public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { new str[256]; switch(GetVehicleModel(vehicleid)) { case 400:{format(str,255," ~n~ ~g~landstal",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 401:{format(str,255," ~n~ ~g~bravura",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 402:{format(str,255," ~n~ ~g~buffalo",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 403:{format(str,255," ~n~ ~g~linerun",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 404:{format(str,255," ~n~ ~g~peren",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 405:{format(str,255," ~n~ ~g~sentinel",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 406:{format(str,255," ~n~ ~g~dumper",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 407:{format(str,255," ~n~ ~g~Firetruck",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 408:{format(str,255," ~n~ ~g~Trash",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 409:{format(str,255," ~n~ ~g~Limousine",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 410:{format(str,255," ~n~ ~g~Manana",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 411:{format(str,255," ~n~ ~g~Infernus",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 412:{format(str,255," ~n~ ~g~Voodoo",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 413:{format(str,255," ~n~ ~g~Pony",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 414:{format(str,255," ~n~ ~g~Mule",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 415:{format(str,255," ~n~ ~g~Cheetah",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 416:{format(str,255," ~n~ ~g~Ambulance",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 417:{format(str,255," ~n~ ~g~Leviathan",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 418:{format(str,255," ~n~ ~g~Moonbeam",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 419:{format(str,255," ~n~ ~g~Esperant",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 420:{format(str,255," ~n~ ~g~Taxi",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 421:{format(str,255," ~n~ ~g~Washington",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 422:{format(str,255," ~n~ ~g~Bobcat",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 423:{format(str,255," ~n~ ~g~Mr. Whoopee",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 424:{format(str,255," ~n~ ~g~BF Injection",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 425:{format(str,255," ~n~ ~g~Hunter",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 426:{format(str,255," ~n~ ~g~Premier",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 427:{format(str,255," ~n~ ~g~Enforcer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 428:{format(str,255," ~n~ ~g~Securica",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 429:{format(str,255," ~n~ ~g~Banshee",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 430:{format(str,255," ~n~ ~g~Predator",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 431:{format(str,255," ~n~ ~g~Bus",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 432:{format(str,255," ~n~ ~g~Rhino",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 433:{format(str,255," ~n~ ~g~Barracks",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 434:{format(str,255," ~n~ ~g~Hotknife",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 435:{format(str,255," ~n~ ~g~Artict1",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 436:{format(str,255," ~n~ ~g~previon",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 437:{format(str,255," ~n~ ~g~coach",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 438:{format(str,255," ~n~ ~g~cabbie",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 439:{format(str,255," ~n~ ~g~stallion",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 440:{format(str,255," ~n~ ~g~rumpo",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 441:{format(str,255," ~n~ ~g~RC Bandit",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 442:{format(str,255," ~n~ ~g~Romero",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 443:{format(str,255," ~n~ ~g~Packer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 444:{format(str,255," ~n~ ~g~monster",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 445:{format(str,255," ~n~ ~g~admiral",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 446:{format(str,255," ~n~ ~g~squalo",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 447:{format(str,255," ~n~ ~g~Sea Sparrow",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 448:{format(str,255," ~n~ ~g~Pizza Boy",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 449:{format(str,255," ~n~ ~g~Tram",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 450:{format(str,255," ~n~ ~g~artict2",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 451:{format(str,255," ~n~ ~g~turismo",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 452:{format(str,255," ~n~ ~g~speeder",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 453:{format(str,255," ~n~ ~g~reefer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 454:{format(str,255," ~n~ ~g~tropic",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 455:{format(str,255," ~n~ ~g~flatbed",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 456:{format(str,255," ~n~ ~g~yankee",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 457:{format(str,255," ~n~ ~g~caddy",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 458:{format(str,255," ~n~ ~g~solair",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 459:{format(str,255," ~n~ ~g~RC Van",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 460:{format(str,255," ~n~ ~g~Skimmer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 461:{format(str,255," ~n~ ~g~PCJ-600",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 462:{format(str,255," ~n~ ~g~Faggio",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 463:{format(str,255," ~n~ ~g~Freeway",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 464:{format(str,255," ~n~ ~g~RC Baron",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 465:{format(str,255," ~n~ ~g~RC Raider",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 466:{format(str,255," ~n~ ~g~Glendale",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 467:{format(str,255," ~n~ ~g~Oceanic",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 468:{format(str,255," ~n~ ~g~Sanchez",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 469:{format(str,255," ~n~ ~g~Sparrow",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 470:{format(str,255," ~n~ ~g~Patriot",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 471:{format(str,255," ~n~ ~g~Quadbike",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 472:{format(str,255," ~n~ ~g~Coastguard",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 473:{format(str,255," ~n~ ~g~Dinghy",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 474:{format(str,255," ~n~ ~g~Hermes",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 475:{format(str,255," ~n~ ~g~Sabre",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 476:{format(str,255," ~n~ ~g~Rustler",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 477:{format(str,255," ~n~ ~g~ZR3 50",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 478:{format(str,255," ~n~ ~g~Walton",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 479:{format(str,255," ~n~ ~g~Regina",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 480:{format(str,255," ~n~ ~g~Comet",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 481:{format(str,255," ~n~ ~g~BMX",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 482:{format(str,255," ~n~ ~g~Burrito",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 483:{format(str,255," ~n~ ~g~Camper",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 484:{format(str,255," ~n~ ~g~Marquis",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 485:{format(str,255," ~n~ ~g~Baggage",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 486:{format(str,255," ~n~ ~g~Dozer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 487:{format(str,255," ~n~ ~g~Maverick",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 488:{format(str,255," ~n~ ~g~News Chopper",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 489:{format(str,255," ~n~ ~g~Rancher",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 490:{format(str,255," ~n~ ~g~FBI Rancher",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 491:{format(str,255," ~n~ ~g~Virgo",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 492:{format(str,255," ~n~ ~g~Greenwood",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 493:{format(str,255," ~n~ ~g~Jetmax",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 494:{format(str,255," ~n~ ~g~Hotring",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 495:{format(str,255," ~n~ ~g~Sandking",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 496:{format(str,255," ~n~ ~g~Blista Compact",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 497:{format(str,255," ~n~ ~g~SAMPD Maverick",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 498:{format(str,255," ~n~ ~g~Boxville",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 499:{format(str,255," ~n~ ~g~Benson",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 500:{format(str,255," ~n~ ~g~Mesa",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 501:{format(str,255," ~n~ ~g~RC Goblin",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 502:{format(str,255," ~n~ ~g~Hotring Racer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 503:{format(str,255," ~n~ ~g~Hotring Racer2",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 504:{format(str,255," ~n~ ~g~Bloodring Banger",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 505:{format(str,255," ~n~ ~g~Rancher",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 506:{format(str,255," ~n~ ~g~Super GT",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 507:{format(str,255," ~n~ ~g~Elegant",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 508:{format(str,255," ~n~ ~g~Journey",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 509:{format(str,255," ~n~ ~g~Bike",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 510:{format(str,255," ~n~ ~g~Mountain Bike",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 511:{format(str,255," ~n~ ~g~Beagle",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 512:{format(str,255," ~n~ ~g~Cropdust",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 513:{format(str,255," ~n~ ~g~Stunt",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 514:{format(str,255," ~n~ ~g~Tanker",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 515:{format(str,255," ~n~ ~g~RoadTrain",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 516:{format(str,255," ~n~ ~g~Nebula",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 517:{format(str,255," ~n~ ~g~Majestic",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 518:{format(str,255," ~n~ ~g~Buccaneer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 519:{format(str,255," ~n~ ~g~Shamal",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 520:{format(str,255," ~n~ ~g~Hydra",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 521:{format(str,255," ~n~ ~g~FCR-900",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 522:{format(str,255," ~n~ ~g~NRG-500",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 523:{format(str,255," ~n~ ~g~HPV1000",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 524:{format(str,255," ~n~ ~g~Cement Truck",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 525:{format(str,255," ~n~ ~g~Tow Truck",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 526:{format(str,255," ~n~ ~g~Fortune",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 527:{format(str,255," ~n~ ~g~Cadrona",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 528:{format(str,255," ~n~ ~g~FBI Truck",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 529:{format(str,255," ~n~ ~g~Willard",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 530:{format(str,255," ~n~ ~g~Forklift",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 531:{format(str,255," ~n~ ~g~Tractor",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 532:{format(str,255," ~n~ ~g~Combine",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 533:{format(str,255," ~n~ ~g~Feltzer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 534:{format(str,255," ~n~ ~g~Remington",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 535:{format(str,255," ~n~ ~g~Slamvan",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 536:{format(str,255," ~n~ ~g~Blade",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 537:{format(str,255," ~n~ ~g~Freight",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 538:{format(str,255," ~n~ ~g~Streak",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 539:{format(str,255," ~n~ ~g~Vortex",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 540:{format(str,255," ~n~ ~g~Vincent",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 541:{format(str,255," ~n~ ~g~Bullet",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 542:{format(str,255," ~n~ ~g~Clover",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 543:{format(str,255," ~n~ ~g~Sadler",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 544:{format(str,255," ~n~ ~g~Firetruck",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 545:{format(str,255," ~n~ ~g~Hustler",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 546:{format(str,255," ~n~ ~g~Intruder",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 547:{format(str,255," ~n~ ~g~Primo",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 548:{format(str,255," ~n~ ~g~Cargobob",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 549:{format(str,255," ~n~ ~g~Tampa",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 550:{format(str,255," ~n~ ~g~Sunrise",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 551:{format(str,255," ~n~ ~g~Merit",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 552:{format(str,255," ~n~ ~g~Utility",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 553:{format(str,255," ~n~ ~g~Nevada",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 554:{format(str,255," ~n~ ~g~Yosemite",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 555:{format(str,255," ~n~ ~g~Windsor",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 556:{format(str,255," ~n~ ~g~Monster",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 557:{format(str,255," ~n~ ~g~Monster",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 558:{format(str,255," ~n~ ~g~Uranus",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 559:{format(str,255," ~n~ ~g~Jester",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 560:{format(str,255," ~n~ ~g~Sultan",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 561:{format(str,255," ~n~ ~g~Stratum",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 562:{format(str,255," ~n~ ~g~Elegy",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 563:{format(str,255," ~n~ ~g~Raindance",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 564:{format(str,255," ~n~ ~g~RC Tiger",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 565:{format(str,255," ~n~ ~g~Flash",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 566:{format(str,255," ~n~ ~g~Tahoma",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 567:{format(str,255," ~n~ ~g~Savanna",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 568:{format(str,255," ~n~ ~g~Bandito",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 569:{format(str,255," ~n~ ~g~Freight",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 570:{format(str,255," ~n~ ~g~Trailer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 571:{format(str,255," ~n~ ~g~Go Kart",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 572:{format(str,255," ~n~ ~g~Mower",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 573:{format(str,255," ~n~ ~g~Duneride",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 574:{format(str,255," ~n~ ~g~Sweeper",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 575:{format(str,255," ~n~ ~g~Broadway",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 576:{format(str,255," ~n~ ~g~Tornado",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 577:{format(str,255," ~n~ ~g~AT-400",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 578:{format(str,255," ~n~ ~g~DFT-30",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 579:{format(str,255," ~n~ ~g~Huntley",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 580:{format(str,255," ~n~ ~g~Stafford",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 581:{format(str,255," ~n~ ~g~BF-400",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 582:{format(str,255," ~n~ ~g~News Van",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 583:{format(str,255," ~n~ ~g~Tug",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 584:{format(str,255," ~n~ ~g~Trailer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 585:{format(str,255," ~n~ ~g~Emperor",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 586:{format(str,255," ~n~ ~g~Wayfarer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 587:{format(str,255," ~n~ ~g~Euros",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 588:{format(str,255," ~n~ ~g~Hotdog",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 589:{format(str,255," ~n~ ~g~Club",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 590:{format(str,255," ~n~ ~g~Trailer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 591:{format(str,255," ~n~ ~g~Trailer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 592:{format(str,255," ~n~ ~g~Andromada",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 593:{format(str,255," ~n~ ~g~Dodo",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 594:{format(str,255," ~n~ ~g~RC Cam",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 595:{format(str,255," ~n~ ~g~Launch",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 596:{format(str,255," ~n~ ~g~LSPD Police Car",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 597:{format(str,255," ~n~ ~g~SFPD Police Car",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 598:{format(str,255," ~n~ ~g~LVPD Police Car",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 599:{format(str,255," ~n~ ~g~Police Ranger",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 600:{format(str,255," ~n~ ~g~Picador",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 601:{format(str,255," ~n~ ~g~S.W.A.T. Truck",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 602:{format(str,255," ~n~ ~g~Alpha",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 603:{format(str,255," ~n~ ~g~Phoenix",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 604:{format(str,255," ~n~ ~g~Glenshit",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 605:{format(str,255," ~n~ ~g~Sadler",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 606:{format(str,255," ~n~ ~g~Luggage Trailer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 607:{format(str,255," ~n~ ~g~Luggage Trailer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 608:{format(str,255," ~n~ ~g~Stair Trailer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 609:{format(str,255," ~n~ ~g~Boxville",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 610:{format(str,255," ~n~ ~g~Farm Plow",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} case 611:{format(str,255," ~n~ ~g~Utility Trailer",vehicleid,GetVehicleModel(vehicleid));GameTextForPlayer(playerid,str,5000,1); return 1;} } return 0; }