[DefaultPlayer] Name=Player Class=SwatGame.SwatPlayer team=255 [Engine.Input] Aliases[0]=(Command="Button bFire | Fire",Alias=Fire) Aliases[1]=(Command="ViewportRightMouse",Alias=RightMouseAlias) Aliases[2]=(Command="Axis aBaseY Speed=+1200.0",Alias=MoveForward) Aliases[3]=(Command="Axis aBaseY Speed=-1200.0",Alias=MoveBackward) Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias=TurnLeft) Aliases[5]=(Command="Axis aBaseX Speed=+40.0",Alias=TurnRight) Aliases[6]=(Command="Axis aStrafe Speed=-1200.0",Alias=StrafeLeft) Aliases[7]=(Command="Axis aStrafe Speed=+1200.0",Alias=StrafeRight) Aliases[8]=(Command="",Alias=None) Aliases[9]=(Command="ToggleCrouching 0 | OnRelease ToggleCrouching 1",Alias=Duck) Aliases[10]=(Command="Button bLeanLeft",Alias=LeanLeft) Aliases[11]=(Command="Button bLeanRight",Alias=LeanRight) Aliases[12]=(Command="Button bLook",Alias=Look) Aliases[13]=(Command="Toggle bLook",Alias=LookToggle) Aliases[14]=(Command="",Alias=None) Aliases[15]=(Command="NextItem",Alias=InventoryNext) Aliases[16]=(Command="PrevItem",Alias=InventoryPrevious) Aliases[17]=(Command="Axis aLookUp Speed=+25.0",Alias=LookUp) Aliases[18]=(Command="Axis aLookUp Speed=-25.0",Alias=LookDown) Aliases[19]=(Command="Button bSnapLevel",Alias=CenterView) Aliases[20]=(Command="ToggleRunning 0 | OnRelease ToggleRunning 1",Alias=Running) Aliases[21]=(Command="Button bStrafe",Alias=Strafe) Aliases[22]=(Command="NextWeapon",Alias=NextWeapon) Aliases[23]=(Command="",Alias=None) Aliases[24]=(Command="",Alias=None) Aliases[25]=(Command="Button bFreeLook",Alias=FreeLook) Aliases[26]=(Command="ViewClass Pawn",Alias=ViewTeam) Aliases[27]=(Command="Button bTurnToNearest",Alias=TurnToNearest) Aliases[28]=(Command="Button bTurn180",Alias=Turn180) Aliases[29]=(Command="Toggle bControlViewport | ControlOfficerViewport",Alias=ControlViewportAlias) Aliases[30]=(Command="CommandInterfaceNextGroup",Alias=CommandInterfaceNextGroup) Aliases[31]=(Command="Interact",Alias=Interact) Aliases[33]=(Command="",Alias=None) Aliases[34]=(Command="",Alias=None) Aliases[35]=(Command="Button bReload | Reload",Alias=Reload) Aliases[36]=(Command="GiveCommand 11 | ShrinkHUD",Alias=Dash) Aliases[37]=(Command="",Alias=None) Aliases[38]=(Command="",Alias=None) Aliases[39]=(Command="",Alias=None) Aliases[40]=(Command="",Alias=None) Aliases[41]=(Command="",Alias=None) LeftMouse=Fire RightMouse=OpenGraphicCommandInterface | RightMouseAlias MiddleMouse=IssueComplianceOrInteract Tab=CommandInterfaceNextGroup Enter= Shift=ToggleRunning 0 Ctrl= Alt= Pause=GUICloseMenu CapsLock=ControlViewportAlias Escape=GUICloseMenu Space=GiveDefaultCommand PageDown= End=HideViewport Left= Up=ScrollChatUp Right= Down=ScrollChatDown Insert=ShowViewport Red Delete=CycleOfficer 1=CommandOrEquip Row_NumberKeys 1 2=CommandOrEquip Row_NumberKeys 2 3=CommandOrEquip Row_NumberKeys 3 4=CommandOrEquip Row_NumberKeys 4 5=CommandOrEquip Row_NumberKeys 5 6=CommandOrEquip Row_NumberKeys 6 7=CommandOrEquip Row_NumberKeys 7 8=CommandOrEquip Row_NumberKeys 8 9=CommandOrEquip Row_NumberKeys 9 0=CommandOrEquip Row_NumberKeys 10 C=Duck Q=LeanLeft E=LeanRight G=Grab H=EquipSlot 11 L= M=ShowInGamePopup O=ShowInGamePopup P= S=MoveBackward T=OpenHudChat 1 X=NextFireMode Z=ToggleZoom F1=CommandOrEquip Row_FunctionKeys 1 F2=CommandOrEquip Row_FunctionKeys 2 F3=CommandOrEquip Row_FunctionKeys 3 F4=CommandOrEquip Row_FunctionKeys 4 F5=CommandOrEquip Row_FunctionKeys 5 F6=CommandOrEquip Row_FunctionKeys 6 F7=CommandOrEquip Row_FunctionKeys 7 F8=CommandOrEquip Row_FunctionKeys 8 F9=CommandOrEquip Row_FunctionKeys 9 F10=CommandOrEquip Row_FunctionKeys 10 F11= F12= Equals=GrowHUD Comma=StrafeLeft Minus=Dash Period=StrafeRight Slash=NextWeapon LeftBracket=InventoryPrevious Backslash=ChangeHud RightBracket=InventoryNext MouseX=Count bXAxis | Axis aMouseX Speed=6.0 MouseY=Count bYAxis | Axis aMouseY Speed=6.0 MouseW= None= Cancel= Backspace=PlayerCommandInterfaceBack PageUp=ShowViewport Sniper home=ShowViewport Blue Select= Print= Execute= PrintScrn= Help= A=StrafeLeft B=ShowInGamePopup N= D=StrafeRight F=IssueComplianceOrInteract i= j= K= l= R=Reload U= V=ToggleFlashlight W=MoveForward Y=OpenHudChat 0 NumPad0=HideViewport NumPad1=ShowViewport Red NumPad2=ShowViewport Blue NumPad3=ShowViewport Sniper NumPad4= NumPad5= NumPad6= NumPad7= NumPad8= NumPad9= GreyStar= Separator= NumPadPeriod=Duck GreySlash=shot F13= F14= F15= F16= F17= F18= F19= F20= F21= F22= F23= F24= NumLock= ScrollLock= LShift= RShift= LControl= RControl= Semicolon= Tilde= SingleQuote=Strafe Attn= CrSel= ExSel= ErEof= Play= Zoom= NoName= PA1= OemClear= MouseZ= MouseWheelDown=ScrollCommand Down MouseWheelUp=ScrollCommand Up Joy1= Joy2= Joy3= Joy4= Joy5= Joy6= Joy7= Joy8= Joy9= Joy10= Joy11= Joy12= Joy13= Joy14= Joy15= Joy16= JoyX= JoyY= JoyZ= JoyR= JoyU= JoyV= JoySlider1= JoySlider2= [SwatGui.SwatInputReset] LeftMouse=Fire RightMouse=OpenGraphicCommandInterface | RightMouseAlias MiddleMouse=IssueComplianceOrInteract Tab=CommandInterfaceNextGroup Enter= Shift=ToggleRunning 0 Ctrl= Alt= Pause=GUICloseMenu CapsLock=ControlViewportAlias Escape=GUICloseMenu Space=GiveDefaultCommand PageDown= End=HideViewport Left= Up=ScrollChatUp Right= Down=ScrollChatDown Insert=ShowViewport Red Delete=CycleOfficer Key1=CommandOrEquip Row_NumberKeys 1 Key2=CommandOrEquip Row_NumberKeys 2 Key3=CommandOrEquip Row_NumberKeys 3 Key4=CommandOrEquip Row_NumberKeys 4 Key5=CommandOrEquip Row_NumberKeys 5 Key6=CommandOrEquip Row_NumberKeys 6 Key7=CommandOrEquip Row_NumberKeys 7 Key8=CommandOrEquip Row_NumberKeys 8 Key9=CommandOrEquip Row_NumberKeys 9 Key0=CommandOrEquip Row_NumberKeys 10 C=Duck Q=LeanLeft E=LeanRight G=Grab H=EquipSlot 11 L= M=ShowInGamePopup O=ShowInGamePopup P= S=MoveBackward T=OpenHudChat 1 X=NextFireMode Z=ToggleZoom F1=CommandOrEquip Row_FunctionKeys 1 F2=CommandOrEquip Row_FunctionKeys 2 F3=CommandOrEquip Row_FunctionKeys 3 F4=CommandOrEquip Row_FunctionKeys 4 F5=CommandOrEquip Row_FunctionKeys 5 F6=CommandOrEquip Row_FunctionKeys 6 F7=CommandOrEquip Row_FunctionKeys 7 F8=CommandOrEquip Row_FunctionKeys 8 F9=CommandOrEquip Row_FunctionKeys 9 F10=CommandOrEquip Row_FunctionKeys 10 F11= F12= Equals=GrowHUD Comma=StrafeLeft Minus=Dash Period=StrafeRight Slash=NextWeapon LeftBracket=InventoryPrevious Backslash=ChangeHud RightBracket=InventoryNext MouseX=Count bXAxis | Axis aMouseX Speed=6.0 MouseY=Count bYAxis | Axis aMouseY Speed=6.0 MouseW= None= Cancel= Backspace=PlayerCommandInterfaceBack PageUp=ShowViewport Sniper home=ShowViewport Blue Select= Print= Execute= PrintScrn= Help= A=StrafeLeft B=ShowInGamePopup N= D=StrafeRight F=IssueComplianceOrInteract i= j= K= l= R=Reload U= V=ToggleFlashlight W=MoveForward Y=OpenHudChat 0 NumPad0=HideViewport NumPad1=ShowViewport Red NumPad2=ShowViewport Blue NumPad3=ShowViewport Sniper NumPad4= NumPad5= NumPad6= NumPad7= NumPad8= NumPad9= GreyStar= Separator= NumPadPeriod=Duck GreySlash=shot F13= F14= F15= F16= F17= F18= F19= F20= F21= F22= F23= F24= NumLock= ScrollLock= LShift= RShift= LControl= RControl= Semicolon= Tilde= SingleQuote=Strafe Attn= CrSel= ExSel= ErEof= Play= Zoom= NoName= PA1= OemClear= MouseZ= MouseWheelDown=ScrollCommand Down MouseWheelUp=ScrollCommand Up Joy1= Joy2= Joy3= Joy4= Joy5= Joy6= Joy7= Joy8= Joy9= Joy10= Joy11= Joy12= Joy13= Joy14= Joy15= Joy16= JoyX= JoyY= JoyZ= JoyR= JoyU= JoyV= JoySlider1= JoySlider2= [Engine.HUD] HudMode=0 Crosshair=0