// *************************************************** // IRC Plugin 1.1 ECHO FILTERSCRIPT // // coded by Jacob. (irc.gtanet.com:6667 #jacob) // // *************************************************** // INCLUDES // ---------------------------------------------- #include #include #pragma unused ret_memcpy #if defined _irc_included #endinput #endif #define _irc_included native ircConnect(server[], port, user[]); native ircDisconnect(conn); native ircSay(conn, channel[], message[]); native ircJoinChan(conn, channel[]); native ircPartChan(conn, channel[]); native ircSetMode(conn, channel[], modes[], nicks[]); native ircGetUserLevel(conn, channel[], user[], dest[]); native ircGetUserList(conn, channel[], dest[], size); native ircSendRawData(conn, rawdata[]); native ircPollEvents(); forward ircOnConnect(conn); forward ircOnUserSay(conn, channel[], user[], message[]); forward ircOnUserPart(conn, channel[], user[]); forward ircOnUserJoin(conn, channel[], user[]); // DECLARATIONS // ---------------------------------------------- new EchoConnection; // This will hold the connection ID for messages. new EchoChan[20] = "#partyrmx-server"; // This is the channel you want your echo to be in, as well as the !say command. new bool:TimerSet = false; // Prevents the timer from being set multiple times. forward EventTimer(); // Forward declaration for Event Timer (explained later) new Connections = 0; // Weapon name credits to Simon's Debug FS new aWeaponNames[][32] = { {"Unarmed (Fist)"}, // 0 {"Brass Knuckles"}, // 1 {"Golf Club"}, // 2 {"Night Stick"}, // 3 {"Knife"}, // 4 {"Baseball Bat"}, // 5 {"Shovel"}, // 6 {"Pool Cue"}, // 7 {"Katana"}, // 8 {"Chainsaw"}, // 9 {"Purple Dildo"}, // 10 {"Big White Vibrator"}, // 11 {"Medium White Vibrator"}, // 12 {"Small White Vibrator"}, // 13 {"Flowers"}, // 14 {"Cane"}, // 15 {"Grenade"}, // 16 {"Teargas"}, // 17 {"Molotov"}, // 18 {" "}, // 19 {" "}, // 20 {" "}, // 21 {"Colt 45"}, // 22 {"Colt 45 (Silenced)"}, // 23 {"Desert Eagle"}, // 24 {"Normal Shotgun"}, // 25 {"Sawnoff Shotgun"}, // 26 {"Combat Shotgun"}, // 27 {"Micro Uzi (Mac 10)"}, // 28 {"MP5"}, // 29 {"AK47"}, // 30 {"M4"}, // 31 {"Tec9"}, // 32 {"Country Rifle"}, // 33 {"Sniper Rifle"}, // 34 {"Rocket Launcher"}, // 35 {"Heat-Seeking Rocket Launcher"}, // 36 {"Flamethrower"}, // 37 {"Minigun"}, // 38 {"Satchel Charge"}, // 39 {"Detonator"}, // 40 {"Spray Can"}, // 41 {"Fire Extinguisher"}, // 42 {"Camera"}, // 43 {"Night Vision Goggles"}, // 44 {"Infrared Vision Goggles"}, // 45 {"Parachute"}, // 46 {"Fake Pistol"} // 47 }; new aDisconnectNames[][16] = { {"Timeout"}, // 0 {"Left"}, // 1 {"Kicked"} // 2 }; // onFilterScriptInit function // ---------------------------------------------- // This is where you will typically call all of the required ircConnects. // ircConnect will return the connection ID. You will use this ID with all of your natives and callbacks. public OnFilterScriptInit() { EchoConnection = ircConnect("irc.gtanet.com", 6667, "RMX_Server"); return 1; } public OnFilterScriptExit() { ircDisconnect(EchoConnection); return 1; } // Event timer // ---------------------------------------------- // The event timer is something new in 1.1. It tells the plugin to cycle through the event que and call each callback. // It is REQUIRED if you want these functions to be called: // ircOnUserSay, ircOnUserPart, and ircOnUserJoin. public EventTimer() { TimerSet = true; ircPollEvents(); } public ircOnConnect(conn) { ircJoinChan(conn, EchoChan); // join the echo channel if (!TimerSet) SetTimer("EventTimer", 500, 1); // listen for callbacks from this channel Connections++; // save number of connections ircSendRawData(conn, "PRIVMSG NickServ :IDENTIFY asd"); } // ircIsOp stock // This stock gets the user level in the requested channel, and compares with: ~, &, or @. // If any of the levels match, stock returns true. (else, stock return false) // ---------------------------------------------- stock ircIsOp(conn,channel[],user[]) { new ircLevel[4]; ircGetUserLevel(conn, channel, user, ircLevel); if(!strcmp(ircLevel, "~", true,1) || !strcmp(ircLevel, "&", true,1) || !strcmp(ircLevel, "@", true,1)) return 1; return 0; } // ircOnUserSay callback // This is called when the plugin receives PRIVMSG: either you received a PM or a message in a joined channel. // Commands are parsed using a modified DCMD (DracoBlue's Fast Command Processor) // ---------------------------------------------- public ircOnUserSay(conn, channel[], user[], message[]) { if(!ircIsOp(conn,channel,user))return 1; new cmd[256]; if(!strcmp(message, "!players", true)){ for(new g=0;g<200;g++)if(IsPlayerConnected(g)){ new name[32], msg[256]; GetPlayerName(g, name, sizeof(name)); new ip[20]; GetPlayerIp(g, ip, 20); format(msg, sizeof(msg), "<\2;%s\2;>2[%i : %s] ", name, g, ip); ircSay(conn, channel, msg); } return 1; } if(message[0]=='!'){ for(new i=0;i %s", playerid, name, text); // [0] hi ircSay(EchoConnection, EchoChan, msg); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { new msg[128]; new name[32]; GetPlayerName(playerid, name, sizeof(name)); format(msg, sizeof(msg), "2[%i] <\2;%s\2;> %s", playerid, name, cmdtext); // [0] hi ircSay(EchoConnection, EchoChan, msg); return 0; } public OnPlayerDeath(playerid, killerid, reason) { new msg[128]; new playername[32]; new killername[32]; GetPlayerName(playerid,playername,32); if ((reason == 255) || (killerid == 255)) { format(msg, sizeof(msg), "*** \2;%s\2; zabil sie.", playername); goto snd; } else { GetPlayerName(killerid,killername,32); format(msg, sizeof(msg), "*** \2;%s\2; zostal zabity przez \2;%s\2;. (2%s)", playername, killername, aWeaponNames[reason]); } snd: printf("msg: %s\n", msg); ircSay(EchoConnection, EchoChan, msg); return 1; }