[script started: dobek] [dobek]: Invalid command "ACTION setvariable humming true when You are already performing something." [dobek]: Invalid command "ACTION setvariable humming true when You begin to hum" [dobek]: Invalid command "ACTION setvariable humming false when You finish humming" [dobek]: Invalid command "ACTION setvariable humming false when You stop playing your song." [dobek]: Invalid command "ACTION put hide when discovers your hiding place" [dobek]: Invalid command "ACTION put whistle when Saet just arrived." [dobek]: Invalid command "ACTION put whistle when Spirit Lady Olitipa just arrived." [dobek]: Invalid command "ACTION setvariable hiding false when discovers your hiding place" [dobek]: Invalid command "ACTION setvariable hiding false when You come out of hiding." [dobek]: Invalid command "ACTION setvariable hiding true when You melt" [dobek]: Invalid command "ACTION setvariable fullaim true when You think you have your best shot possible now." [dobek]: Invalid command "ACTION setvariable mourup true when The dobek moruryn flounders about on the ground." [dobek]: Invalid command "ACTION setvariable mourup true when The dobek moruryn begins to stir." [dobek]: Invalid command "ACTION setvariable mourup true when The dobek moruryn stands back up." [dobek]: Invalid command "ACTION setvariable mourup true when The dobek moruryn climbs to its feet." [dobek]: Invalid command "ACTION setvariable mourup true when The dobek moruryn leaps to its feet." [dobek]: Invalid command "ACTION setvariable mourup false when They're already impaired, you don't think doing this is going to help further." [dobek]: Invalid command "ACTION setvariable range melee when at melee range." [dobek]: Invalid command "ACTION setvariable range melee when closes to melee" [dobek]: Invalid command "ACTION setvariable range melee when you close to melee" [dobek]: Invalid command "ACTION setvariable range pole when You retreat back to pole" [dobek]: Invalid command "ACTION setvariable range pole when You sneak back out to pole" [dobek]: Invalid command "ACTION setvariable range missile when You sneak back out of" [dobek]: Invalid command "ACTION setvariable range missile when You retreat from combat" [dobek]: Invalid command "ACTION setvariable range melee when You are already at melee with a dobek moruryn." [dobek]: Invalid command "ACTION goto skinandsearch when A bristle-backed peccary flops in a porky heap, squealing one last time before passing into oblivion." [dobek]: Invalid command "ACTION goto skinandsearch when The dobek moruryn slumps into a heap." [dobek]: Invalid command "ACTION goto skinandsearch when The dobek moruryn trembles violently before finally collapsing." [dobek]: Invalid command "ACTION setvariable eorp evasion when You are currently using 100% of your evasion skill." [dobek]: Invalid command "ACTION setvariable eorp parry when You are currently using 100% of your weapon parry skill." [dobek]: Invalid command "ACTION setvariable eorp parry when Parry : 100%" [dobek]: Invalid command "ACTION setvariable eorp evasion when Evade : 100%" [dobek]: Invalid command "ACTION setvariable stanceattack true when You are attacking with 100% of your offensive skill." [dobek]: Invalid command "ACTION setvariable stanceattack false when You are attacking with 40% of your offensive skill." [dobek]: Invalid command "ACTION setvariable stanceattack false when Attack : 50%" [dobek]: Invalid command "ACTION setvariable stanceattack false when Attack : 40%" [dobek]: Invalid command "ACTION setvariable stanceattack false when You are attacking with 40% of your offensive skill." [dobek]: Invalid command "ACTION setvariable stanceattack true when Attack : 100%" [dobek]: Invalid command "Action setvariable stanceattack true when You are now set to use your attack" [dobek]: Invalid command "ACTION setvariable wieldbriq true when You're already holding an etched steel briquet!" [dobek]: Invalid command "ACTION setvariable wieldbriq true when You draw out your briquet from the traveler's backpack." [dobek]: Invalid command "ACTION setvariable wieldbriq true when You glance down to see an etched steel briquet in your right hand and nothing in your left hand." [dobek]: Invalid command "ACTION setvariable wieldbriq true when You draw out your briquet from the greatsword sheath." [dobek]: Invalid command "ACTION setvariable wieldbriq false when You sheathe the briquet in your greatsword sheath." [dobek]: Invalid command "ACTION setvariable wieldbriq false when You sheathe the briquet in your weapons harness." [dobek]: Invalid command "ACTION setvariable wieldbriq true when You draw out your briquet from the weapons harness." [dobek]: Invalid command "ACTION setvariable speed false when Your augmented reaction times slow as one of your mental pillars supporting it ceases." [dobek]: Invalid command "ACTION put khri stop when Your augmented reaction times slow as one of your mental pillars supporting it ceases." [dobek]: Invalid command "ACTION setvariable speed true when You feel preternaturally quick, which will vanish when any pillar supporting it does." [dobek]: Invalid command "ACTION setvariable speed false when You are not currently under the influence of any meditations." [dobek]: Invalid command "ACTION setvariable speed false when You feel mentally fatigued as your heightened paranoia ceases to enhance your knowledge of nearby escape routes." [dobek]: Invalid command "ACTION setvariable speed true when Your mind focused in all the proper patterns, you feel your body adjust to the new speed, further augmenting your reactions." [dobek]: Invalid command "ACTION setvariable lastcombat lunge when Last Combat Maneuver: Lunge" [dobek]: Invalid command "ACTION setvariable lastcombat parry when Last Combat Maneuver: Jab" [dobek]: Invalid command "ACTION setvariable lastcombat draw when Last Combat Maneuver: Draw" [dobek]: Invalid command "ACTION setvariable lastcombat feint when Last Combat Maneuver: Feint" [dobek]: Invalid command "ACTION setvariable lastcombat thrust when Last Combat Maneuver: Thrust" [dobek]: Invalid command "ACTION setvariable lastcombat parry when Last Combat Maneuver: Parry" [dobek]: Invalid command "ACTION setvariable lastcombat lunge when You lunge" [dobek]: Invalid command "ACTION setvariable lastcombat jab when You jab" [dobek]: Invalid command "ACTION setvariable lastcombat draw when You step backward and then jab" [dobek]: Invalid command "ACTION setvariable lastcombat feint when You feint" [dobek]: Invalid command "ACTION setvariable lastcombat thrust when You thrust" [dobek]: Invalid command "ACTION setvariable lastcombat parry when You move into a position to parry." [dobek]: Invalid command "ACTION put look when YOU HAVE BEEN IDLE" >[dobek]: sort auto headtotoe