) AddStaticVehicle(541,-2644.709,1356.581,7.034,86.0,-1,-1); // spawnpoint (9) AddStaticVehicle(477,-2644.861,1353.322,7.034,86.0,-1,-1); // spawnpoint (10) AddStaticVehicle(541,-2644.960,1349.945,7.034,86.0,-1,-1); // spawnpoint (11) AddStaticVehicle(541,-2645.022,1346.679,7.034,86.0,-1,-1); // spawnpoint (12) AddStaticVehicle(429,-2645.115,1343.321,7.034,86.0,-1,-1); // spawnpoint (13) AddStaticVehicle(415,-2645.135,1339.780,7.034,86.0,-1,-1); // spawnpoint (14) AddStaticVehicle(506,-2619.607,1344.173,7.034,271.0,-1,-1); // spawnpoint (15) AddStaticVehicle(451,-2619.723,1347.252,7.034,271.0,-1,-1); // spawnpoint (16) AddStaticVehicle(541,-2619.851,1350.674,7.034,271.0,-1,-1); // spawnpoint (17) AddStaticVehicle(506,-2619.639,1368.134,7.034,271.0,-1,-1); // spawnpoint (18) AddStaticVehicle(559,-2619.733,1371.641,7.034,271.0,-1,-1); // spawnpoint (19) AddStaticVehicle(415,-2598.850,1323.029,7.034,317.0,-1,-1); // spawnpoint (20) AddStaticVehicle(477,-2591.971,1330.016,7.034,317.0,-1,-1); // spawnpoint (21) AddStaticVehicle(559,-2586.930,1335.270,7.034,317.0,-1,-1); // spawnpoint (22) AddStaticVehicle(451,-2566.330,1354.010,7.034,309.0,-1,-1); // spawnpoint (23) return 1; } forward CarFix(); public CarFix() { for(new i = 0; i < MAX_VEHICLES; i++) if(GetVehicleModel(i) > 399 && GetVehicleModel(i) < 612) SetVehicleHealth(i,999999.0); return 1; } public OnPlayerSpawn(playerid) { SetPlayerPos(playerid,-2632.7986,1332.3939,9.1953); return 1; }