public GangZoneEnd0() { for(new i=0; i 0) { if(PlayerClan[i] == 0) { Claned0++; } else if(PlayerClan[i] == 1) { Claned1++; } else if(PlayerClan[i] == 2) { Claned2++; } else if(PlayerClan[i] == 3) { Claned3++; } if(Claned0 > clan_count) { Claned0 = clan_count; Winner = 0; } else if(Claned1 > clan_count) { Claned1 = clan_count; Winner = 1; } else if(Claned2 > clan_count) { Claned2 = clan_count; Winner = 2; } else if(Claned3 > clan_count) { Claned3 = clan_count; Winner = 3; } else { GangZoneStopFlashForAll(GangZone[0]); GangZoneStatus[0] = 0; } GangZoneStopFlashForAll(GangZone[0]); if(Winner == 0) { GangZoneStopFlashForAll(GangZone[0]); GangZoneShowForAll(GangZone[0], COLOR_LIGHTBLUE); SendMessageToTeam(GangZoneOwner[0],COLOR_BRIGHTRED,"* You lost your territory."); GangZoneOwner[0] = Winner; } } else if(Winner == 1) { GangZoneStopFlashForAll(GangZone[0]); GangZoneShowForAll(GangZone[0], COLOR_RED); SendMessageToTeam(GangZoneOwner[0],COLOR_BRIGHTRED,"* You lost your territory."); GangZoneOwner[0] = Winner; } else if(Winner == 2) { GangZoneStopFlashForAll(GangZone[0]); GangZoneShowForAll(GangZone[0], COLOR_PINK); SendMessageToTeam(GangZoneOwner[0],COLOR_BRIGHTRED,"* You lost your territory."); GangZoneOwner[0] = Winner; } else if(Winner == 3) { GangZoneStopFlashForAll(GangZone[0]); GangZoneShowForAll(GangZone[0], COLOR_YELLOW); SendMessageToTeam(GangZoneOwner[0],COLOR_BRIGHTRED,"* You lost your territory."); GangZoneOwner[0] = Winner; } else { GangZoneStopFlashForAll(GangZone[0]); } } } else if(IsPlayerInArea(i,0,0,0,0)) { } } } } } }