UT2004 Build UT2004_Build_[2005-11-23_16.22] OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 1802 MHz with 893MB RAM Video: ATI Radeon Xpress 1150 (6648) CreateTexture failed(8007000E). History: FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterial <- FCanvasUtil::Flush <- UCanvas::DrawTile <- UCanvas::DrawTileStretched <- UGUIStyles::Draw <- (STY2Header Package.STY2Header) <- UGUIBorder::Draw <- (GUIHeader Package.GUIHeader) <- UGUIMultiComponent::DrawControls <- (UT2K4SinglePlayerLoginMenu Package.UT2K4SinglePlayerLoginMenu) <- GUIMultiComponent::Draw <- (UT2K4SinglePlayerLoginMenu Package.UT2K4SinglePlayerLoginMenu) <- GUIPage::Draw <- (UT2K4SinglePlayerLoginMenu Package.UT2K4SinglePlayerLoginMenu) <- GUIController::NativePostRender <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Smote <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free