trace:d3d:ActivateContext (0x1419c0): Selecting context for render target 0x1c611c8, thread 9 trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer (This 0x1c611c8, riid {34d01b10-6f30-11d9-c687-00046142c14f}, ppContainer 0x34f728) trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer Relaying to QueryInterface trace:d3d:FindContext Rendering offscreen trace:d3d_surface:IWineD3DSurfaceImpl_PreLoad (0x1c611c8)Checking to see if the container is a base texture trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer (This 0x1c611c8, riid {3c2aebf6-6f30-11d9-c687-00046142c14f}, ppContainer 0x34f6d8) trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer Relaying to QueryInterface trace:d3d_surface:IWineD3DSurfaceImpl_PreLoad Passing to container trace:d3d:ActivateContext (0x1419c0): Selecting context for render target 0x1c61058, thread 9 trace:d3d_surface:IWineD3DSurfaceImpl_PreLoad (0x1c61058)Checking to see if the container is a base texture trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer (This 0x1c61058, riid {3c2aebf6-6f30-11d9-c687-00046142c14f}, ppContainer 0x34f6d8) trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer Relaying to QueryInterface trace:d3d_surface:IWineD3DSurfaceImpl_PreLoad Passing to container trace:d3d_surface:IWineD3DSurfaceImpl_LoadTexture Reloading because surface is dirty trace:d3d_surface:IWineD3DSurfaceImpl_LoadLocation (0x1c61058)->(SFLAG_INTEXTURE, (nil)) trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer (This 0x1c61058, riid {34d01b10-6f30-11d9-c687-00046142c14f}, ppContainer 0x34f558) trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer Relaying to QueryInterface trace:d3d:ActivateContext (0x1419c0): Selecting context for render target 0x1c61058, thread 9 trace:d3d:SetupForBlit Setting up context 0x1965a8 for blitting trace:d3d:SetupForBlit glDisable(GL_REGISTER_COMBINERS_NV) call ok ../../../wine-git/dlls/wined3d/context.c / 512 trace:d3d:SetupForBlit glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/context.c / 520 trace:d3d:SetupForBlit glDisable GL_TEXTURE_CUBE_MAP_ARB call ok ../../../wine-git/dlls/wined3d/context.c / 524 trace:d3d:SetupForBlit glDisable GL_TEXTURE_3D call ok ../../../wine-git/dlls/wined3d/context.c / 527 trace:d3d:SetupForBlit glDisable GL_TEXTURE_2D call ok ../../../wine-git/dlls/wined3d/context.c / 529 trace:d3d:SetupForBlit glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); call ok ../../../wine-git/dlls/wined3d/context.c / 532 trace:d3d:SetupForBlit glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/context.c / 520 trace:d3d:SetupForBlit glDisable GL_TEXTURE_CUBE_MAP_ARB call ok ../../../wine-git/dlls/wined3d/context.c / 524 trace:d3d:SetupForBlit glDisable GL_TEXTURE_3D call ok ../../../wine-git/dlls/wined3d/context.c / 527 trace:d3d:SetupForBlit glDisable GL_TEXTURE_2D call ok ../../../wine-git/dlls/wined3d/context.c / 529 trace:d3d:SetupForBlit glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); call ok ../../../wine-git/dlls/wined3d/context.c / 532 trace:d3d:SetupForBlit glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/context.c / 520 trace:d3d:SetupForBlit glDisable GL_TEXTURE_CUBE_MAP_ARB call ok ../../../wine-git/dlls/wined3d/context.c / 524 trace:d3d:SetupForBlit glDisable GL_TEXTURE_3D call ok ../../../wine-git/dlls/wined3d/context.c / 527 trace:d3d:SetupForBlit glDisable GL_TEXTURE_2D call ok ../../../wine-git/dlls/wined3d/context.c / 529 trace:d3d:SetupForBlit glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); call ok ../../../wine-git/dlls/wined3d/context.c / 532 trace:d3d:SetupForBlit glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/context.c / 538 trace:d3d:SetupForBlit glDisable GL_TEXTURE_CUBE_MAP_ARB call ok ../../../wine-git/dlls/wined3d/context.c / 542 trace:d3d:SetupForBlit glDisable GL_TEXTURE_3D call ok ../../../wine-git/dlls/wined3d/context.c / 545 trace:d3d:SetupForBlit glDisable GL_TEXTURE_2D call ok ../../../wine-git/dlls/wined3d/context.c / 547 trace:d3d:SetupForBlit glMatrixMode(GL_TEXTURE) call ok ../../../wine-git/dlls/wined3d/context.c / 552 trace:d3d:SetupForBlit glLoadIdentity() call ok ../../../wine-git/dlls/wined3d/context.c / 554 trace:d3d:SetupForBlit glTexEnvi GL_TEXTURE_LOD_BIAS_EXT ... call ok ../../../wine-git/dlls/wined3d/context.c / 561 trace:d3d:SetupForBlit glDisable(GL_ALPHA_TEST) call ok ../../../wine-git/dlls/wined3d/context.c / 568 trace:d3d:SetupForBlit glDisable GL_LIGHTING call ok ../../../wine-git/dlls/wined3d/context.c / 571 trace:d3d:SetupForBlit glDisable GL_DEPTH_TEST call ok ../../../wine-git/dlls/wined3d/context.c / 574 trace:d3d:SetupForBlit glDisable GL_FOG call ok ../../../wine-git/dlls/wined3d/context.c / 577 trace:d3d:SetupForBlit glDisable GL_BLEND call ok ../../../wine-git/dlls/wined3d/context.c / 580 trace:d3d:SetupForBlit glDisable GL_CULL_FACE call ok ../../../wine-git/dlls/wined3d/context.c / 583 trace:d3d:SetupForBlit glDisable GL_STENCIL_TEST call ok ../../../wine-git/dlls/wined3d/context.c / 586 trace:d3d:SetupForBlit glDisable GL_SCISSOR_TEST call ok ../../../wine-git/dlls/wined3d/context.c / 589 trace:d3d:SetupForBlit glDisable GL_POINT_SPRITE_ARB call ok ../../../wine-git/dlls/wined3d/context.c / 593 trace:d3d:SetupForBlit glColorMask call ok ../../../wine-git/dlls/wined3d/context.c / 597 trace:d3d:SetupForBlit glDisable(GL_COLOR_SUM_EXT) call ok ../../../wine-git/dlls/wined3d/context.c / 602 trace:d3d:SetupForBlit glFinalCombinerInputNV call ok ../../../wine-git/dlls/wined3d/context.c / 607 trace:d3d:SetupForBlit glMatrixMode(GL_MODELVIEW) call ok ../../../wine-git/dlls/wined3d/context.c / 612 trace:d3d:SetupForBlit glLoadIdentity() call ok ../../../wine-git/dlls/wined3d/context.c / 614 trace:d3d:SetupForBlit glMatrixMode(GL_PROJECTION) call ok ../../../wine-git/dlls/wined3d/context.c / 618 trace:d3d:SetupForBlit glLoadIdentity() call ok ../../../wine-git/dlls/wined3d/context.c / 620 trace:d3d:SetupForBlit glOrtho call ok ../../../wine-git/dlls/wined3d/context.c / 622 trace:d3d:SetupForBlit glDisable(clip plane 0) call ok ../../../wine-git/dlls/wined3d/context.c / 628 trace:d3d:SetupForBlit glDisable(clip plane 1) call ok ../../../wine-git/dlls/wined3d/context.c / 629 trace:d3d:SetupForBlit glDisable(clip plane 2) call ok ../../../wine-git/dlls/wined3d/context.c / 630 trace:d3d:SetupForBlit glDisable(clip plane 3) call ok ../../../wine-git/dlls/wined3d/context.c / 631 trace:d3d:SetupForBlit glDisable(clip plane 4) call ok ../../../wine-git/dlls/wined3d/context.c / 632 trace:d3d:SetupForBlit glDisable(clip plane 5) call ok ../../../wine-git/dlls/wined3d/context.c / 633 trace:d3d:SetupForBlit glViewport call ok ../../../wine-git/dlls/wined3d/context.c / 637 trace:d3d:SetupForBlit glDisable(GL_TEXTURE_SHADER_NV) call ok ../../../wine-git/dlls/wined3d/context.c / 642 trace:d3d_surface:surface_bind_and_dirtify glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/surface.c / 45 trace:d3d_surface:IWineD3DSurfaceImpl_BindTexture (0x1c61058)Checking to see if the container is a base texture trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer (This 0x1c61058, riid {3c2aebf6-6f30-11d9-c687-00046142c14f}, ppContainer 0x34f4b8) trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer Relaying to QueryInterface trace:d3d_surface:IWineD3DSurfaceImpl_BindTexture Passing to container trace:d3d_surface:read_from_framebuffer_texture Locking offscreen render target trace:d3d_surface:read_from_framebuffer_texture glCopyTexSubImage2D call ok ../../../wine-git/dlls/wined3d/surface.c / 876 trace:d3d_surface:read_from_framebuffer_texture Updated target 3553 trace:d3d_surface:IWineD3DSurfaceImpl_ModifyLocation (0x1c61058)->(SFLAG_INSYSMEM, FALSE) trace:d3d_surface:IWineD3DSurfaceImpl_ModifyLocation (0x1c61058)->(SFLAG_INDRAWABLE, FALSE) trace:d3d:IWineD3DDeviceImpl_SetViewport (0x1419c0) trace:d3d:IWineD3DDeviceImpl_SetViewport (0x1419c0) : x=0, y=0, wid=256, hei=256, minz=0.000000, maxz=1.000000 trace:d3d:IWineD3DDeviceImpl_Clear (0x1419c0) Count (0), pRects ((nil)), Flags (1), Color (0xff000000), Z (1.000000), Stencil (0) trace:d3d:ActivateContext (0x1419c0): Selecting context for render target 0x1c611c8, thread 9 trace:d3d:ActivateContext glEnable(GL_TEXTURE_SHADER_NV) call ok ../../../wine-git/dlls/wined3d/context.c / 913 trace:d3d:ActivateContext glEnable GL_SCISSOR_TEST call ok ../../../wine-git/dlls/wined3d/context.c / 917 trace:d3d:IWineD3DDeviceImpl_ClearSurface Clearing screen with glClear to color ff000000 trace:d3d:IWineD3DDeviceImpl_ClearSurface glClearColor call ok ../../../wine-git/dlls/wined3d/device.c / 4805 trace:d3d:IWineD3DDeviceImpl_ClearSurface glScissor call ok ../../../wine-git/dlls/wined3d/device.c / 4827 trace:d3d:IWineD3DDeviceImpl_ClearSurface glClear call ok ../../../wine-git/dlls/wined3d/device.c / 4829 trace:d3d_surface:IWineD3DSurfaceImpl_ModifyLocation (0x1c611c8)->(SFLAG_INDRAWABLE, TRUE) trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer (This 0x1c611c8, riid {3c2aebf6-6f30-11d9-c687-00046142c14f}, ppContainer 0x34f6e8) trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer Relaying to QueryInterface trace:d3d_surface:IWineD3DSurfaceImpl_ModifyLocation Passing to container trace:d3d:IWineD3DDeviceImpl_BeginScene (0x1419c0) trace:d3d:IWineD3DDeviceImpl_SetTransform (0x1419c0) : Transform State=WINED3DTS_VIEW trace:d3d:IWineD3DDeviceImpl_SetTransform 1.000000 0.000000 0.000000 0.000000 trace:d3d:IWineD3DDeviceImpl_SetTransform 0.000000 1.000000 0.000000 0.000000 trace:d3d:IWineD3DDeviceImpl_SetTransform 0.000000 0.000000 1.000000 0.000000 trace:d3d:IWineD3DDeviceImpl_SetTransform 0.000000 0.000000 0.000000 1.000000 trace:d3d:IWineD3DDeviceImpl_SetTransform (0x1419c0) : Transform State=WINED3DTS_WORLDMATRIX(0) trace:d3d:IWineD3DDeviceImpl_SetTransform 1.000000 0.000000 0.000000 0.000000 trace:d3d:IWineD3DDeviceImpl_SetTransform 0.000000 1.000000 0.000000 0.000000 trace:d3d:IWineD3DDeviceImpl_SetTransform 0.000000 0.000000 1.000000 0.000000 trace:d3d:IWineD3DDeviceImpl_SetTransform 0.000000 0.000000 0.000000 1.000000 trace:d3d:IWineD3DDeviceImpl_SetTransform (0x1419c0) : Transform State=WINED3DTS_PROJECTION trace:d3d:IWineD3DDeviceImpl_SetTransform 0.007812 0.000000 0.000000 0.000000 trace:d3d:IWineD3DDeviceImpl_SetTransform 0.000000 -0.007812 0.000000 0.000000 trace:d3d:IWineD3DDeviceImpl_SetTransform 0.000000 0.000000 1.000000 0.000000 trace:d3d:IWineD3DDeviceImpl_SetTransform -1.000000 1.000000 0.000000 1.000000 trace:d3d:IWineD3DDeviceImpl_SetTransform (0x1419c0) : Transform State=WINED3DTS_WORLDMATRIX(0) trace:d3d:IWineD3DDeviceImpl_SetTransform The app is setting the same matrix over again trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_CULLMODE(22), value = 3 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_NORMALIZENORMALS(143), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_LIGHTING(137), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_ZWRITEENABLE(14), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_ZFUNC(23), value = 8 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_COLORWRITEENABLE(168), value = 15 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_ALPHABLENDENABLE(27), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_SRCBLEND(19), value = 2 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_DESTBLEND(20), value = 2 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=0, Type=WINED3DTSS_COLOROP(1), Value=4 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=0, Type=WINED3DTSS_ALPHAOP(4), Value=4 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=1, Type=WINED3DTSS_COLOROP(1), Value=1 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=1, Type=WINED3DTSS_ALPHAOP(4), Value=1 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=2, Type=WINED3DTSS_COLOROP(1), Value=1 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=0, Type=WINED3DTSS_COLORARG1(2), Value=2 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=0, Type=WINED3DTSS_COLORARG2(3), Value=0 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=1, Type=WINED3DTSS_COLORARG1(2), Value=2 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=1, Type=WINED3DTSS_COLORARG2(3), Value=1 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=0, Type=WINED3DTSS_ALPHAARG1(5), Value=2 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=0, Type=WINED3DTSS_ALPHAARG2(6), Value=0 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_ALPHATESTENABLE(15), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_ALPHAFUNC(25), value = 5 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_ALPHAREF(24), value = 4 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_STENCILENABLE(52), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_DIFFUSEMATERIALSOURCE(145), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_AMBIENTMATERIALSOURCE(147), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_SPECULARMATERIALSOURCE(146), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_EMISSIVEMATERIALSOURCE(148), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_SPECULARENABLE(29), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x1419c0)->state = WINED3DRS_BLENDOP(171), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=0, Type=WINED3DTSS_COLOROP(1), Value=7 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=0, Type=WINED3DTSS_COLORARG1(2), Value=2 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=0, Type=WINED3DTSS_COLORARG2(3), Value=0 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=1, Type=WINED3DTSS_COLOROP(1), Value=1 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=0, Type=WINED3DTSS_ALPHAOP(4), Value=4 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=0, Type=WINED3DTSS_ALPHAARG1(5), Value=2 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=0, Type=WINED3DTSS_ALPHAARG2(6), Value=0 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=1, Type=WINED3DTSS_ALPHAOP(4), Value=1 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetSamplerState (0x1419c0) : Sampler 0, Type WINED3DSAMP_MAGFILTER (0x5), Value 0x2 trace:d3d:IWineD3DDeviceImpl_SetSamplerState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetSamplerState (0x1419c0) : Sampler 0, Type WINED3DSAMP_MINFILTER (0x6), Value 0x2 trace:d3d:IWineD3DDeviceImpl_SetSamplerState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetSamplerState (0x1419c0) : Sampler 0, Type WINED3DSAMP_MIPFILTER (0x7), Value 0 trace:d3d:IWineD3DDeviceImpl_SetSamplerState (0x1419c0) : Sampler 0, Type WINED3DSAMP_ADDRESSU (0x1), Value 0x3 trace:d3d:IWineD3DDeviceImpl_SetSamplerState (0x1419c0) : Sampler 0, Type WINED3DSAMP_ADDRESSV (0x2), Value 0x3 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=0, Type=WINED3DTSS_TEXTURETRANSFORMFLAGS(24), Value=0 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=0, Type=WINED3DTSS_TEXCOORDINDEX(11), Value=0 trace:d3d:IWineD3DDeviceImpl_SetSamplerState (0x1419c0) : Sampler 0x1, Type WINED3DSAMP_MAGFILTER (0x5), Value 0x2 trace:d3d:IWineD3DDeviceImpl_SetSamplerState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetSamplerState (0x1419c0) : Sampler 0x1, Type WINED3DSAMP_MINFILTER (0x6), Value 0x2 trace:d3d:IWineD3DDeviceImpl_SetSamplerState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetSamplerState (0x1419c0) : Sampler 0x1, Type WINED3DSAMP_MIPFILTER (0x7), Value 0 trace:d3d:IWineD3DDeviceImpl_SetSamplerState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetSamplerState (0x1419c0) : Sampler 0x1, Type WINED3DSAMP_ADDRESSU (0x1), Value 0x3 trace:d3d:IWineD3DDeviceImpl_SetSamplerState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetSamplerState (0x1419c0) : Sampler 0x1, Type WINED3DSAMP_ADDRESSV (0x2), Value 0x3 trace:d3d:IWineD3DDeviceImpl_SetSamplerState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=1, Type=WINED3DTSS_TEXTURETRANSFORMFLAGS(24), Value=0 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=1, Type=WINED3DTSS_TEXCOORDINDEX(11), Value=1 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=1, Type=WINED3DTSS_COLOROP(1), Value=6 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState New lowest disabled: 2 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=1, Type=WINED3DTSS_COLORARG1(2), Value=1 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=1, Type=WINED3DTSS_COLORARG2(3), Value=32 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=1, Type=WINED3DTSS_ALPHAOP(4), Value=2 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=1, Type=WINED3DTSS_ALPHAARG1(5), Value=1 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState (0x1419c0) : Stage=2, Type=WINED3DTSS_COLOROP(1), Value=1 trace:d3d:IWineD3DDeviceImpl_SetTextureStageState App is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x1419c0) : Stage 0, Texture 0x1ada070 trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x1419c0) : oldtexture(0x1c6baa0) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x1419c0) : setting new texture to 0x1ada070 trace:d3d:IWineD3DVertexBufferImpl_Lock (0x11ab78)->1453312, 128, 0x34fcdc, 00001000 trace:d3d:IWineD3DVertexBufferImpl_Lock (0x11ab78) : returning memory of 0x1ab2d40 (base:0x1950040,offset:1453312) trace:d3d:IWineD3DVertexBufferImpl_Unlock (0x11ab78) trace:d3d:IWineD3DDeviceImpl_SetVertexDeclaration (0x1419c0) : pDecl=0x331cd00 trace:d3d:IWineD3DDeviceImpl_SetFVF (0x1419c0) : FVF Shader FVF set to 242 trace:d3d:IWineD3DDeviceImpl_SetStreamSource (0x1419c0) : StreamNo: 0, OldStream (0x15350d0), NewStream (0x11ab78), OffsetInBytes 0, NewStride 32 trace:d3d:IWineD3DVertexBufferImpl_AddRef (0x11ab78) : AddRef increasing from 1 trace:d3d:IWineD3DVertexBufferImpl_Release (0x15350d0) : Releasing from 2 trace:d3d:IWineD3DDeviceImpl_SetIndices (0x1419c0) : Setting to 0x1940478 trace:d3d:IWineD3DIndexBufferImpl_AddRef (0x1940478) : AddRef increasing from 1 trace:d3d:IWineD3DIndexBufferImpl_Release (0x19404d0) : Releasing from 2 trace:d3d:IWineD3DDeviceImpl_SetBaseVertexIndex (0x1419c0)->(45416) trace:d3d:IWineD3DDeviceImpl_DrawIndexedPrimitive (0x1419c0) : Type=(4,WINED3DPT_TRIANGLELIST), min=0, CountV=4, startIdx=0, countP=2 trace:d3d:IWineD3DIndexBufferImpl_GetDesc (0x1940478) trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer (This 0x1c611c8, riid {34d01b10-6f30-11d9-c687-00046142c14f}, ppContainer 0x34f774) trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer Relaying to QueryInterface trace:d3d_surface:IWineD3DSurfaceImpl_LoadLocation (0x1c611c8)->(SFLAG_INDRAWABLE, (nil)) trace:d3d_surface:IWineD3DSurfaceImpl_LoadLocation Location already up to date trace:d3d_surface:IWineD3DSurfaceImpl_ModifyLocation (0x1c611c8)->(SFLAG_INDRAWABLE, TRUE) trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer (This 0x1c611c8, riid {3c2aebf6-6f30-11d9-c687-00046142c14f}, ppContainer 0x34f770) trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetContainer Relaying to QueryInterface trace:d3d:ActivateContext (0x1419c0): Selecting context for render target 0x1c611c8, thread 9 trace:d3d:transform_world glMatrixMode call ok ../../../wine-git/dlls/wined3d/state.c / 2581 trace:d3d:transform_world glLoadIdentity() call ok ../../../wine-git/dlls/wined3d/state.c / 2585 trace:d3d:light glDisable(GL_LIGHT0 + Index) call ok ../../../wine-git/dlls/wined3d/state.c / 3664 trace:d3d:light glDisable(GL_LIGHT0 + Index) call ok ../../../wine-git/dlls/wined3d/state.c / 3664 trace:d3d:light glDisable(GL_LIGHT0 + Index) call ok ../../../wine-git/dlls/wined3d/state.c / 3664 trace:d3d:light glDisable(GL_LIGHT0 + Index) call ok ../../../wine-git/dlls/wined3d/state.c / 3664 trace:d3d:light glDisable(GL_LIGHT0 + Index) call ok ../../../wine-git/dlls/wined3d/state.c / 3664 trace:d3d:light glDisable(GL_LIGHT0 + Index) call ok ../../../wine-git/dlls/wined3d/state.c / 3664 trace:d3d:viewport glDepthRange call ok ../../../wine-git/dlls/wined3d/state.c / 3630 trace:d3d:viewport glViewport call ok ../../../wine-git/dlls/wined3d/state.c / 3646 trace:d3d:state_pscale glPointParameterfvARB(GL_DISTANCE_ATTENUATION_ARB, ...) call ok ../../../wine-git/dlls/wined3d/state.c / 1383 trace:d3d:state_pscale glPointSize(...); call ok ../../../wine-git/dlls/wined3d/state.c / 1393 trace:d3d:handleStreams ================ Vertex Declaration =================== trace:d3d:IWineD3DVertexBufferImpl_PreLoad (0x11ab78)->() trace:d3d:handleStreams Not loading vertex data trace:d3d:state_colormat diff 1, amb 0, emis 0, spec 0 trace:d3d:state_colormat glColorMaterial(GL_FRONT_AND_BACK, Parm) call ok ../../../wine-git/dlls/wined3d/state.c / 1174 trace:d3d:state_colormat glEnable(GL_COLOR_MATERIAL) call ok ../../../wine-git/dlls/wined3d/state.c / 1176 trace:d3d:state_fog glDisable GL_FOG call ok ../../../wine-git/dlls/wined3d/state.c / 798 trace:d3d:transform_texture glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 2024 trace:d3d:set_texture_matrix glMatrixMode(GL_TEXTURE) call ok ../../../wine-git/dlls/wined3d/utils.c / 2556 trace:d3d:set_texture_matrix glLoadIdentity() call ok ../../../wine-git/dlls/wined3d/utils.c / 2560 trace:d3d:transform_texture glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 2024 trace:d3d:set_texture_matrix glMatrixMode(GL_TEXTURE) call ok ../../../wine-git/dlls/wined3d/utils.c / 2556 trace:d3d:set_texture_matrix glLoadIdentity() call ok ../../../wine-git/dlls/wined3d/utils.c / 2560 trace:d3d:transform_texture glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 2024 trace:d3d:set_texture_matrix glMatrixMode(GL_TEXTURE) call ok ../../../wine-git/dlls/wined3d/utils.c / 2556 trace:d3d:set_texture_matrix glLoadIdentity() call ok ../../../wine-git/dlls/wined3d/utils.c / 2560 trace:d3d:tex_colorop Setting color op for stage 4 trace:d3d:tex_colorop glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 1839 trace:d3d:tex_colorop Stage disabled trace:d3d:tex_colorop glDisable(GL_TEXTURE_2D) call ok ../../../wine-git/dlls/wined3d/state.c / 1859 trace:d3d:tex_colorop glDisable(GL_TEXTURE_3D) call ok ../../../wine-git/dlls/wined3d/state.c / 1861 trace:d3d:tex_colorop glDisable(GL_TEXTURE_CUBE_MAP_ARB) call ok ../../../wine-git/dlls/wined3d/state.c / 1864 trace:d3d:tex_colorop Setting color op for stage 5 trace:d3d:tex_colorop glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 1839 trace:d3d:tex_colorop Stage disabled trace:d3d:tex_colorop glDisable(GL_TEXTURE_2D) call ok ../../../wine-git/dlls/wined3d/state.c / 1859 trace:d3d:tex_colorop glDisable(GL_TEXTURE_3D) call ok ../../../wine-git/dlls/wined3d/state.c / 1861 trace:d3d:tex_colorop glDisable(GL_TEXTURE_CUBE_MAP_ARB) call ok ../../../wine-git/dlls/wined3d/state.c / 1864 trace:d3d:tex_colorop Setting color op for stage 6 trace:d3d:tex_colorop glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 1839 trace:d3d:tex_colorop Stage disabled trace:d3d:tex_colorop glDisable(GL_TEXTURE_2D) call ok ../../../wine-git/dlls/wined3d/state.c / 1859 trace:d3d:tex_colorop glDisable(GL_TEXTURE_3D) call ok ../../../wine-git/dlls/wined3d/state.c / 1861 trace:d3d:tex_colorop glDisable(GL_TEXTURE_CUBE_MAP_ARB) call ok ../../../wine-git/dlls/wined3d/state.c / 1864 trace:d3d:tex_colorop Setting color op for stage 7 trace:d3d:tex_colorop glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 1839 trace:d3d:tex_colorop Stage disabled trace:d3d:tex_colorop glDisable(GL_TEXTURE_2D) call ok ../../../wine-git/dlls/wined3d/state.c / 1859 trace:d3d:tex_colorop glDisable(GL_TEXTURE_3D) call ok ../../../wine-git/dlls/wined3d/state.c / 1861 trace:d3d:tex_colorop glDisable(GL_TEXTURE_CUBE_MAP_ARB) call ok ../../../wine-git/dlls/wined3d/state.c / 1864 trace:d3d:tex_colorop Setting color op for stage 3 trace:d3d:tex_colorop glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 1839 trace:d3d:tex_colorop Stage disabled trace:d3d:tex_colorop glDisable(GL_TEXTURE_2D) call ok ../../../wine-git/dlls/wined3d/state.c / 1859 trace:d3d:tex_colorop glDisable(GL_TEXTURE_3D) call ok ../../../wine-git/dlls/wined3d/state.c / 1861 trace:d3d:tex_colorop glDisable(GL_TEXTURE_CUBE_MAP_ARB) call ok ../../../wine-git/dlls/wined3d/state.c / 1864 trace:d3d:sampler Sampler: 3 trace:d3d:sampler glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 2387 trace:d3d:sampler glBindTexture(GL_TEXTURE_2D, stateblock->wineD3DDevice->dummyTextureName[sampler]) call ok ../../../wine-git/dlls/wined3d/state.c / 2469 trace:d3d:tex_colorop Setting color op for stage 2 trace:d3d:tex_colorop glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 1839 trace:d3d:tex_colorop Stage disabled trace:d3d:tex_colorop glDisable(GL_TEXTURE_2D) call ok ../../../wine-git/dlls/wined3d/state.c / 1859 trace:d3d:tex_colorop glDisable(GL_TEXTURE_3D) call ok ../../../wine-git/dlls/wined3d/state.c / 1861 trace:d3d:tex_colorop glDisable(GL_TEXTURE_CUBE_MAP_ARB) call ok ../../../wine-git/dlls/wined3d/state.c / 1864 trace:d3d:sampler Sampler: 2 trace:d3d:sampler glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 2387 trace:d3d:sampler glBindTexture(GL_TEXTURE_2D, stateblock->wineD3DDevice->dummyTextureName[sampler]) call ok ../../../wine-git/dlls/wined3d/state.c / 2469 trace:d3d:tex_colorop Setting color op for stage 1 trace:d3d:tex_colorop glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 1839 trace:d3d:set_tex_op_nvrc stage 1, is_alpha 0, op WINED3DTOP_MODULATE4X, arg1 0x1, arg2 0x20, arg3 0x1, texture_idx 1 trace:d3d:set_tex_op_nvrc set_tex_op_nvrc() call ok ../../../wine-git/dlls/wined3d/utils.c / 1425 trace:d3d:sampler Sampler: 1 trace:d3d:sampler glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 2387 trace:d3d:activate_dimensions glTexEnvi(GL_TEXTURE_SHADER_NV, GL_SHADER_OPERATION_NV, GL_NONE) call ok ../../../wine-git/dlls/wined3d/state.c / 1798 trace:d3d:sampler glBindTexture(GL_TEXTURE_2D, stateblock->wineD3DDevice->dummyTextureName[sampler]) call ok ../../../wine-git/dlls/wined3d/state.c / 2469 trace:d3d:transform_texture glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 2024 trace:d3d:set_texture_matrix glMatrixMode(GL_TEXTURE) call ok ../../../wine-git/dlls/wined3d/utils.c / 2556 trace:d3d:set_texture_matrix glLoadIdentity() call ok ../../../wine-git/dlls/wined3d/utils.c / 2560 trace:d3d:sampler Sampler: 0 trace:d3d:sampler glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 2387 trace:d3d:sampler glTexEnvi(GL_TEXTURE_LOD_BIAS_EXT, ...) call ok ../../../wine-git/dlls/wined3d/state.c / 2428 trace:d3d:tex_colorop Setting color op for stage 0 trace:d3d:tex_colorop glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 1839 trace:d3d:activate_dimensions glTexEnvi(GL_TEXTURE_SHADER_NV, GL_SHADER_OPERATION_NV, ...) call ok ../../../wine-git/dlls/wined3d/state.c / 1725 trace:d3d:set_tex_op_nvrc stage 0, is_alpha 0, op WINED3DTOP_ADD, arg1 0x2, arg2 0, arg3 0x1, texture_idx 0 trace:d3d:set_tex_op_nvrc set_tex_op_nvrc() call ok ../../../wine-git/dlls/wined3d/utils.c / 1425 trace:d3d:state_alpha glDisable GL_ALPHA_TEST call ok ../../../wine-git/dlls/wined3d/state.c / 417 trace:d3d:state_lighting glDisable GL_LIGHTING call ok ../../../wine-git/dlls/wined3d/state.c / 103 trace:d3d:state_zenable glEnable GL_DEPTH_TEST call ok ../../../wine-git/dlls/wined3d/state.c / 123 trace:d3d:state_fog glDisable GL_FOG call ok ../../../wine-git/dlls/wined3d/state.c / 798 trace:d3d:state_blend glDisable GL_BLEND call ok ../../../wine-git/dlls/wined3d/state.c / 248 trace:d3d:state_cullmode glEnable GL_CULL_FACE call ok ../../../wine-git/dlls/wined3d/state.c / 152 trace:d3d:state_cullmode glCullFace(GL_BACK) call ok ../../../wine-git/dlls/wined3d/state.c / 154 trace:d3d:state_stencil (onesided 0, twosided 0, ref 0, mask ffffffff, GL_FRONT: func: 207, fail 1e00, zfail 1e00, zpass 1e00 GL_BACK: func: 207, fail 1e00, zfail 1e00, zpass 1e00 ) trace:d3d:state_stencil glDisable GL_STENCIL_TEST call ok ../../../wine-git/dlls/wined3d/state.c / 756 trace:d3d:state_scissor glDisable(GL_SCISSOR_TEST) call ok ../../../wine-git/dlls/wined3d/state.c / 1514 trace:d3d:state_pointsprite glDisable(GL_POINT_SPRITE_ARB) call ok ../../../wine-git/dlls/wined3d/state.c / 1457 trace:d3d:state_clipping glDisable(GL_DEPTH_CLAMP_NV) call ok ../../../wine-git/dlls/wined3d/state.c / 469 trace:d3d:state_clipping glDisable(clip plane 0) call ok ../../../wine-git/dlls/wined3d/state.c / 487 trace:d3d:state_clipping glDisable(clip plane 1) call ok ../../../wine-git/dlls/wined3d/state.c / 488 trace:d3d:state_clipping glDisable(clip plane 2) call ok ../../../wine-git/dlls/wined3d/state.c / 489 trace:d3d:state_clipping glDisable(clip plane 3) call ok ../../../wine-git/dlls/wined3d/state.c / 490 trace:d3d:state_clipping glDisable(clip plane 4) call ok ../../../wine-git/dlls/wined3d/state.c / 491 trace:d3d:state_clipping glDisable(clip plane 5) call ok ../../../wine-git/dlls/wined3d/state.c / 492 trace:d3d:state_specularenable Setting specular enable state and materials trace:d3d:state_specularenable glMaterialfv call ok ../../../wine-git/dlls/wined3d/state.c / 593 trace:d3d:state_specularenable glDisable(GL_COLOR_SUM) call ok ../../../wine-git/dlls/wined3d/state.c / 601 trace:d3d:state_specularenable glFinalCombinerInputNV() call ok ../../../wine-git/dlls/wined3d/state.c / 605 trace:d3d:state_specularenable (0x1419c0) : Diffuse (1.000000,1.000000,1.000000,1.000000) trace:d3d:state_specularenable (0x1419c0) : Ambient (1.000000,1.000000,1.000000,1.000000) trace:d3d:state_specularenable (0x1419c0) : Specular (1.000000,1.000000,1.000000,1.000000) trace:d3d:state_specularenable (0x1419c0) : Emissive (0.000000,0.000000,0.000000,0.000000) trace:d3d:state_specularenable glMaterialfv(GL_AMBIENT) call ok ../../../wine-git/dlls/wined3d/state.c / 619 trace:d3d:state_specularenable glMaterialfv(GL_DIFFUSE) call ok ../../../wine-git/dlls/wined3d/state.c / 621 trace:d3d:state_specularenable glMaterialfv(GL_EMISSION) call ok ../../../wine-git/dlls/wined3d/state.c / 623 trace:d3d:transform_projection glMatrixMode(GL_PROJECTION) call ok ../../../wine-git/dlls/wined3d/state.c / 2776 trace:d3d:transform_projection glLoadIdentity call ok ../../../wine-git/dlls/wined3d/state.c / 2778 trace:d3d:transform_projection glTranslatef (1.0 / width, -1.0 / height, -1.0) call ok ../../../wine-git/dlls/wined3d/state.c / 2864 trace:d3d:transform_projection glScalef call ok ../../../wine-git/dlls/wined3d/state.c / 2872 trace:d3d:transform_projection glLoadMatrixf call ok ../../../wine-git/dlls/wined3d/state.c / 2875 trace:d3d:scissorrect (0x1419c0) Setting new Scissor Rect to 0:-600-0:0 trace:d3d:scissorrect glScissor call ok ../../../wine-git/dlls/wined3d/state.c / 3791 trace:d3d:transform_view glMatrixMode(GL_MODELVIEW) call ok ../../../wine-git/dlls/wined3d/state.c / 2729 trace:d3d:transform_view glLoadMatrixf(...) call ok ../../../wine-git/dlls/wined3d/state.c / 2731 trace:d3d:clipplane Clipplane [0.000000,0.000000,0.000000,0.000000] trace:d3d:clipplane glClipPlane call ok ../../../wine-git/dlls/wined3d/state.c / 2618 trace:d3d:clipplane Clipplane [0.000000,0.000000,0.000000,0.000000] trace:d3d:clipplane glClipPlane call ok ../../../wine-git/dlls/wined3d/state.c / 2618 trace:d3d:clipplane Clipplane [0.000000,0.000000,0.000000,0.000000] trace:d3d:clipplane glClipPlane call ok ../../../wine-git/dlls/wined3d/state.c / 2618 trace:d3d:clipplane Clipplane [0.000000,0.000000,0.000000,0.000000] trace:d3d:clipplane glClipPlane call ok ../../../wine-git/dlls/wined3d/state.c / 2618 trace:d3d:clipplane Clipplane [0.000000,0.000000,0.000000,0.000000] trace:d3d:clipplane glClipPlane call ok ../../../wine-git/dlls/wined3d/state.c / 2618 trace:d3d:clipplane Clipplane [0.000000,0.000000,0.000000,0.000000] trace:d3d:clipplane glClipPlane call ok ../../../wine-git/dlls/wined3d/state.c / 2618 trace:d3d:transform_world glMatrixMode call ok ../../../wine-git/dlls/wined3d/state.c / 2581 trace:d3d:transform_world glLoadMatrixf call ok ../../../wine-git/dlls/wined3d/state.c / 2590 trace:d3d:state_normalize glDisable(GL_NORMALIZE); call ok ../../../wine-git/dlls/wined3d/state.c / 1282 trace:d3d:state_zwritenable glDepthMask(0) call ok ../../../wine-git/dlls/wined3d/state.c / 198 trace:d3d:state_zfunc glDepthFunc call ok ../../../wine-git/dlls/wined3d/state.c / 221 trace:d3d:tex_coordindex glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 2123 trace:d3d:tex_coordindex glDisable(GL_TEXTURE_GEN_S,T,R,Q) call ok ../../../wine-git/dlls/wined3d/state.c / 2152 trace:d3d:transform_texture glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 2024 trace:d3d:set_texture_matrix glMatrixMode(GL_TEXTURE) call ok ../../../wine-git/dlls/wined3d/utils.c / 2556 trace:d3d:set_texture_matrix glLoadIdentity() call ok ../../../wine-git/dlls/wined3d/utils.c / 2560 trace:d3d:tex_alphaop Setting alpha op for stage 1 trace:d3d:tex_alphaop glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/state.c / 1933 trace:d3d:tex_alphaop Setting alpha op for stage 1 trace:d3d:set_tex_op_nvrc stage 1, is_alpha 1, op WINED3DTOP_SELECTARG1, arg1 0x1, arg2 0x1, arg3 0x1, texture_idx 1 trace:d3d:set_tex_op_nvrc set_tex_op_nvrc() call ok ../../../wine-git/dlls/wined3d/utils.c / 1425 trace:d3d:IWineD3DDeviceImpl_EndScene (0x1419c0) trace:d3d:ActivateContext (0x1419c0): Selecting context for render target 0x1c611c8, thread 9 trace:d3d:IWineD3DDeviceImpl_EndScene glFlush call ok ../../../wine-git/dlls/wined3d/device.c / 4680 trace:d3d:IWineD3DDeviceImpl_SetLightEnable (0x1419c0) : Idx(0), enable? 0 trace:d3d:IWineD3DDeviceImpl_SetLightEnable Found light: 0xe6ed6b0 trace:d3d:IWineD3DDeviceImpl_SetLightEnable Light already disabled, nothing to do trace:d3d_surface:IWineD3DBaseSurfaceImpl_AddRef (0x1d401b8) : AddRef increasing from 1 trace:d3d_surface:IWineD3DBaseSurfaceImpl_GetParent (0x1d401b8) : calling resourceimpl_GetParent trace:d3d_surface:IWineD3DSurfaceImpl_Release (0x1d401b8) : Releasing from 2 trace:d3d:IWineD3DDeviceImpl_SetRenderTarget (0x1419c0) : Setting rendertarget 0 to 0x1d401b8 trace:d3d_surface:IWineD3DBaseSurfaceImpl_AddRef (0x1d401b8) : AddRef increasing from 1 trace:d3d_surface:IWineD3DSurfaceImpl_Release (0x1c611c8) : Releasing from 2 trace:d3d:IWineD3DDeviceImpl_SetViewport (0x1419c0) trace:d3d:IWineD3DDeviceImpl_SetViewport (0x1419c0) : x=0, y=0, wid=256, hei=256, minz=0.000000, maxz=1.000000