(0:0) When everything is starting up, (5:300) set variable 1 to the value 1. (5:300) set variable 2 to the value 7. (0:16) When a furre uses any object, (5:50) set countdown timer 1 to go off in 1 seconds. (0:50) When countdown timer 1 goes off, (5:300) set variable 0 to the value @2. (5:302) take variable 0 and add 1 to it. (0:50) When countdown timer 1 goes off, (1:202) and variable 1 is less than @0, (5:204) emitloud message {%1} to everyone on the map. (5:302) take variable 1 and add 1 to it. (5:50) set countdown timer 1 to go off in 1 seconds.