if(strcmp(cmd, "/course", true) == 0) { new VehicleID; new Float:x,Float:y,Float:z; new pname[24]; GetPlayerName(playerid,pname,24); new pcol = GetPlayerColor(playerid); format(string, sizeof(string), "* %s(%d) has joined the /course!",pname,playerid); SendClientMessageToAll(pcol,string); printf("%s",string); GetPlayerPos(playerid,x,y,z); SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1937.0485,537.3350,6.8395); SetPlayerFacingAngle(playerid,177.7534); SetVehiclePos(VehicleID, 1937.0485,537.3350,6.8395); GameTextForPlayer(playerid,"~y~Pass this course!", 3000, 5); SetPlayerCheckpoint(playerid, 1868.9509,544.0259,6.8395, 3.0); return 1; } //if ?????????????? { new Float:x,Float:y,Float:z; SendClientMessage(playerid, COLOR_YELLOW, "Congratulations! You have pass the course!"); SendClientMessage(playerid, COLOR_YELLOW, "You received"); SendClientMessage(playerid, COLOR_RED, "1. Body armor "); SendClientMessage(playerid, COLOR_RED, "2. Full Health "); SendClientMessage(playerid, COLOR_RED, "3. 200,000 dollars "); SendClientMessage(playerid, COLOR_YELLOW, "Come again next time! "); GivePlayerMoney(playerid, 200000); SetPlayerHealth(playerid, 100.0); SetPlayerArmour(playerid, 100.0 ); SetPlayerPos(playerid,x,y,z); return 1; }