No problem. The slat armor is an easy thing to fix...sort of. I don't think there is room for another block but I'll see what we can do. Also retexturing it so it matches the green from the tank is easy as well. This shoudn't take me more than a couple min to do. I did the LODs already. Maybe rocko didn't like them. I explained to rocko how to fix the alpha bug. It requires moving the UV map for the wheel because it wasn't alligned properly during texture merging. I probably shouldn't mention the other alpha but I found Smiley I'm not sure what to do about the rvmats. Maybe a simple one to make the tank slightly "glossy" with just a spec map but I think it would be a waste to have a spec map, shadow map, and normal map for all of the textures. Its just too much. Anyways, I'm busy fixing lods on my SCARs and I also started modeling a couple of thing for Sig's MH60K so it might take me a couple of days to get these things done. Scuba