//////////////////////////////////////////////////////////////////////////////// //////////////////// LSRPG 0.2.0 coded by ryder /////////////////////////////// //////////////////////////////////////////////////////////////////////////////// #include #include #include #include #include #define COLOR_BRIGHTRED 0xFF000096 #define COLOR_SYSTEM 0xF5FF9FAA #define COLOR_ADMINISTRATOR 0xa0d3ffAA #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 #define KICKPORTAL "KickedNames.txt" #define ADMIN_SPEC_TYPE_NONE 0 #define ADMIN_SPEC_TYPE_PLAYER 1 #define ADMIN_SPEC_TYPE_VEHICLE 2 //Color Defines #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_MARON 0x80800096 #define COLOR_BLACK 0x00000000 #define COLOR_PURPLE 0xC2A2DAAA #define COLOR_CYAN 0xFF8282AA #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_PINK 0xFF66FFAA #define COLOR_BLUE 0x0000BBAA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_DARKRED 0x660000AA #define COLOR_ORANGE 0xFF9900AA #define COLOR_AZTECA 0x00FFFFFF #define COLOR_MAFIA 0x790000FF #define COLOR_DEALERS 0x717100FF #define COLOR_TAXI 0xFF8000FF #define COLOR_AGENTS 0x000075FF #define COLOR_ME[DIC 0xFF3C3CFF #define COLOR_FIREMAN 0x804040FF #define COLOR_TRIADS 0xFFFFFFFF #define COLOR_CIVS 0x2B2BFFFF //////////////////////////////////////////////////////////////////////////////// //-------------------[TEAM DEFINES]-------------------------------------------// #define TEAM_GSF 1 #define TEAM_SBF 2 #define TEAM_TDF 3 #define TEAM_IB 4 #define TEAM_JB 5 #define TEAM_GPB 6 #define TEAM_VAGOS 7 #define TEAM_VLA 8 #define TEAM_MAFIA 9 #define TEAM_DEALERS 10 #define TEAM_TAXI 11 #define TEAM_AGENT 12 #define TEAM_MEDICS 13 #define TEAM_FIREMAN 14 #define TEAM_CIVS 15 #define TEAM_TRIADS 16 #define TEAM_GOG 17 #define TEAM_RAPPERS 18 //////////////////////////////////////////////////////////////////////////////// #define COLOR_GSF 0x00EA00FF #define COLOR_SBF 0x008040FF #define COLOR_TDF 0x004F00FF #define COLOR_IB 0xD700D7FF #define COLOR_JB 0xA600A6FF #define COLOR_GPB 0x5B005BFF #define COLOR_VAGOS 0xF9F900FF #define COLOR_VLA 0x06FFFFFF #define COLOR_MAFIAs 0x910000FF #define COLOR_DEALER 0x808040FF #define COLOR_TAXIs 0xFF8040FF #define COLOR_AGENTs 0x0000A0FF #define COLOR_MEDIC 0xFF0000FF #define COLOR_FIREMANs 0xFF0000FF #define COLOR_CIV 0x2B2BFFFF #define COLOR_TRIAD 0xFFFFFFFF //////////////////////////////////////////////////////////////////////////////// ////////////////--------PRAFMA CONTENTS-----------///////////////////// #pragma tabsize 0 #pragma unused strtok #pragma unused ret_memcpy #define PayDay_Amount 3000 ///////////////-----------FINSIH-----------------/////////////////////////////// //////////////--------FORWARD STUFFs-------------/////////////////////////////// forward MoneyGrubScoreUpdate(); forward Givecashdelaytimer(playerid); forward PayDay(playerid); //////////////////////////////////////////////////////////////////////////////// forward Restart(); forward IsPlayerInArea(playerid,Float:xmax,Float:xmin,Float:ymax,Float:ymin); new IsPlayerMuted[MAX_PLAYERS]; new gtmp[MAX_STRING]; new giveplayerid; new bool:IsServerLocked; new gSpectateID[MAX_PLAYERS]; new gSpectateType[MAX_PLAYERS]; new Player_Logged[MAX_PLAYERS]; new Free[MAX_PLAYERS]; new Spawned[MAX_PLAYERS]; new gPlayerClass[MAX_PLAYERS]; new fuel[MAX_VEHICLES] = {100,...}; new offerweed[MAX_PLAYERS]; new haveweed[MAX_PLAYERS]; new jailed[MAX_PLAYERS]; new gPlayerUsingLoopingAnim[MAX_PLAYERS]; new gPlayerAnimLibsPreloaded[MAX_PLAYERS]; new Text:txtAnimHelper; // DONE static gTeam[MAX_PLAYERS]; // Tracks the team assignment for each player stock IsVehicleConnected(vehicleid) //By Sacky (edited by Gabriel "Larcius" Cordes) { new Float:x1,Float:y1,Float:z1; GetVehiclePos(vehicleid,x1,y1,z1); if(x1==0.0 && y1==0.0 && z1==0.0) { return 0; } return 1; } // ADMIN COMMANDS dcmd_kick(playerid, params[]) { if (!IsPlayerAdmin(playerid)) return SystemMessage(playerid, "You are not Administrator."); new index = 0; gtmp = strtok(params, index); if(!strlen(gtmp)) return SystemMessage(playerid, "Correct usage: '/kick [playername] [reason]'"); new string[MAX_STRING], second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); if (!IsPlayerConnected(giveplayerid)) return SystemMessage(playerid, "That player is not active."); gtmp = strtok(params,index); format(string, sizeof(string), "Player %s has been kicked by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); SystemMessageToAll(string); format(string, sizeof(string), "%s has been kicked by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s kicked player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); format(string, sizeof(string), "You have been kicked by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); KickPlayer(giveplayerid, string); return 1; } dcmd_ban(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/ban [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been banned by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); if(dini_Exists(KICKPORTAL)) { new File:fhandle; new temp[256]; fhandle = fopen(KICKPORTAL, io_append); format(temp, sizeof(temp), "\n%s", PlayerName(giveplayerid)); fwrite(fhandle, temp); fclose(fhandle); } format(string, sizeof(string), "Player %s has been banned by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); SystemMessageToAll(string); format(string, sizeof(string), "%s has been banned by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s banned player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); KickPlayer(giveplayerid, ""); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_say(playerid, params[]) { if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } new string[MAX_STRING]; strmid(gtmp, params, 4, strlen(params)); if(!strlen(gtmp)) SendClientMessage(playerid, COLOR_SYSTEM, "Correct usage: '/say [text]'"); else { format(string, sizeof(string), "%s: %s", PlayerName(playerid), gtmp); printf(string); SendClientMessageToAll(COLOR_ADMINISTRATOR, string); } return 1; } dcmd_banip(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/banip [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been IP banned by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SendClientMessage(giveplayerid, COLOR_SYSTEM, string); format(string, sizeof(string), "Player %s has been IP banned by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); SendClientMessageToAll(COLOR_SYSTEM, string); format(string, sizeof(string), "%s has been IP banned by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string,sizeof(string),"Player %s IP banned player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); BanPlayer(giveplayerid, ""); } else { format(string, sizeof(string), "That player is not active."); SendClientMessage(playerid, COLOR_SYSTEM, string); } return 1; } dcmd_unbanip(playerid, params[]) { if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(params)) return SystemMessage(playerid, "Correct usage: '/unbanip [ip]'"); new string[MAX_STRING]; format(string, sizeof(string), "IP %s unbanned.", params); SystemMessage(playerid, string); format(string, sizeof(string), "unbanip %s", params); SendRconCommandEx(0, string); return 1; } dcmd_freeze(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/freeze [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been freezed by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); FreezePlayer(giveplayerid, ""); format(string, sizeof(string), "Player %s has been freezed by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); SystemMessageToAll(string); format(string, sizeof(string), "%s has been freezed by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s freezed player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_unfreeze(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/unfreeze [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been unfreezed by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); UnfreezePlayer(giveplayerid, ""); format(string, sizeof(string), "Player %s has been unfreezed by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); SystemMessageToAll(string); format(string, sizeof(string), "%s has been unfreezed by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s unfreezed player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_killplayer(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/killplayer [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been killed by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); KillPlayer(giveplayerid, ""); format(string, sizeof(string), "Player %s has been killed by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); SystemMessageToAll(string); format(string, sizeof(string), "%s has been killed by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s killed player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_jail(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/jail [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been jailed by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); JailPlayer(giveplayerid, ""); format(string, sizeof(string), "Player %s has been jailed by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); SystemMessageToAll(string); format(string, sizeof(string), "%s has been jailed by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s jailed player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_unjail(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/unjail [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been unjailed by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); UnjailPlayer(giveplayerid, ""); format(string, sizeof(string), "Player %s has been unjailed by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); SystemMessageToAll(string); format(string, sizeof(string), "%s has been unjailed by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s unjailed player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_slap(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/slap [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been slapped by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); SlapPlayer(giveplayerid, ""); format(string, sizeof(string), "Player %s has been slapped by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); SystemMessageToAll(string); format(string, sizeof(string), "%s has been slapped by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s slapped player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_mute(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/mute [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been muted by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); MutePlayer(giveplayerid, ""); format(string, sizeof(string), "Player %s has been muted by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); SystemMessageToAll(string); format(string, sizeof(string), "%s has been muted by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s muted player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_unmute(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/unmute [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been unmuted by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); UnmutePlayer(giveplayerid, ""); format(string, sizeof(string), "Player %s has been unmuted by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); SystemMessageToAll(string); format(string, sizeof(string), "%s has been unmuted by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s unmuted player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_explodeplayer(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/explodeplayer [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been exploded by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); ExplodePlayer(giveplayerid, ""); format(string, sizeof(string), "Player %s has been exploded by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); SystemMessageToAll(string); format(string, sizeof(string), "%s has been exploded by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s exploded player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_resetweapons(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/resetweapons [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "Your all weapons have been reseted by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); ResetPlayerWeapons(giveplayerid); format(string, sizeof(string), "Administrator %s reseted all weapons on player %s. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), gtmp); SystemMessageToAll(string); format(string, sizeof(string), "Administrator %s reseted all weapons on player %s. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s reseted all weapons to player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_restart(playerid, params[]) { #pragma unused params if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } SystemMessageToAll("Current gamemode will restart in 5 seconds."); SetTimer("Restart", 5000, 0); return 1; } dcmd_lockserver(playerid, params[]) { #pragma unused params if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } new string[MAX_STRING]; IsServerLocked = true; format(string, sizeof(string), "Server has been locked by Administrator %s.", PlayerName(playerid)); SystemMessageToAll(string); print(string); return 1; } dcmd_unlockserver(playerid, params[]) { #pragma unused params if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } new string[MAX_STRING]; IsServerLocked = false; format(string, sizeof(string), "Server has been unlocked by Administrator %s.", PlayerName(playerid)); SystemMessageToAll(string); print(string); return 1; } dcmd_specplayer(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/specplayer [playername]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); if(IsPlayerConnected(giveplayerid)) { TogglePlayerSpectating(playerid, 1); PlayerSpectatePlayer(playerid, giveplayerid); SetPlayerInterior(playerid, GetPlayerInterior(giveplayerid)); gSpectateID[playerid] = giveplayerid; gSpectateType[playerid] = ADMIN_SPEC_TYPE_PLAYER; gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s started spectating player %s on %d/%d/%d at %d:%d:%d.", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second); ServerLog(string); printf(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_specvehicle(playerid, params[]) { new index = 0; gtmp = strtok(params, index); new specvehicleid; if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/specvehicle [vehicleid]'"); return 1; } specvehicleid = strval(gtmp); if(specvehicleid < MAX_VEHICLES) { TogglePlayerSpectating(playerid, 1); PlayerSpectateVehicle(playerid, specvehicleid); gSpectateID[playerid] = specvehicleid; gSpectateType[playerid] = ADMIN_SPEC_TYPE_VEHICLE; } else { SystemMessage(playerid, "Correct usage: '/specvehicle [vehicleid]'"); } return 1; } dcmd_specoff(playerid, params[]) { #pragma unused params if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } TogglePlayerSpectating(playerid, 0); gSpectateID[playerid] = INVALID_PLAYER_ID; gSpectateType[playerid] = ADMIN_SPEC_TYPE_NONE; return 1; } dcmd_settime(playerid, params[]) { new index = 0; gtmp = strtok(params, index); new time; if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp) || !IsNumeric(gtmp)) { SendClientMessage(playerid, COLOR_SYSTEM, "Correct usage: '/settime [hour]'"); return 1; } time = strval(gtmp); SetWorldTime(time); SystemMessage(playerid, "New time setted."); return 1; } dcmd_cs(playerid, params[]) { new index = 0; gtmp = strtok(params, index); new skin; if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp) || !IsNumeric(gtmp) || IsInvalidSkin(skin)) { SystemMessage(playerid, "Correct usage: '/cs [skinid]'"); return 1; } if(skin > 299 || skin < 0) { SystemMessage(playerid, "Pick a skin from 0-299."); return 1; } skin = strval(gtmp); SetPlayerSkin(playerid, skin); SystemMessage(playerid, "Skin changed."); return 1; } dcmd_setweather(playerid, params[]) { if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(params)) return SystemMessage(playerid, "Correct usage: '/setweather [weatherid]'"); new string[MAX_STRING]; new index = 0; gtmp = strtok(params, index); new toweatherid = strval(gtmp); if(toweatherid < 41 && toweatherid > -1) { format(string, sizeof(string), "Setted new weather. (%d)", toweatherid); SystemMessage(playerid, string); format(string, sizeof(string), "weather %d", toweatherid); SendRconCommandEx(0, string); } else { SystemMessage(playerid, "Enter weather id from 0 to 40."); } return 1; } dcmd_setgravity(playerid, params[]) { if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(params)) return SystemMessage(playerid, "Correct usage: '/setgravity [gravity]'"); new string[MAX_STRING]; new index = 0; gtmp = strtok(params, index); new Float:togravityid = floatstr(gtmp); if(togravityid < 41 && togravityid > -1) { format(string, sizeof(string), "Setted new gravity. (%f)", togravityid); SystemMessage(playerid, string); format(string, sizeof(string), "gravity %f", togravityid); SendRconCommandEx(0, string); } else { SystemMessage(playerid, "Enter gravity id from 0 to 40."); } return 1; } dcmd_whois(playerid, params[]) { new index = 0; new playermoney; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/whois [playername]'"); return 1; } new string[MAX_STRING]; giveplayerid = ReturnUser(gtmp); if (IsPlayerConnected(giveplayerid)) { playermoney = GetPlayerMoney(giveplayerid); format(string, sizeof(string), "Whois (Name: %s, ID: %d, money: $%d)", PlayerName(giveplayerid), giveplayerid, playermoney); SystemMessage(playerid, string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_skick(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/skick [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been silently kicked by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); format(string, sizeof(string), "%s has been silently kicked by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s silently kicked player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); KickPlayer(giveplayerid, ""); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_sban(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/sban [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been silently banned by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); if(dini_Exists(KICKPORTAL)) { new File:fhandle; new temp[256]; fhandle = fopen(KICKPORTAL, io_append); format(temp, sizeof(temp), "\n%s", PlayerName(giveplayerid)); fwrite(fhandle, temp); fclose(fhandle); } format(string, sizeof(string), "%s has been silently banned by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s silently banned player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); KickPlayer(giveplayerid, ""); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_sbanip(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/sbanip [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been silently IP banned by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SendClientMessage(giveplayerid, COLOR_SYSTEM, string); format(string, sizeof(string), "%s has been silently IP banned by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string,sizeof(string),"Player %s silently IP banned player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); BanPlayer(giveplayerid, ""); } else { format(string, sizeof(string), "That player is not active."); SendClientMessage(playerid, COLOR_SYSTEM, string); } return 1; } dcmd_sfreeze(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/sfreeze [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been silently freezed by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); FreezePlayer(giveplayerid, ""); format(string, sizeof(string), "%s has been silently freezed by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s silently freezed player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_sunfreeze(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/sunfreeze [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been silently unfreezed by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); UnfreezePlayer(giveplayerid, ""); format(string, sizeof(string), "%s has been silently unfreezed by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s silently unfreezed player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_skillplayer(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/skillplayer [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been silently killed by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); KillPlayer(giveplayerid, ""); format(string, sizeof(string), "%s has been silently killed by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s silently killed player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_sjail(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/sjail [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been silently jailed by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); JailPlayer(giveplayerid, ""); format(string, sizeof(string), "%s has been silently jailed by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s silently jailed player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_sunjail(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/sunjail [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been silently unjailed by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); UnjailPlayer(giveplayerid, ""); format(string, sizeof(string), "%s has been silently unjailed by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s silently unjailed player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_sslap(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/sslap [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been silently slapped by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); SlapPlayer(giveplayerid, ""); format(string, sizeof(string), "%s has been silently slapped by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s silently slapped player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_smute(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/smute [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been silently muted by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); MutePlayer(giveplayerid, ""); format(string, sizeof(string), "%s has been silently muted by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s silently muted player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_sunmute(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/sunmute [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been silently unmuted by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); UnmutePlayer(giveplayerid, ""); format(string, sizeof(string), "%s has been silently unmuted by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s silently unmuted player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_sexplodeplayer(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/sexplodeplayer [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "You have been silently exploded by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); ExplodePlayer(giveplayerid, ""); format(string, sizeof(string), "%s has been silently exploded by Administrator %s. (Reason: \"%s\")", PlayerName(giveplayerid), PlayerName(playerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s silently exploded player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_sresetweapons(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/sresetweapons [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "Your all weapons have been silently reseted by Administrator %s. (Reason: \"%s\")", PlayerName(playerid), gtmp); SystemMessage(giveplayerid, string); ResetPlayerWeapons(giveplayerid); format(string, sizeof(string), "Administrator %s silently reseted all weapons on player %s. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), gtmp); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s silently reseted all weapons to player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_createmoney(playerid, params[]) { new index = 0; gtmp = strtok(params, index); new createmoney; new string[MAX_STRING]; if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(params)) { SystemMessage(playerid, "Correct usage: '/createmoney [amount]'"); return 1; } if (createmoney < 0) { SystemMessage(playerid, "Correct usage: '/createmoney [amount]'"); return 1; } createmoney = strval(gtmp); format(string, sizeof(string), "You created $%d.", createmoney); SystemMessage(playerid, string); GivePlayerMoney(playerid, createmoney); return 1; } dcmd_deletemoney(playerid, params[]) { new index = 0; gtmp = strtok(params, index); new deletemoney; new string[MAX_STRING]; if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(params)) { SystemMessage(playerid, "Correct usage: '/deletemoney [amount]'"); return 1; } if (deletemoney < 0) { SystemMessage(playerid, "Correct usage: '/deletemoney [amount]'"); return 1; } if (deletemoney > GetPlayerMoney(playerid)) { SystemMessage(playerid, "You don't have that much money to delete."); return 1; } deletemoney = strval(gtmp); format(string, sizeof(string), "You deleted $%d.", deletemoney); SystemMessage(playerid, string); GivePlayerMoney(playerid, -deletemoney); return 1; } dcmd_srestart(playerid, params[]) { #pragma unused params if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } SystemMessage(playerid, "Current server gamemode will now silently restart in 5 seconds."); SetTimer("Restart", 5000, 0); return 1; } dcmd_slockserver(playerid, params[]) { #pragma unused params if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } IsServerLocked = true; SystemMessage(playerid, "You have silently locked server."); return 1; } dcmd_sunlockserver(playerid, params[]) { #pragma unused params if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } IsServerLocked = false; SystemMessage(playerid, "You have silently unlocked server."); return 1; } dcmd_report(playerid, params[]) { new index = 0; gtmp = strtok(params, index); if(!strlen(gtmp)) { SystemMessage(playerid, "Correct usage: '/report [playername] [reason]'"); return 1; } new string[MAX_STRING]; new second, minute, hour, day, month, year; giveplayerid = ReturnUser(gtmp); gtmp = strtok(params, index); if (IsPlayerConnected(giveplayerid)) { format(string, sizeof(string), "Report was sent to currently administrators/moderators online."); SystemMessage(giveplayerid, string); format(string, sizeof(string), "Report: %s has reported %s. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), gtmp); SendMessageToAdministrators(string); print(string); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s reported player %s on %d/%d/%d at %d:%d:%d. (Reason: \"%s\")", PlayerName(playerid), PlayerName(giveplayerid), month, day, year, hour, minute, second, gtmp); ServerLog(string); } else { format(string, sizeof(string), "That player is not active."); SystemMessage(playerid, string); } return 1; } dcmd_changemode(playerid, params[]) { if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(params)) return SystemMessage(playerid, "Correct usage: '/changemode [gamemodename]'"); new string[MAX_STRING]; format(string, sizeof(string), "Changing gamemode to %s.amx", params); SystemMessage(playerid, string); format(string, sizeof(string), "changemode %s", params); SendRconCommandEx(2000, string); return 1; } dcmd_reloadbans(playerid, params[]) { #pragma unused params if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } new string[MAX_STRING]; format(string, sizeof(string), "samp.ban log reseted."); SystemMessage(playerid, string); format(string, sizeof(string), "reloadbans"); SendRconCommandEx(0, string); return 1; } dcmd_reloadlog(playerid, params[]) { #pragma unused params if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } new string[MAX_STRING]; format(string, sizeof(string), "server_log.txt log reseted."); SystemMessage(playerid, string); format(string, sizeof(string), "reloadlog"); SendRconCommandEx(0, string); return 1; } dcmd_players(playerid, params[]) { #pragma unused params if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } new string[MAX_STRING]; SendRconCommand("players"); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { SystemMessageEx(playerid, 0, " ID Name Ping IP"); format(string, sizeof(string), " %d %s %d %s", i, PlayerName(i), PlayerPing(i), PlayerIp(i)); SystemMessageEx(playerid, 2000, string); } } return 1; } dcmd_loadfs(playerid, params[]) { if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(params)) return SystemMessage(playerid, "Correct usage: '/loadfs [filterscriptname]'"); new string[MAX_STRING]; format(string, sizeof(string), "Filterscript %s.amx loaded.", params); SystemMessage(playerid, string); format(string, sizeof(string), "loadfs %s", params); SendRconCommandEx(0, string); return 1; } dcmd_unloadfs(playerid, params[]) { if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(params)) return SystemMessage(playerid, "Correct usage: '/unloadfs [filterscriptname]'"); new string[MAX_STRING]; format(string, sizeof(string), "Filterscript %s.amx unloaded.", params); SystemMessage(playerid, string); format(string, sizeof(string), "unloadfs %s", params); SendRconCommandEx(0, string); return 1; } dcmd_reloadfs(playerid, params[]) { if (!IsPlayerAdmin(playerid)) { SystemMessage(playerid, "You are not Administrator."); return 1; } if(!strlen(params)) return SystemMessage(playerid, "Correct usage: '/reloadfs [filterscriptname]'"); new string[MAX_STRING]; format(string, sizeof(string), "Filterscript %s.amx reloaded.", params); SystemMessage(playerid, string); format(string, sizeof(string), "reloadfs %s", params); SendRconCommandEx(0, string); return 1; } dcmd_login(playerid, params[]) { if (!udb_Exists(PlayerName(playerid))) return SendClientMessage(playerid,COLOR_SYSTEM,"Account doesn't exist, please use \"/register |password| |number|\""); if(Player_Logged[playerid]) return SendClientMessage(playerid,COLOR_SYSTEM,"You are already logged in!"); if (!strlen(params)) return SendClientMessage(playerid,COLOR_SYSTEM,"Correct usage: \"/login |password|\""); if (udb_CheckLogin(PlayerName(playerid),params)) { Player_Logged[playerid] = 1; Free[playerid] = 0; Give(playerid); return SendClientMessage(playerid,COLOR_SYSTEM,"Successfully authed!"); } return SendClientMessage(playerid,COLOR_SYSTEM,"Login failed! If you forgot your password use /changepass"); } dcmd_logout(playerid, params[]) { if (!udb_Exists(PlayerName(playerid))) return SendClientMessage(playerid,COLOR_SYSTEM,"Account doesn't exist, please use \"/register |password| |number|\""); if(!Player_Logged[playerid]) return SendClientMessage(playerid,COLOR_SYSTEM,"You arent logged in!"); if (!strlen(params)) return SendClientMessage(playerid,COLOR_SYSTEM,"Correct usage: \"/logout |password|\""); if (udb_CheckLogin(PlayerName(playerid),params)) { Player_Logged[playerid] = 0; Free[playerid] = 1; Save(playerid); return SendClientMessage(playerid,COLOR_SYSTEM,"Successfully logged out!"); } return SendClientMessage(playerid,COLOR_SYSTEM,"Logout failed! Wrong password!"); } dcmd_deleteaccount(playerid, params[]) { if (!udb_Exists(PlayerName(playerid))) return SendClientMessage(playerid,COLOR_SYSTEM,"Account doesn't exist, please use \"/register |password| |number|\""); if(!Player_Logged[playerid]) return SendClientMessage(playerid,COLOR_SYSTEM,"You arent logged in!"); if (!strlen(params)) return SendClientMessage(playerid,COLOR_SYSTEM,"Correct usage: \"/deleteaccount |number|\""); if (strval(Number(params)) == udb_UserInt(PlayerName(playerid),"Number")) { Player_Logged[playerid] = 0; Free[playerid] = 1; udb_Remove(PlayerName(playerid)); return SendClientMessage(playerid,COLOR_SYSTEM,"Account deleted!"); } return SendClientMessage(playerid,COLOR_SYSTEM,"Error! Wrong Number!"); } dcmd_register(playerid, params[]) { if (udb_Exists(PlayerName(playerid))) return SendClientMessage(playerid,COLOR_SYSTEM,"Account already exists, please use \"/login |password|\""); new password[256],index; password = strtok(params,index); new number[256]; number = strtok(params,index); if ((!strlen(password)) || (!strlen(number))) { SendClientMessage(playerid,COLOR_SYSTEM,"Correct usage: \"/register |password| |number|\""); SendClientMessage(playerid,COLOR_SYSTEM,"You need the \"number\" to change your password with \"/changepass\""); SendClientMessage(playerid,COLOR_SYSTEM,"Write your number somewhere down, not to forgot it"); SendClientMessage(playerid,COLOR_SYSTEM,"But you can still change it with \"/changenumber\""); return 1; } udb_Create(PlayerName(playerid),password); udb_UserSet(PlayerName(playerid),"Number",Number(number)); return SendClientMessage(playerid,COLOR_SYSTEM,"Account successfully created. Login with \"/login |password|\" now."); } stock Number(numbers[]) { new length = strlen(numbers); new number = 0, numb = 0, nu = 1; for(new i = 0; i < length; i++) { number = number + numbers[i]; numb = number * number / 256; nu = (numb + number) * nu; } new fnumb = nu; if(fnumb <= 0) { fnumb = nu - nu - nu; } new string[128]; format(string,128,"%d",fnumb); return string; } stock Save(playerid) { if(!Player_Logged[playerid]) return 0; new string[128]; format(string,sizeof(string),"Team%d_Saved",gTeam[playerid]); udb_UserSetInt(PlayerName(playerid),string,1); format(string,sizeof(string),"Team%d_Money",gTeam[playerid]); udb_UserSetInt(PlayerName(playerid),string,GetPlayerMoney(playerid)); new Weapon[12],WeaponAmmo[12]; for(new i=0;i<12;i++) { GetPlayerWeaponData(playerid, i, Weapon[i], WeaponAmmo[i]); format(string,sizeof(string),"Team%d_Weapon%d",gTeam[playerid],i); udb_UserSetInt(PlayerName(playerid),string,Weapon[i]); format(string,sizeof(string),"Team%d_Ammo%d",gTeam[playerid],i); udb_UserSetInt(PlayerName(playerid),string,WeaponAmmo[i]); } return 1; } stock Give(playerid) { if(!Player_Logged[playerid]) return 0; new string[128]; format(string,sizeof(string),"Team%d_Saved",gTeam[playerid]); if(!udb_UserInt(PlayerName(playerid),string)) return 0; udb_UserSetInt(PlayerName(playerid),string,0); ResetPlayerMoney(playerid); format(string,sizeof(string),"Team%d_Money",gTeam[playerid]); GivePlayerMoney(playerid,udb_UserInt(PlayerName(playerid),string)); ResetPlayerWeapons(playerid); new Weapon[12],WeaponAmmo[12]; for(new i=0;i<12;i++) { format(string,sizeof(string),"Team%d_Weapon%d",gTeam[playerid],i); Weapon[i] = udb_UserInt(PlayerName(playerid),string); format(string,sizeof(string),"Team%d_Ammo%d",gTeam[playerid],i); WeaponAmmo[i] = udb_UserInt(PlayerName(playerid),string); GivePlayerWeapon(playerid, Weapon[i], WeaponAmmo[i]); } return 1; } public Restart() { GameModeExit(); } stock SystemMessage(playerid, message[]) { if ((IsPlayerConnected(playerid)) && (strlen(message) > 0)) { SendClientMessage(playerid, COLOR_SYSTEM, message); } return 1; } stock SystemMessageEx(playerid, time, message[]) { if ((IsPlayerConnected(playerid)) && (strlen(message) > 0)) { Wait(time); SystemMessage(playerid, message); } return 1; } stock SystemMessageToAll(message[]) { for(new i=0; i 0)) { SendClientMessage(i, COLOR_SYSTEM, message); } } return 1; } stock SendMessageToAdministrators(string[]) { for (new i = 0; i < MAX_PLAYERS; i++) { if (IsPlayerConnected(i)) { if (IsPlayerAdmin(i)) { SystemMessage(i, string); } } } return 1; } stock PlayerName(playerid) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, MAX_PLAYER_NAME); return name; } stock PlayerIp(playerid) { new ip[16]; GetPlayerIp(playerid, ip, sizeof(ip)); return ip; } stock PlayerPing(playerid) { if (!IsPlayerConnected(playerid)) return 0; new ping = GetPlayerPing(playerid); return ping; } stock ServerLog(message[]) { new File:fhnd; if (fexist("ServerLog.log.txt")) fhnd = fopen("ServerLog.log.txt", io_append); else fhnd = fopen("ServerLog.log.txt", io_write); fwrite(fhnd, message); fputchar(fhnd, 13); fputchar(fhnd, 10); fclose(fhnd); } stock KickPlayer(playerid, reason[]) { if (IsPlayerConnected(playerid)) { SystemMessage(playerid, reason); TogglePlayerControllable(playerid, 0); Kick(playerid); } return 1; } stock BanPlayer(playerid, reason[]) { if (IsPlayerConnected(playerid)) { SystemMessage(playerid, reason); TogglePlayerControllable(playerid, 0); Ban(playerid); } return 1; } stock FreezePlayer(playerid, reason[]) { if (IsPlayerConnected(playerid)) { SystemMessage(playerid, reason); TogglePlayerControllable(playerid, 0); } return 1; } stock UnfreezePlayer(playerid, reason[]) { if (IsPlayerConnected(playerid)) { SystemMessage(playerid, reason); TogglePlayerControllable(playerid, 1); } return 1; } stock KillPlayer(playerid, reason[]) { if (IsPlayerConnected(playerid)) { SystemMessage(playerid, reason); SetPlayerHealth(playerid, 0.0); } return 1; } stock JailPlayer(playerid, reason[]) { if (IsPlayerConnected(playerid)) { SystemMessage(playerid, reason); SetPlayerFacingAngle(playerid, 177.0350); SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, 3); SetPlayerPos(playerid, 197.7029,174.8801,1003.0234); } return 1; } stock UnjailPlayer(playerid, reason[]) { if (IsPlayerConnected(playerid)) { SystemMessage(playerid, reason); SpawnPlayer(playerid); } return 1; } stock SlapPlayer(playerid, reason[]) { if (IsPlayerConnected(playerid)) { SystemMessage(playerid, reason); new Float:phealth; GetPlayerHealth(playerid, phealth); SetPlayerHealth(playerid, phealth-20); } return 1; } stock MutePlayer(playerid, reason[]) { if (IsPlayerConnected(playerid)) { SystemMessage(playerid, reason); IsPlayerMuted[playerid] = true; } return 1; } stock UnmutePlayer(playerid, reason[]) { if (IsPlayerConnected(playerid)) { SystemMessage(playerid, reason); IsPlayerMuted[playerid] = false; } return 1; } stock ExplodePlayer(playerid, reason[]) { if (IsPlayerConnected(playerid)) { SystemMessage(playerid, reason); new Float:XPOS; new Float:YPOS; new Float:ZPOS; GetPlayerPos(playerid, XPOS, YPOS, ZPOS); CreateExplosion(XPOS, YPOS, ZPOS, 3, 5); } return 1; } stock fsearch(filename[], search[], bool:caps = false) { new File:fhandle = fopen(filename, io_read); new temp[255]; while(fread(fhandle, temp)) { StripNewLine(temp); if(equal(temp, search, caps)) return true; } return false; } stock IsNumeric(const string[]) { for (new i = 0, j = strlen(string); i < j; i++) if (string[i] > '9' || string[i] < '0') return 0; return 1; } ReturnUser(text[], playerid = INVALID_PLAYER_ID) { new pos = 0; while (text[pos] < 0x21) { if (text[pos] == 0) return INVALID_PLAYER_ID; pos++; } new userid = INVALID_PLAYER_ID; if (IsNumeric(text[pos])) { userid = strval(text[pos]); if (userid >=0 && userid < MAX_PLAYERS) { if(!IsPlayerConnected(userid)) { userid = INVALID_PLAYER_ID; } else { return userid; } } } new len = strlen(text[pos]); new count = 0; new name[MAX_PLAYER_NAME]; for (new i = 0; i < MAX_PLAYERS; i++) { if (IsPlayerConnected(i)) { GetPlayerName(i, name, sizeof (name)); if (strcmp(name, text[pos], true, len) == 0) { if (len == strlen(name)) { return i; } else { count++; userid = i; } } } } if (count != 1) { if (playerid != INVALID_PLAYER_ID) { if (count) { SendClientMessage(playerid, COLOR_SYSTEM, "There are multiple users, enter full playername."); } else { SendClientMessage(playerid, COLOR_SYSTEM, "Playername not found."); } } userid = INVALID_PLAYER_ID; } return userid; } stock IsInvalidSkin(skinid) { #define MAX_BAD_SKINS 22 new badSkins[MAX_BAD_SKINS] = { 3, 4, 5, 6, 8, 42, 65, 74, 86, 119, 149, 208, 265, 266, 267, 268, 269, 270, 271, 272, 273, 289 }; for (new i = 0; i < MAX_BAD_SKINS; i++) { if (skinid == badSkins[i]) return true; } return false; } stock Wait(time) { new stamp = tickcount(); while (tickcount() - stamp < time){} return 1; } stock SendRconCommandEx(time, command[]) { Wait(time); SendRconCommand(command); return 1; } IsKeyJustDown(key, newkeys, oldkeys) { if((newkeys & key) && !(oldkeys & key)) return 1; return 0; } //------------------------------------------------- OnePlayAnim(playerid,animlib[],animname[], Float:Speed, looping, lockx, locky, lockz, lp) { ApplyAnimation(playerid, animlib, animname, Speed, looping, lockx, locky, lockz, lp); } //------------------------------------------------- LoopingAnim(playerid,animlib[],animname[], Float:Speed, looping, lockx, locky, lockz, lp) { gPlayerUsingLoopingAnim[playerid] = 1; ApplyAnimation(playerid, animlib, animname, Speed, looping, lockx, locky, lockz, lp); TextDrawShowForPlayer(playerid,txtAnimHelper); } //------------------------------------------------- StopLoopingAnim(playerid) { gPlayerUsingLoopingAnim[playerid] = 0; ApplyAnimation(playerid, "CARRY", "crry_prtial", 4.0, 0, 0, 0, 0, 0); } //------------------------------------------------- PreloadAnimLib(playerid, animlib[]) { ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0); } //------------------------------------------------- //GANG ZONES////////////////// enum GangZone { gzID, Float: gzPos[4], gzColor } new GangZones[][ GangZone ] = { { INVALID_GANG_ZONE, {2215.0, -1888.0, 2647.0, -1613.0}, 0x7FFF00AA }, { INVALID_GANG_ZONE, {2216.0, -2155.0, 2842.0, -1895.0}, 0x228B22AA }, { INVALID_GANG_ZONE, {1930.0, -1895.0, 2373.0, -1143.0}, 0x9400D3BE }, { INVALID_GANG_ZONE, {1936.0, -1750.0, 2210.0, -1612.0}, 0x9400D3BE }, { INVALID_GANG_ZONE, {1854.0, -1612.0, 1930.0, -1146.0}, 0x9400D3BE }, { INVALID_GANG_ZONE, {2379.0, -1611.0, 2914.0, -1155.0}, 0xFFD700BE }, { INVALID_GANG_ZONE, {2640.0, -1891.0, 2917.0, -1606.0}, 0x7FFF00AA }, { INVALID_GANG_ZONE, {1643.0, -2191.0, 2210.0, -1916.0}, 0x00FFFFAA }, { INVALID_GANG_ZONE, {1689.0, -1930.0, 1917.0, -1726.0}, 0x00FFFFAA }, { INVALID_GANG_ZONE, {1378.0, -1884.0, 1682.0, -1593.0}, 0xF8F8FFAA }, { INVALID_GANG_ZONE, {1059.0, -2362.0, 1622.0, -1880.0}, 0xB2180EAA }, { INVALID_GANG_ZONE, {800.0, -1316.0, 1164.0, -948.0}, 0x006400AA } }; ////////////////------------FINISH-------------------/////////////////////////// // This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" lsrpg 2.0 by ryder"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" lsrpg 2.0"); print("----------------------------------\n"); } #endif forward UpdateSpeed(); //Speedo forward checkvehicles(); //fuelsystem out 9z #define RESPAWN_DELAY 1000*60*60*24*7 //that is the millyseconds time from a week public OnGameModeInit() { SetTimer("UpdateSpeed",1000, 1); SetTimer("checkvehicles",10*1000,1); dini_Create(KICKPORTAL); for( new gz = 0; gz < sizeof( GangZones ); gz ++ ) GangZones[ gz ][ gzID ] = GangZoneCreate( GangZones[ gz ][ gzPos ][ 0 ], GangZones[ gz ][ gzPos ][ 1 ], GangZones[ gz ][ gzPos ][ 2 ], GangZones[ gz ][ gzPos ][ 3 ]); AllowInteriorWeapons(1); ShowNameTags(1); ShowPlayerMarkers(1); LimitGlobalChatRadius(20); SetGameModeText("Los Santos RPG "); /////////--------------------------------------- PLAYERS AND VEHICLES --------------------------------------- ////////////////////////////////////////////////////////////////////////////////////////////////////////////// //GSF AddPlayerClassEx(TEAM_GSF,107,2504.8635,-1681.5569,13.5469,43.6004,5,1,22,1000,0,0); // GROVE 1 0 AddPlayerClassEx(TEAM_GSF,105,2507.7454,-1656.2866,13.5938,140.7148,5,1,22,1000,0,0); // GROVE 2 1 AddPlayerClassEx(TEAM_GSF,106,2471.9355,-1686.7643,13.5078,318.0416,5,1,22,1000,0,0); // GROVE 3 2 AddPlayerClassEx(TEAM_GSF,0,2402.1687,-1720.7233,13.6129,173.4200,5,1,22,1000,0,0); // GROVE denise 3 AddPlayerClassEx(TEAM_GSF,269,2520.0242,-1678.6260,14.9160,89.9041,5,1,22,1000,0,0); // smoke 4 AddPlayerClassEx(TEAM_GSF,270,2521.0171,-1660.8926,14.5228,89.5674,5,1,22,1000,0,0); // sweet 5 AddPlayerClassEx(TEAM_GSF,271,2486.7397,-1648.8441,13.7364,182.6049,5,1,22,1000,0,0); // ryder 6 // SBF AddPlayerClassEx(TEAM_SBF,105,2757.3625,-1973.6833,13.5491,249.2766,5,1,22,1000,0,0); // SBF 7 AddPlayerClassEx(TEAM_SBF,106,2781.1648,-1969.7759,13.5469,95.1883,5,1,22,1000,0,0); // SBF 8 //TDF AddPlayerClassEx(TEAM_TDF,107,816.9675,-1102.7007,25.7918,270.0667,5,1,22,1000,0,0); // TDF 9 AddPlayerClassEx(TEAM_TDF,195,816.9675,-1102.7007,25.7918,270.0667,5,1,22,1000,0,0); // TDF 10 //IB AddPlayerClassEx(TEAM_IB,102,2148.9341,-1590.6155,14.3516,229.8826,5,1,22,1000,0,0); // IB 11 AddPlayerClassEx(TEAM_IB,104,2154.8113,-1590.1639,14.3404,211.3958,5,1,22,1000,0,0); // IB 12 AddPlayerClassEx(TEAM_IB,25,2154.8113,-1590.1639,14.3404,211.3958,5,1,22,1000,0,0); // IB leader 13 //JB AddPlayerClassEx(TEAM_JB,103,2222.3970,-1162.3694,25.7331,0.6266,5,1,22,1000,0,0); // JB 14 AddPlayerClassEx(TEAM_JB,104,2222.3857,-1161.3032,25.7331,0.6266,5,1,22,1000,0,0); // JB 15 AddPlayerClassEx(TEAM_JB,21,2222.3857,-1161.3032,25.7331,0.6266,5,1,22,1000,0,0); // JB leader 16 //GPB AddPlayerClassEx(TEAM_GPB,104,1893.6083,-1267.6418,13.5483,301.6991,5,1,22,1000,0,0); // GPB 17 AddPlayerClassEx(TEAM_GPB,102,1896.9882,-1245.1707,14.6015,332.4061,5,1,22,1000,0,0); // GPB 18 AddPlayerClassEx(TEAM_GPB,22,1896.9882,-1245.1707,14.6015,332.4061,5,1,22,1000,0,0); // GPB leader 19 //VAGOS AddPlayerClassEx(TEAM_VAGOS,108,2812.9231,-1181.1145,25.2773,261.4674,5,1,22,1000,0,0); // VA{GOS 20 AddPlayerClassEx(TEAM_VAGOS,109,2828.1106,-1176.8861,24.9823,176.8666,5,1,22,1000,0,0); // VA{GOS 21 AddPlayerClassEx(TEAM_VAGOS,110,2808.3313,-1186.7542,25.3492,283.0876,5,1,22,1000,0,0); // VA{GOS 22 AddPlayerClassEx(TEAM_VAGOS,67,2808.3313,-1186.7542,25.3492,283.0876,5,1,22,1000,0,0); // VA{GOS leader 23 //VLA AddPlayerClassEx(TEAM_VLA,114,1875.2196,-2032.3409,13.5469,262.6701,5,1,22,1000,0,0); // VLA 24 AddPlayerClassEx(TEAM_VLA,115,1882.6469,-2015.7955,13.5469,172.7425,5,1,22,1000,0,0); // VLA 25 AddPlayerClassEx(TEAM_VLA,116,1891.2505,-2028.2875,13.5469,77.7291,5,1,22,1000,0,0); // VLA 26 AddPlayerClassEx(TEAM_VLA,292,1803.9237,-2120.7065,13.5543,348.7318,4,1,22,1000,0,0); // VLA caesar 27 //MAFIA AddPlayerClassEx(TEAM_MAFIA,112,1133.0685,-2036.7955,69.0078,271.8445,5,1,22,1000,0,0); // MAFIA 28 AddPlayerClassEx(TEAM_MAFIA,125,1128.4366,-2030.7986,69.5522,229.9180,5,1,22,1000,0,0); // MAFIA 29 AddPlayerClassEx(TEAM_MAFIA,127,1142.0017,-2034.1729,69.3950,219.2188,5,1,22,1000,0,0); // MAFIA 30 AddPlayerClassEx(TEAM_MAFIA,113,1142.0017,-2034.1729,69.3950,219.2188,5,1,22,1000,0,0); // MAFIA leader 31 //DEALERS AddPlayerClassEx(TEAM_DEALERS,28,2072.7671,-1706.9442,13.5547,276.8531,5,1,22,1110,0,0); // DEALERS 32 AddPlayerClassEx(TEAM_DEALERS,30,2070.4534,-1698.4158,13.5469,217.8966,5,1,22,1110,0,0); // DEALERS 33 AddPlayerClassEx(TEAM_DEALERS,29,2070.7581,-1698.2499,13.5469,258.0262,5,1,22,2220,0,0); // DEALERS 34 //TAXI DRIVERS AddPlayerClassEx(TEAM_TAXI,47,1771.1969,-1896.0669,13.5553,271.7669,0,0,0,0,0,0); // taxi driver 35 AddPlayerClassEx(TEAM_TAXI,48,1765.3810,-1895.2075,13.5623,274.0575,0,0,0,0,0,0); // {{TAXI DRIVER 36 //AGENTS AddPlayerClassEx(TEAM_AGENT,280,1548.6659,-1675.5718,14.6243,92.1933,0,0,0,0,0,0); // cop 37 AddPlayerClassEx(TEAM_AGENT,286,1539.7017,-1685.0393,5.8906,225.5384,0,0,0,0,0,0); // fbi 38 AddPlayerClassEx(TEAM_AGENT,285,1542.0367,-1707.9775,5.8906,5.9933,0,0,0,0,0,0); // swat 39 AddPlayerClassEx(TEAM_AGENT,265,1541.4971,-1675.7941,13.5527,88.7466,0,0,0,0,0,0); // tempenny....-cop leader... 40 AddPlayerClassEx(TEAM_AGENT,266,1541.4971,-1675.7941,13.5527,88.7466,0,0,0,0,0,0); // pulaski fbi leader 41 AddPlayerClassEx(TEAM_AGENT,267,1541.4971,-1675.7941,13.5527,88.7466,0,0,0,0,0,0); // hernandez swat leader 42 //MEDIC AddPlayerClassEx(TEAM_MEDICS,274,2028.3730,-1420.7222,16.9922,180.0000,22,11111110,0,0,0,0); // medic 43 //FIREMAN AddPlayerClassEx(TEAM_FIREMAN,277,1754.3419,-1456.8888,13.5469,0.0215,22,1111110,0,0,0,0); // fireman 44 //Civil AddPlayerClass(19,1022.0859,-1131.8976,23.8281,182.7467,0,0,0,0,0,0); // civ 45 AddPlayerClass(21,1022.0859,-1131.8976,23.8281,182.7467,0,0,0,0,0,0); // civ 46 AddPlayerClass(23,-2073.8828,-2305.8289,30.6250,73.9203,0,0,0,0,0,0); // civ 47 AddPlayerClass(56,1022.0859,-1131.8976,23.8281,182.7467,0,0,0,0,0,0); // civ 48 AddPlayerClass(67,1022.0977,-1132.1409,23.8281,182.7467,0,0,0,0,0,0); // civ 49 AddPlayerClass(93,-2073.8828,-2305.8289,30.6250,73.9203,0,0,0,0,0,0); // civ 50 AddPlayerClass(100,1022.0977,-1132.1409,23.8281,182.7467,0,0,0,0,0,0); // civ 51 AddPlayerClass(293,1022.0977,-1132.1409,23.8281,182.7467,0,0,0,0,0,0); // civ 52 AddPlayerClass(296,1022.0977,-1132.1409,23.8281,182.7467,0,0,0,0,0,0); // civ 53 //TRIADS AddPlayerClassEx(TEAM_TRIADS,117,1776.2922,-2060.3223,13.5969,253.8613,5,1,22,1000,0,0); // 9z 54 AddPlayerClassEx(TEAM_TRIADS,120,1776.2922,-2060.3223,13.5969,253.8613,5,1,22,1000,0,0); // 9z 55 AddPlayerClassEx(TEAM_TRIADS,121,1776.2922,-2060.3223,13.5969,253.8613,5,1,22,1000,0,0); // 9z 56 AddPlayerClassEx(TEAM_TRIADS,122,1776.2922,-2060.3223,13.5969,253.8613,5,1,22,1000,0,0); // 9z 57 AddPlayerClassEx(TEAM_TRIADS,123,1283.0187,-831.2125,83.1406,167.5786,5,1,22,1000,0,0); // 9z 58[ //GOG AddPlayerClass(120,2743.8376,-2453.2925,13.8623,270.9513,29,300,23,30000,30,100000); // gog player 1 AddPlayerClass(118,2750.3086,-2453.5171,13.8623,88.4446,29,300,23,30000,30,100000); // gog player 2 AddPlayerClass(294,2750.3086,-2453.5171,13.8623,88.4446,29,300000000,23,300000,30,100000); // Gog player 3 //RAPPERS AddPlayerClassEx(TEAM_RAPPERS,293,1776.2922,-2060.3223,13.5969,253.8613,5,1,22,1000,0,0); // rappers AddPlayerClassEx(TEAM_RAPPERS,297,1776.2922,-2060.3223,13.5969,253.8613,5,1,22,1000,0,0); // rappers AddPlayerClassEx(TEAM_RAPPERS,143,1776.2922,-2060.3223,13.5969,253.8613,5,1,22,1000,0,0); // rappers AddStaticVehicleEx(415,2787.8628,-2409.9304,13.4040,180.0386,0,0,-1); // gog Cheetah 1 AddStaticVehicleEx(415,2787.8726,-2423.9670,13.4053,358.6582,0,0,-1); // gog Cheetah 2 AddStaticVehicleEx(579,2768.7659,-2394.8320,13.5708,179.6194,0,0,-1); // gog Huntley AddStaticVehicleEx(415,2779.2996,-2425.4001,13.4066,1.5343,0,0,-1); // gogCheetah 3 AddStaticVehicleEx(415,2779.1997,-2409.9880,13.4077,178.9850,0,0,-1); // gog Cheetah 4 AddStaticVehicleEx(451,-2069.1460,-2307.6436,30.3318,56.2642,3,3,-1); // RYDER AND ANGEL TURISMO AddStaticVehicleEx(522,-2067.7852,-2304.5940,30.1967,56.1770,3,0,-1); // RYDER AND ANGEL NRG-500 AddStaticVehicleEx(492,2396.5425,-1718.5740,13.3933,178.2665,77,26,RESPAWN_DELAY); // denise car AddStaticVehicleEx(492,2390.0869,-1717.4995,13.3846,0.5289,77,26,RESPAWN_DELAY); // denise car AddStaticVehicleEx(402,2433.9395,-1223.2955,24.9976,179.7309,22,22,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(402,2426.0176,-1223.6011,25.1504,356.1075,22,22,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(402,2413.3420,-1222.7642,24.7995,175.6471,22,22,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(402,2417.9009,-1223.3092,24.9240,355.1198,22,22,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1010.0806,-1122.1390,23.7243,182.7661,53,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1033.4128,-1124.7350,23.7150,173.3834,53,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,1015.4860,-1137.7081,23.1892,181.6760,39,106,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,1019.7894,-1137.4663,23.2168,238.5446,39,106,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,1014.0588,-1137.1908,23.1564,122.5976,39,106,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(558,1255.5413,-1567.0249,13.0989,266.1339,117,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(536,2769.4087,-2409.0215,13.3403,91.1774,86,86,RESPAWN_DELAY); // CU car AddStaticVehicleEx(536,2770.1533,-2427.1802,13.3790,91.4486,86,86,RESPAWN_DELAY); // CU car AddStaticVehicleEx(536,2767.2708,-2387.6130,13.3442,177.8063,86,86,RESPAWN_DELAY); // CU car AddStaticVehicleEx(536,2763.1218,-2386.2783,13.3703,182.1283,86,86,RESPAWN_DELAY); // CU car AddStaticVehicleEx(484,2758.6570,-2585.1941,0.3876,88.3847,86,86,RESPAWN_DELAY); // CU boat AddStaticVehicleEx(493,2735.1343,-2584.2954,0.0245,95.3313,1,86,RESPAWN_DELAY); // CU jetmax AddStaticVehicleEx(558,1237.3530,-1567.5299,13.0968,268.7478,117,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(560,2758.6001,-2385.3948,13.3382,181.0967,86,86,RESPAWN_DELAY); // CU sultan AddStaticVehicleEx(560,2751.2654,-2386.8269,13.3524,91.5089,86,86,RESPAWN_DELAY); // CU sultan AddStaticVehicleEx(560,2735.6169,-2385.2646,13.3382,84.2530,86,86,RESPAWN_DELAY); // CU sultan AddStaticVehicleEx(493,2717.9583,-2575.3406,0.2102,182.4455,1,86,RESPAWN_DELAY); // CU jetmax 2 AddStaticVehicleEx(558,1350.2471,-1592.1581,13.1136,345.2943,117,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(492,2509.4736,-1671.9489,13.2100,346.2102,77,26,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(492,2503.2410,-1680.4686,13.2341,304.1318,77,26,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(452,-647.4509,865.9659,-0.4840,222.2812,0,1,RESPAWN_DELAY); // my house boat AddStaticVehicleEx(473,-661.7325,876.4396,-0.2208,225.0287,0,5,RESPAWN_DELAY); // my houses boat AddStaticVehicleEx(506,-710.6799,940.0555,12.1172,86.9393,6,6,RESPAWN_DELAY); // my houses car AddStaticVehicleEx(487,-671.2629,950.9543,12.3103,87.4203,26,57,RESPAWN_DELAY); // my houses helicopter AddStaticVehicleEx(581,-704.9951,943.3447,12.0115,87.2701,58,1,RESPAWN_DELAY); // my houses bike AddStaticVehicleEx(560,-699.5308,971.2503,12.0022,89.1755,1,1,RESPAWN_DELAY); // my houses car AddStaticVehicleEx(603,-699.8239,960.4799,12.1732,88.2002,18,1,RESPAWN_DELAY); // my houses car phoex AddStaticVehicleEx(600,2473.2542,-1694.8076,13.2268,0.2611,32,8,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(492,2481.7488,-1749.6366,13.3679,179.6749,24,55,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(412,2185.0552,-1672.4351,14.2248,346.6241,9,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,2065.2112,-1919.8438,13.1082,359.3012,8,82,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,2061.6035,-1919.6749,13.1381,358.7743,36,105,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,2059.1333,-1904.5369,13.1141,180.0664,7,79,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,2056.1875,-1904.6534,13.1137,180.0014,6,25,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,2052.7546,-1903.9202,13.1176,190.0316,6,25,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(463,1778.2463,-1933.3545,12.9001,17.1633,22,22,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(463,1783.5579,-1933.9890,12.9072,340.6100,19,19,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(463,1789.3726,-1933.9818,12.9160,344.1854,11,11,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(463,1799.7192,-1933.9382,12.9143,14.3657,7,7,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(463,1804.2371,-1933.9073,12.9352,2.9981,84,84,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(420,1777.1263,-1914.5627,13.1761,268.5413,6,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(420,1777.4238,-1908.3613,13.1669,270.4548,6,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(420,1790.6564,-1887.4019,13.1806,185.3167,6,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,1362.1049,-1299.4346,12.9229,1.9685,6,25,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,1362.3126,-1287.4401,12.9433,1.0249,6,25,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,1361.9771,-1268.7168,12.9518,1.0270,6,25,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(411,2095.2598,-1816.8915,13.1099,91.3783,64,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(411,2096.0801,-1796.5238,13.1130,92.0036,64,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(411,2306.8801,-1672.6086,13.9234,1.9341,64,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(411,1041.0049,-1053.4695,31.4302,358.1641,86,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(411,2480.1567,-1654.2008,13.1171,89.4203,86,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(411,2468.2600,-1654.0465,13.1213,90.2590,86,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1467.0616,-1737.8209,13.2867,270.4333,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1500.4504,-1737.3063,13.2875,268.7834,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1245.6056,-2042.4135,59.6631,271.6053,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1245.6853,-2030.7070,59.6608,272.1241,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(412,2730.4990,-1969.2571,13.3845,93.4275,25,8,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(412,2685.3926,-2018.1790,13.3799,358.6017,25,8,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(412,2684.9404,-1991.0355,13.3905,176.1313,25,8,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(412,2645.1685,-1988.8271,13.3907,181.1885,25,8,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1245.7789,-2025.7737,59.6573,267.9813,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1245.5681,-2019.7970,59.6630,274.6642,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1245.7529,-2014.3885,59.6585,268.1952,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1245.6136,-2009.4916,59.6568,268.4240,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1278.0127,-2012.9108,58.7351,177.2117,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1277.8994,-2025.5847,58.7770,180.2386,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1277.9633,-2041.8345,58.8394,180.0902,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1421.8026,-1897.3334,13.5966,267.6123,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1431.0376,-1894.8718,13.5871,93.9105,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1154.5386,-2020.0546,68.8249,274.4378,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1196.3558,-2019.3011,68.8300,270.8478,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1150.2074,-2052.5823,68.8237,271.4042,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1193.3081,-2054.4944,68.8292,267.4916,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1303.4390,-1871.3048,13.3749,3.3129,0,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,1230.6094,-1285.5740,13.0157,86.1650,6,25,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,1190.9436,-1136.7208,23.2766,89.7687,6,25,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,2158.7854,-1804.0933,12.9477,269.6484,6,25,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,2158.0198,-1798.3594,12.9267,271.3267,6,25,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,2156.4324,-1792.8213,12.9618,124.7061,6,25,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(522,1972.0088,-2261.6963,13.1163,166.6745,1,1,RESPAWN_DELAY); // airport stunter bike AddStaticVehicleEx(522,1969.0459,-2263.5039,13.1167,171.1957,1,1,RESPAWN_DELAY); // airport stunter bike AddStaticVehicleEx(522,1976.6311,-2264.7188,13.1148,151.7469,1,1,RESPAWN_DELAY); // airport stunter bike AddStaticVehicleEx(522,2298.4800,-1771.1615,13.1212,2.8443,6,25,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(492,1784.3458,-1888.2610,13.1742,180.1388,77,26,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(492,1777.1033,-1903.8136,13.1689,270.7585,77,26,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(492,1354.0901,-1753.8790,13.1407,358.5203,77,26,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1347.5269,-1753.9019,13.1817,358.6396,118,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(439,1862.0162,-1615.9841,13.3213,90.8054,65,79,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(439,1833.0117,-1616.1946,13.2829,88.2063,65,79,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(439,1742.1029,-1628.1204,13.4472,270.7336,65,79,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(439,1766.6711,-1692.0347,13.3305,90.1919,43,21,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(567,1764.9250,-1700.7059,13.2951,89.3460,97,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(567,1673.9342,-1596.3551,13.2845,268.6042,97,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(439,1585.2043,-1596.4220,13.3877,90.5294,43,21,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(439,1553.4742,-1596.0156,13.2789,91.5402,43,21,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(497,1556.8464,-1609.8888,13.5745,89.4261,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(497,1576.9924,-1610.0094,13.5555,90.1014,0,0,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(497,1593.9246,-1609.9436,13.5794,88.1628,0,0,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(461,1413.3169,-1648.1896,12.9372,264.1776,32,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(461,1408.0234,-1647.6500,12.9641,264.1797,32,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(461,1402.5439,-1647.0920,12.9617,264.1815,32,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(461,1228.0603,-1707.9194,12.9794,93.5091,32,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(461,1137.4686,-1621.5248,13.4971,267.2563,32,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(462,1136.7219,-1625.3635,13.4650,268.9567,1,3,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(462,1135.3617,-1627.1108,13.4646,265.3320,1,3,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(462,1135.3783,-1628.7764,13.4290,271.9916,1,3,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1560.2490,-1575.7097,13.3727,177.2830,118,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,2092.8877,-2501.8928,13.3635,79.1115,118,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,2099.2581,-2510.1284,13.3654,125.1275,118,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,2116.1768,-2532.8899,13.3737,103.9700,118,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,2098.4409,-2562.0129,13.3725,110.0523,118,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,2107.9873,-2574.6924,13.3700,127.1739,118,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(481,2051.7856,-1112.9802,24.9489,179.8708,14,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(412,2148.9551,-1138.5386,25.3207,267.7213,25,8,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(412,2495.1807,-1996.6882,13.3633,176.8587,25,8,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(412,2451.0613,-2022.8345,13.3840,357.1911,25,8,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(412,2485.6880,-2005.8859,13.1186,90.0161,25,8,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(466,2352.1001,-1159.5697,27.0686,269.6566,68,76,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(466,2469.2915,-1191.9403,37.5264,260.0082,68,76,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(466,2426.1243,-1224.0791,25.0348,358.2866,68,76,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(466,2414.6230,-1223.3635,24.6759,173.1727,68,76,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(404,2429.8784,-1224.2936,25.0696,358.9781,95,105,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(404,2410.7813,-1222.7010,24.6721,169.8056,95,105,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(492,2229.4092,-1341.9756,23.7973,269.5313,71,107,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(492,2229.7498,-1359.5009,23.7702,89.9992,52,69,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(412,2148.5063,-1295.7987,23.7404,87.8968,11,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(416,2034.0922,-1447.9608,17.3628,89.9608,1,3,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(481,1945.7159,-1382.5726,18.0875,165.5971,3,3,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(560,1826.8835,-2530.6458,13.2511,109.7617,3,3,RESPAWN_DELAY); // airport AddStaticVehicleEx(560,1806.9398,-2537.4626,13.2526,20.9488,7,7,RESPAWN_DELAY); // airport AddStaticVehicleEx(560,1819.5140,-2557.1023,13.2519,263.1807,37,37,RESPAWN_DELAY); // airport AddStaticVehicleEx(560,1829.4414,-2568.2219,13.2517,127.6986,86,86,RESPAWN_DELAY); // airport AddStaticVehicleEx(560,1806.6211,-2577.6548,13.2518,230.3935,96,96,RESPAWN_DELAY); // airport AddStaticVehicleEx(481,1947.5398,-1382.7998,18.0832,185.9267,3,3,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(412,2166.7234,-1680.1931,14.9226,314.8347,9,1,RESPAWN_DELAY); // dealers car AddStaticVehicleEx(522,1882.4030,-2543.1396,16.7993,270.1660,86,86,RESPAWN_DELAY); // airport nrg AddStaticVehicleEx(522,1884.8586,-2552.6150,16.8139,84.3065,86,86,RESPAWN_DELAY); // airport nrg AddStaticVehicleEx(522,1884.9199,-2533.3982,16.8002,90.3405,86,86,RESPAWN_DELAY); // airport nrg AddStaticVehicleEx(522,1811.6781,-2559.0090,13.1167,149.2181,86,86,RESPAWN_DELAY); // airport nrg AddStaticVehicleEx(522,1805.9447,-2541.4580,13.1246,330.3124,86,86,RESPAWN_DELAY); // airport nrg AddStaticVehicleEx(522,1821.1311,-2517.8376,13.1112,54.1908,86,86,RESPAWN_DELAY); // airport nrg AddStaticVehicleEx(522,1483.2770,-2485.9548,13.1116,207.6182,86,86,RESPAWN_DELAY); // airport nrg AddStaticVehicleEx(522,1484.2854,-2496.8987,13.1059,184.4272,86,86,RESPAWN_DELAY); // airport nrg AddStaticVehicleEx(522,1485.2468,-2509.3357,13.2598,184.4222,86,86,RESPAWN_DELAY); // airport nrg AddStaticVehicleEx(522,1490.9606,-2507.4924,13.1048,12.0836,86,86,RESPAWN_DELAY); // airport nrg AddStaticVehicleEx(522,1489.4154,-2500.2517,13.1127,12.0281,86,86,RESPAWN_DELAY); // airport nrg AddStaticVehicleEx(522,1486.7013,-2487.5178,13.2167,12.0357,86,86,RESPAWN_DELAY); // airport nrg AddStaticVehicleEx(522,1490.6407,-2481.3140,13.0942,267.9429,86,86,RESPAWN_DELAY); // airport nrg AddStaticVehicleEx(489,1928.4427,-2141.6973,13.7055,181.1695,8,8,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(489,1932.1703,-2141.9907,13.7053,179.5412,37,37,RESPAWN_DELAY); // rancher outside airport AddStaticVehicleEx(489,1938.0876,-2142.6365,13.7046,177.5321,46,46,RESPAWN_DELAY); // rancher outside airport AddStaticVehicleEx(489,1942.0961,-2141.7178,13.6993,177.4282,85,85,RESPAWN_DELAY); // rancher outside airport AddStaticVehicleEx(481,1950.5659,-1384.9231,18.0747,261.2366,3,3,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(481,1953.6101,-1384.8289,18.0911,273.3566,3,3,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(481,1957.3654,-1384.6088,18.0925,273.3641,3,3,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(481,1960.4899,-1387.2046,17.7313,180.7917,3,3,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(481,1957.3607,-1409.8252,13.1248,168.1332,3,3,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(481,1955.4321,-1409.3096,13.1178,184.9360,3,3,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(481,1953.9037,-1408.5774,13.0952,159.4593,3,3,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(462,550.5469,-1738.1912,12.0809,79.4933,1,3,RESPAWN_DELAY); // scuter AddStaticVehicleEx(462,525.7677,-1734.8905,11.5800,79.7393,1,3,RESPAWN_DELAY); // scuter AddStaticVehicleEx(462,510.0741,-1733.0361,11.2473,81.2849,1,3,RESPAWN_DELAY); // scuter AddStaticVehicleEx(462,426.5062,-1816.3809,6.2538,269.2956,1,3,RESPAWN_DELAY); // scuter AddStaticVehicleEx(462,426.4825,-1813.5914,6.2610,320.4734,1,3,RESPAWN_DELAY); // scuter AddStaticVehicleEx(462,424.0016,-1813.7693,6.2650,8.0237,1,3,RESPAWN_DELAY); // scuter AddStaticVehicleEx(462,321.1784,-1809.3850,4.0779,355.8589,1,3,RESPAWN_DELAY); // scuter AddStaticVehicleEx(462,324.4482,-1809.4653,4.0742,356.5863,1,3,RESPAWN_DELAY); // scuter AddStaticVehicleEx(462,327.6695,-1808.8711,4.0888,357.5052,1,3,RESPAWN_DELAY); // scuter AddStaticVehicleEx(462,321.4203,-1789.0562,4.3289,344.2658,1,3,RESPAWN_DELAY); // scuter AddStaticVehicleEx(462,318.0989,-1788.6653,4.2658,171.8823,1,3,RESPAWN_DELAY); // scuter AddStaticVehicleEx(462,328.2059,-1788.8815,4.4380,14.8443,1,3,RESPAWN_DELAY); // scuter AddStaticVehicleEx(462,311.4467,-1808.6483,4.0786,191.3276,1,3,RESPAWN_DELAY); // scuter AddStaticVehicleEx(462,309.7997,-1808.7791,4.0549,358.3889,1,3,RESPAWN_DELAY); // scuter AddStaticVehicleEx(462,147.7900,-1878.0256,3.3719,178.7906,1,3,RESPAWN_DELAY); // scuter AddStaticVehicleEx(462,147.7845,-1884.4702,3.3712,179.3619,1,3,RESPAWN_DELAY); // scuter AddStaticVehicleEx(466,2066.0945,-1694.4648,13.2637,270.0697,16,76,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(466,2051.4482,-1694.8894,13.2966,271.3654,16,76,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(466,2120.4861,-1780.2268,13.1314,87.3046,16,76,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(466,2120.5957,-1772.4337,13.1337,87.7341,16,76,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(466,2049.3582,-1804.3816,14.5916,87.1614,16,76,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(596,1535.9639,-1675.2435,13.1193,359.6750,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(427,1585.5477,-1671.9486,6.0148,270.2343,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(481,1357.5211,-1745.0040,13.0648,348.0356,46,46,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(426,1359.5228,-1748.6891,13.2159,87.3609,7,7,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(426,1280.6613,-1811.0928,13.1269,268.3046,7,7,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(426,1279.6100,-1830.2267,13.1297,89.8411,53,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(426,1239.2275,-1817.7532,13.1441,90.0021,62,62,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(437,1158.5135,-1752.7218,13.7490,269.8571,87,7,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(483,1099.0107,-1766.6277,13.3403,270.0108,1,31,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(560,2818.5754,-1182.4656,24.9477,270.7102,6,6,RESPAWN_DELAY); // vago id 3 car AddStaticVehicleEx(560,2829.2053,-1200.4393,24.3722,4.0435,6,6,RESPAWN_DELAY); // vago id 3 car AddStaticVehicleEx(560,2828.2378,-1172.5742,24.6939,180.3555,6,6,RESPAWN_DELAY); // vago id 3 car AddStaticVehicleEx(483,1078.3622,-1760.8436,13.3706,90.8944,1,31,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(542,1077.7792,-1757.8734,13.1441,90.4139,31,93,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(404,1061.9918,-1760.8813,13.1265,90.0074,119,50,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(404,1062.2050,-1746.1315,13.1761,270.0762,123,92,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(558,2500.4966,-1954.1791,13.0501,0.0543,117,1,RESPAWN_DELAY); // near azteca AddStaticVehicleEx(405,2495.6917,-1953.2698,13.2866,358.9286,25,72,RESPAWN_DELAY); // near azteca AddStaticVehicleEx(492,2388.9890,-1967.8282,13.2202,271.1953,24,55,RESPAWN_DELAY); // ammunation AddStaticVehicleEx(561,2366.8191,-1968.5431,13.1147,269.4003,65,79,RESPAWN_DELAY); // ammunation AddStaticVehicleEx(542,711.8798,-1773.3021,13.3976,72.3889,45,92,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(542,706.5467,-1745.3523,13.7680,70.3432,45,92,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(542,324.9895,-1787.9264,4.5356,359.1671,113,92,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(559,331.1252,-1789.5177,4.5173,180.5318,60,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(559,317.9511,-1809.5297,4.1421,359.7718,58,8,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(404,314.5824,-1809.5354,4.2071,359.2963,101,101,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,888.9601,-1246.4001,15.4791,275.0970,1,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,903.5284,-1245.4373,15.4683,273.3017,1,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,915.5472,-1199.0972,16.8050,171.6797,1,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,905.6637,-1205.2205,16.8023,89.9397,1,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,882.9848,-1199.8579,16.8013,177.4649,1,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,864.3351,-1236.1747,14.6984,342.6369,1,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,782.9418,-1630.1167,13.2088,272.9499,1,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,782.6135,-1619.4047,13.2248,270.0449,1,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,782.7982,-1605.2480,13.2016,271.1443,1,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,757.0347,-1663.3534,3.9713,178.5611,1,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,760.2742,-1688.4005,4.0857,80.0338,1,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1239.4059,-1813.3901,13.2520,267.7943,1,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1289.8888,-1872.0663,13.3708,359.2238,1,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(507,1484.4293,-1737.3303,13.2865,269.0813,1,53,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(596,1536.0176,-1665.8423,13.1140,359.6756,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(596,1604.0659,-1613.2446,13.2296,89.5921,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(596,1603.5742,-1620.0659,13.2258,87.7646,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(596,1603.6655,-1627.3278,13.2263,90.3116,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(596,1585.5762,-1679.2623,5.6193,267.6518,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(596,1601.1292,-1688.0186,5.6121,86.7144,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(596,1600.6542,-1696.3505,5.6099,92.2041,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(596,1595.5790,-1710.2955,5.6096,180.9388,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(596,1587.1731,-1710.4810,5.6116,177.3497,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(596,1578.9629,-1710.3514,5.6104,174.0417,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(427,1559.1625,-1709.8892,6.0225,357.7537,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(427,1530.4419,-1645.2693,6.0232,180.0288,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(427,1539.1390,-1645.5629,6.0220,182.4922,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(427,1534.8289,-1644.7675,6.0223,181.3313,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(427,1543.9906,-1668.1088,6.0221,90.7110,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(427,1529.3927,-1685.3884,6.0222,269.2911,0,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(420,2360.8904,2169.6528,10.4575,182.1987,79,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(420,2360.7083,2161.3828,10.5179,175.5907,79,1,RESPAWN_DELAY); // Unknow AddStaticVehicleEx(567,2008.7622,-1068.0752,24.4060,242.9323,5,5,RESPAWN_DELAY); // balla low rider AddStaticVehicleEx(567,2108.1760,-1099.7430,25.0423,249.7168,5,5,RESPAWN_DELAY); // balla low rider AddStaticVehicleEx(567,2148.6335,-1148.0773,24.3112,274.0414,5,5,RESPAWN_DELAY); // balla low rider AddStaticVehicleEx(567,2161.2881,-1152.8759,23.8064,88.3823,5,5,RESPAWN_DELAY); // balla low rider AddStaticVehicleEx(567,2227.8545,-1166.3199,25.6134,95.0130,5,5,RESPAWN_DELAY); // balla low rider AddStaticVehicleEx(567,2205.9688,-1164.7510,25.5969,87.2466,5,5,RESPAWN_DELAY); // balla low rider AddStaticVehicleEx(567,2217.0632,-1170.7185,25.5976,268.4218,5,5,RESPAWN_DELAY); // balla low rider AddStaticVehicleEx(567,2228.9595,-1173.7795,25.6086,268.9460,5,5,RESPAWN_DELAY); // balla low rider AddStaticVehicleEx(567,2206.0583,-1156.7537,25.6044,268.7458,5,5,RESPAWN_DELAY); // balla low rider AddStaticVehicleEx(522,-2350.3613,-1604.4323,483.1694,231.8369,0,0,RESPAWN_DELAY); // mt chilliad nrg AddStaticVehicleEx(522,-2348.9321,-1601.9147,483.1988,254.6339,0,0,RESPAWN_DELAY); // mt chilliad nrg AddStaticVehicleEx(522,-2347.9502,-1598.6038,483.1813,256.3156,0,0,RESPAWN_DELAY); // mt chilliad nrg AddStaticVehicleEx(522,-2350.1851,-1611.4749,483.2116,259.7856,0,0,RESPAWN_DELAY); // mt chilliad nrg AddStaticVehicleEx(522,-2352.3562,-1617.2560,483.2226,265.5250,0,0,RESPAWN_DELAY); // mt chilliad nrg AddStaticVehicleEx(411,-2343.8997,-1590.8428,483.2981,245.4282,0,0,RESPAWN_DELAY); // mt chilliad infernus AddStaticVehicleEx(411,-2335.9224,-1581.2151,483.2964,205.9012,0,0,RESPAWN_DELAY); // mt chilliad infernus AddStaticVehicleEx(411,-2324.7410,-1580.7118,482.9924,159.4174,0,0,RESPAWN_DELAY); // mt chilliad infernus AddStaticVehicleEx(411,-2320.3435,-1592.3385,483.5248,198.8322,0,0,RESPAWN_DELAY); // mt chilliad infernus AddStaticVehicleEx(411,-2329.6162,-1671.4810,482.7892,292.6478,0,0,RESPAWN_DELAY); // mt chilliad infernus AddStaticVehicleEx(411,-2332.5559,-1664.0887,483.2543,295.2818,0,0,RESPAWN_DELAY); // mt chilliad infernus AddStaticVehicleEx(411,-2319.5718,-1679.9288,482.1171,304.8152,0,0,RESPAWN_DELAY); // mt chilliad infernus AddStaticVehicleEx(522,1242.2294,-802.8764,83.7129,182.8960,1,1,RESPAWN_DELAY); // triad bike AddStaticVehicleEx(522,1246.2797,-801.9937,83.7096,168.9569,1,1,RESPAWN_DELAY); // triad bike AddStaticVehicleEx(522,1251.7448,-803.7132,83.7108,173.9864,1,1,RESPAWN_DELAY); // triad bike AddStaticVehicleEx(522,1251.9094,-803.4573,83.7135,174.7175,1,1,RESPAWN_DELAY); // triad bike AddStaticVehicleEx(522,1254.8685,-802.1474,83.7090,179.1199,1,1,RESPAWN_DELAY); // triad bike AddStaticVehicleEx(448,2106.9031,-1789.3190,13.1519,358.2150,3,6,RESPAWN_DELAY); // pizza AddStaticVehicleEx(448,2105.0227,-1789.0607,13.1570,358.0796,3,6,RESPAWN_DELAY); // pizza AddStaticVehicleEx(448,2103.2197,-1789.8490,13.1460,0.0408,3,6,RESPAWN_DELAY); // pizza AddStaticVehicleEx(593,-1312.7688,-351.5457,14.6150,3.2626,0,1,RESPAWN_DELAY); // plane AddStaticVehicleEx(513,-1296.6776,-346.6859,14.6893,316.8463,21,36,RESPAWN_DELAY); // plane AddStaticVehicleEx(513,-1278.4210,-344.4956,14.6868,356.3266,21,34,RESPAWN_DELAY); // plane AddStaticVehicleEx(592,-1209.9679,-365.7631,15.3583,324.9923,1,1,RESPAWN_DELAY); // plane AddStaticVehicleEx(577,-1330.4445,-237.2720,14.0721,301.0864,8,7,RESPAWN_DELAY); // plane AddStaticVehicleEx(511,-1507.0541,-210.2058,15.5268,28.3184,4,90,RESPAWN_DELAY); // plane AddStaticVehicleEx(553,-1301.1248,-13.8756,15.4515,130.0032,61,74,RESPAWN_DELAY); // plane AddStaticVehicleEx(425,-1185.4777,25.8169,14.7275,40.8217,43,0,RESPAWN_DELAY); // helicopter AddStaticVehicleEx(563,-1223.2317,-12.2888,14.8536,42.9915,1,6,RESPAWN_DELAY); // helicopter AddStaticVehicleEx(488,-1247.3689,-30.1994,14.3259,44.6666,2,26,RESPAWN_DELAY); // helicopter AddStaticVehicleEx(407,1707.1375,-1880.4851,13.8030,358.7370,0,1,RESPAWN_DELAY); // Fireman AddStaticVehicleEx(407,1715.1674,-1880.6558,13.8042,0.4868,0,1,RESPAWN_DELAY); // Fireman AddStaticVehicleEx(407,1723.1316,-1880.9922,13.7983,358.3455,0,1,RESPAWN_DELAY); // Fireman AddStaticVehicleEx(416,2002.0166,-1415.9475,17.1415,178.8373,1,3,RESPAWN_DELAY); // Medic car pos AddStaticVehicleEx(416,1999.5286,-1447.6718,13.7099,180.8121,1,3,RESPAWN_DELAY); // Medic Car Pos //////////////////////////////////////////////////////////////////////////////////////// AddStaticVehicleEx(405,2749.9055,-1944.3514,13.4192,270.2492,25,72,RESPAWN_DELAY); // SBF CARS AddStaticVehicleEx(405,2789.0710,-1944.6254,13.4192,89.8124,25,72,RESPAWN_DELAY); // SBF CARS AddStaticVehicleEx(405,2774.6714,-1958.2850,13.2790,358.6135,25,72,RESPAWN_DELAY); // SBF CARS AddStaticVehicleEx(405,2774.3635,-1974.8141,13.3172,358.8106,25,72,RESPAWN_DELAY); // SBF CARS AddStaticVehicleEx(405,2764.7920,-1960.2313,13.2851,180.1022,25,72,RESPAWN_DELAY); // SBF CARS AddStaticVehicleEx(405,2764.6377,-1973.3301,13.3134,180.7366,25,72,RESPAWN_DELAY); // SBF CARS AddStaticVehicleEx(492,841.7800,-1107.9669,24.0409,268.1334,52,51,RESPAWN_DELAY); // TDF cars AddStaticVehicleEx(492,826.7529,-1116.1721,23.8404,269.6248,52,69,RESPAWN_DELAY); // TDF cars AddStaticVehicleEx(412,826.4153,-1119.9208,23.8269,266.8371,51,51,RESPAWN_DELAY); // TDF cars AddStaticVehicleEx(492,826.7070,-1090.5864,24.0371,268.5440,52,69,RESPAWN_DELAY); // TDF cars AddStaticVehicleEx(492,846.4177,-1090.5952,24.0822,267.9980,52,69,RESPAWN_DELAY); // TDF cars AddStaticVehicleEx(412,859.0115,-1108.2073,24.0989,269.2705,51,69,RESPAWN_DELAY); // TDF cars AddStaticVehicleEx(412,879.3654,-1108.4360,24.0625,269.4043,51,69,RESPAWN_DELAY); // TDF cars AddStaticVehicleEx(492,929.3876,-1082.3567,24.0959,90.3149,52,69,RESPAWN_DELAY); // TDF cars AddStaticVehicleEx(412,929.0203,-1074.5577,24.1521,89.8061,52,51,RESPAWN_DELAY); // TDF cars AddStaticVehicleEx(492,930.2562,-1066.9530,24.0977,90.6516,51,69,RESPAWN_DELAY); // TDF cars AddStaticVehicleEx(412,930.5954,-1112.5671,24.0239,358.7614,52,69,RESPAWN_DELAY); // TDF cars AddStaticVehicleEx(412,935.6783,-1124.4586,23.8290,359.9500,52,51,RESPAWN_DELAY); // TDF cars AddStaticVehicleEx(492,925.2986,-1124.6670,23.7689,359.9592,52,69,RESPAWN_DELAY); // TDF cars AddStaticVehicleEx(517,2140.2898,-1296.8726,23.6994,270.0907,37,36,RESPAWN_DELAY); // GPB car AddStaticVehicleEx(517,2096.0037,-1320.4563,25.0015,0.1556,47,41,RESPAWN_DELAY); // GPB car AddStaticVehicleEx(517,2003.5481,-1265.9197,23.7531,93.3413,47,41,RESPAWN_DELAY); // GPB car AddStaticVehicleEx(517,1890.5645,-1255.5747,13.3223,90.4237,47,41,RESPAWN_DELAY); // GPB car AddStaticVehicleEx(517,1925.9803,-1130.5183,24.8973,87.8764,51,72,RESPAWN_DELAY); // GPB car AddStaticVehicleEx(517,1920.2222,-1202.6964,19.8059,183.6786,51,72,RESPAWN_DELAY); // GPB car AddStaticVehicleEx(535,1886.6602,-2021.4132,13.1650,179.4555,97,1,RESPAWN_DELAY); // VLA Car AddStaticVehicleEx(567,1887.3606,-2034.3295,13.3389,176.9685,118,118,RESPAWN_DELAY); // VLA Car AddStaticVehicleEx(536,1879.2140,-2021.3356,13.1374,180.2649,97,1,RESPAWN_DELAY); // VLA Car AddStaticVehicleEx(536,1826.7422,-2021.6102,13.1237,180.1522,71,96,RESPAWN_DELAY); // VLA Car AddStaticVehicleEx(535,1819.3323,-2021.0568,13.1577,180.6327,97,1,RESPAWN_DELAY); // VLA Car AddStaticVehicleEx(567,1793.5605,-2129.0671,13.3034,1.6550,3,3,RESPAWN_DELAY); // VLA Car AddStaticVehicleEx(510,1318.0968,1571.5688,10.4061,264.2781,39,106,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1313.4844,1572.0309,10.4127,264.2781,39,106,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1308.8375,1572.4960,10.4129,264.2781,39,106,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1320.4626,1574.2860,10.4105,270.2254,39,106,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1316.3022,1574.4329,10.4129,260.0628,39,106,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1309.9208,1575.5518,10.4126,260.0607,39,106,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1321.1290,1578.6682,10.4109,264.0579,39,106,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1318.1262,1578.9803,10.4121,264.0570,39,106,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1313.2716,1579.4849,10.4127,264.0570,39,106,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1321.7632,1583.7825,10.3984,288.8374,39,106,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1314.3760,1584.6433,10.4124,259.6135,39,106,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1308.0930,1585.6625,10.4127,262.4604,39,106,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1959.5135,-1398.9009,13.9662,120.1702,3,3,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1954.2911,-1396.7449,13.9739,56.8054,3,3,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1949.2919,-1394.3101,14.3596,68.4576,3,3,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1943.9386,-1382.3313,18.1121,150.4486,3,3,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1943.7755,-1377.9335,18.1209,180.8729,3,3,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1952.6382,-1381.5995,18.1140,229.7330,3,3,RESPAWN_DELAY); // MTB AddStaticVehicleEx(510,1961.2625,-1383.1212,18.1004,212.2775,3,3,RESPAWN_DELAY); // MTB /////////////////////////----------PICKUPS------------------//////////////////////////// AddStaticPickup(1239,2,2486.2549,-1645.6023,14.0772);//GS GANG HOUSE! AddStaticPickup(1239,2,228.1979,1024.0778,1084.0078);//GS GANG HOUSE EXIT! AddStaticPickup(1239,2,1894.8296,-2020.7561,13.5469);//AZTECA GANG HOUSE ENTER PICKUP AddStaticPickup(1239,2,234.3373,1064.5544,1084.2111); // AZTECAS GANG HOUSE EXIT PICKUP AddStaticPickup(1239,2,2149.8740,-1585.2020,14.3438);//BALLAS GANGHOUSE PICKUP ENTER AddStaticPickup(1239,2,965.4288,-53.0039,1001.1246); // BALLAS GANG HOUSE EXIT PICKUP AddStaticPickup(1239,2,2521.0132,-1323.5347,33.6023); // VAGOS ENTER PICKUP AddStaticPickup(1239,2,140.0936,1369.3534,1083.8644); // VAGOS EXIT PICKUP AddStaticPickup(1271,2,241.9594,1019.6509,1084.0177); // GSF HOUSE PICKUP AddStaticPickup(1239,2,1498.6069,-1580.9783,13.5498);//TRIADS CASINO ENTER PICKUP AddStaticPickup(1239,2,2007.8716,1018.0707,994.4688);//TRIADS CASINO EXIT PICKUP AddStaticPickup(1239,2,2523.1733,-1679.1488,15.4970); // SWEE{T enter PICKUP AddStaticPickup(1239,2,2524.4021,-1679.4211,1015.4986);//SWEET EXIT PICKUP AddStaticPickup(1239,2,2459.5112,-1690.1550,13.5439); // ryder house [enter pickup AddStaticPickup(1239,2,2464.4436,-1698.2927,1013.5078); // ryder house exit pickup AddStaticPickup(1239,2,2402.3733,-1716.4259,13.7037); // DENISE HOUSE ENTER PICKUP AddStaticPickup(1239,2,243.8228,306.6342,999.1558); // DENISE HOUSE EXIT PICKUP AddStaticPickup(1239,2,1942.1545,-2061.5940,13.5469); // VLA BAR enter pickup AddStaticPickup(1239,2,1211.8986,-27.8601,1000.9531);// VLA BAR exit pickup AddStaticPickup(1239,2,2751.9456,-1962.5953,13.5469);//SBF chillin place enter pickup AddStaticPickup(1239,2,-100.5115,-23.6495,1000.7188);//SBF chillin place exit pickup AddStaticPickup(1239,2,1884.0795,-1271.2534,13.5469); // GPB enter pickup AddStaticPickup(1239,2,1205.1818,-11.6377,1000.9219); // GPB place exit pickup AddStaticPickup(1239,2,2101.0144,-1360.9211,23.9844);//GPB bar AddStaticPickup(1239,2,2865.4785,-1457.8939,10.9566);//Vagos Bar AddStaticPickup(1239,2,1804.1438,-2124.2046,13.9424); // CV enter pickup AddStaticPickup(1239,2,2324.4163,-1148.9089,1050.7101); // VLA exit pickup AddStaticPickup(1239,2,2065.4148,-1703.6320,14.1484); // BS enter pickup AddStaticPickup(1239,2,328.0313,1477.9677,1084.4375); // BS exit pickup AddStaticPickup(1239,2,1038.3016,-1340.7271,13.7412); // CRASH enter pickup AddStaticPickup(1239,2,377.2334,-192.4911,1000.6328); // CRASH exit pickup AddStaticPickup(1239,2,1481.0181,-1770.8140,18.7958); // BANK ICON AddStaticPickup(1239,2,390.5215,173.8381,1008.3828); // BANK EXIT PICKUP ///////////////////////////-----------------FINISH---------------/////////////////////////////////// SetTimer("PayDay", 3600000, 1); SetTimer("MoneyGrubScoreUpdate", 1000, 1); SetTimer("UpdateScores", 10000, 1); return 1; } //-------------------------Speedo----------edited--------------------by R@f A^©--- enum SavePlayerPosEnum { Float:LastX, Float:LastY, Float:LastZ } new SavePlayerPos[MAX_PLAYERS][SavePlayerPosEnum]; new Text:Speedo[MAX_PLAYERS]; new UpdateSeconds; new CarName[][] = { "Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel", "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus", "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam", "Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection", "Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus", "Rhino", "Barracks", "Hotknife", "Trailer", "Previon", "Coach", "Cabbie", "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral", "Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer", "Turismo", "Speeder", "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van", "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale", "Oceanic","Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy", "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX", "Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper", "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking", "Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin", "Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT", "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster", "Stunt", "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra", "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune", "Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer", "Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent", "Bullet", "Clover", "Sadler", "Firetruck", "Hustler", "Intruder", "Primo", "Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite", "Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratium", "Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito", "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper", "Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400", "News Van", "Tug", "Trailer", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club", "Freight Box", "Trailer", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car", "Police Car", "Police Car", "Police Ranger", "Picador", "S.W.A.T", "Alpha", "Phoenix", "Glendale", "Sadler", "Luggage", "Luggage", "Stairs", "Boxville", "Tiller", "Utility Trailer" }; stock SpeedoText(playerid) { Speedo[playerid] = TextDrawCreate(320.00, 380.00,"\ \n\n \n\n~n~\ \n\n \n\n~n~\ \n\n \n\n"); TextDrawSetOutline(Speedo[playerid], 1); TextDrawFont(Speedo[playerid], 3); TextDrawSetProportional(Speedo[playerid], 2); TextDrawAlignment(Speedo[playerid], 2); } stock SpeedoTextShow(playerid) { TextDrawShowForPlayer(playerid, Speedo[playerid]); } stock SpeedoTextDestroy(playerid) { TextDrawDestroy(Speedo[playerid]); } stock SpeedoTextHide(playerid) { TextDrawHideForPlayer(playerid,Speedo[playerid]); } public UpdateSpeed() { new Float:x,Float:y,Float:z; new Float:distance,value,string[256]; new Float:health; for(new i=0; i<=MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(IsPlayerInAnyVehicle(i)) { GetPlayerPos(i, x, y, z); GetVehicleHealth(GetPlayerVehicleID(i), health); distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2)); value = floatround(distance * 5000); if(UpdateSeconds > 1) { value = floatround(value / UpdateSeconds); } new Float:vpercent = 100*(health-250)/750; if(vpercent < 0) vpercent = 0.00; format(string,sizeof(string),"\ ~g~~h~Vehicle : ~w~~h~%s ~n~\ ~b~~h~MPH : ~w~~h~%d ~y~~h~/ ~b~~h~KM/H : ~w~~h~%d ~n~\ ~r~~h~Vehicle Health: ~w~~h~%.2f ~n~\ ~y~~h~Fuel: ~w~~h~%d", CarName[GetVehicleModel(GetPlayerVehicleID(i))-400],floatround(value/1600),floatround(value/1000),vpercent,fuel[GetPlayerVehicleID(i)]); TextDrawSetString(Speedo[i],string); } } SavePlayerPos[i][LastX] = x; SavePlayerPos[i][LastY] = y; SavePlayerPos[i][LastZ] = z; } } public OnGameModeExit() { for(new i=0; i<=MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) { TextDrawDestroy(Speedo[i]); } } return 1; } //------------------------Fuel_System------------------------------------------- public checkvehicles() { for(new i=0;i<=MAX_PLAYERS;i++) { if(IsPlayerConnected(i)) { if((GetPlayerVehicleID(i)!=INVALID_VEHICLE_ID) && (GetPlayerState(i)==PLAYER_STATE_DRIVER)) { if(GetVehicleModel(GetPlayerVehicleID(i))!=537&&GetVehicleModel(GetPlayerVehicleID(i))!=481&&GetVehicleModel(GetPlayerVehicleID(i))!=469&&GetVehicleModel(GetPlayerVehicleID(i))!=593&&GetVehicleModel(GetPlayerVehicleID(i))!=519&&GetVehicleModel(GetPlayerVehicleID(i))!=487&&GetVehicleModel(GetPlayerVehicleID(i))!=497) { if(fuel[GetPlayerVehicleID(i)]<=0) { RemovePlayerFromVehicle(i); GameTextForPlayer(i,"~w~Your vehicle ran out of fuel.",5000,3); } else { fuel[GetPlayerVehicleID(i)]--; if(fuel[GetPlayerVehicleID(i)]<=0) { RemovePlayerFromVehicle(i); GameTextForPlayer(i,"~w~Your vehicle ran out of fuel.",5000,3); } } } } } } } //------------------------------------------------------------------------------ public OnPlayerRequestSpawn(playerid) { if((Free[playerid]) || (Player_Logged[playerid])) return 1; else if(udb_Exists(PlayerName(playerid))) { GameTextForPlayer(playerid,"Please Login \"/login\"~n~or play free \"/free\"",5000,3); return 0; } else if(!udb_Exists(PlayerName(playerid))) { GameTextForPlayer(playerid,"Please Register\"/register\"~n~or play free \"/free\"",5000,3); return 0; } if(GetPlayerSkin(playerid) == 23) { GameTextForPlayer(playerid, "~r~Ryder only!-Server Owner",2500, 3); new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid,pname,MAX_PLAYER_NAME); if(!strcmp("ryder",pname)) return 1; else return 0; } if(GetPlayerSkin(playerid) == 93) { GameTextForPlayer(playerid, "~r~Angel only!",2500, 3); new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid,pname,MAX_PLAYER_NAME); if(!strcmp("Angel",pname)) return 1; else return 0; } if(GetPlayerSkin(playerid) == 292) { GameTextForPlayer(playerid, "~r~VLA leader only ~n~ ~r~ [VLA]Francis only!",2500, 3); new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid,pname,MAX_PLAYER_NAME); if(!strcmp("[VLA]Francis",pname)) return 1; else return 0; } if(GetPlayerSkin(playerid) == 269) { GameTextForPlayer(playerid, "~r~[GSF]Cripty only!",2500, 3); new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid,pname,MAX_PLAYER_NAME); if(!strcmp("[GSF]Cripty",pname)) return 1; else return 0; } if(GetPlayerSkin(playerid) == 113) { GameTextForPlayer(playerid, "~r~[Mafia]John_Doe only!Respected Godfather of Tec9",2500, 3); new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid,pname,MAX_PLAYER_NAME); if(!strcmp("[Mafia]John_Doe",pname)) return 1; else return 0; } return 1; } public OnPlayerConnect(playerid) { SpeedoText(playerid); Player_Logged[playerid] = false; Free[playerid] = false; GameTextForPlayer(playerid, "~y~ Welcome to ~r~[]Tec9 ~g~ LS RPG[] ",1700, 3); SendClientMessage(playerid,COLOR_YELLOW,"Welcome to [..:..Tec9 LS-RolePlaying..:..] "); SendClientMessage(playerid,COLOR_YELLOW,"If you are new check /tutorial /modhelp /about and /rules"); SendClientMessage(playerid,COLOR_YELLOW,"If you want to join official Gangs post on GANGS sections on forum"); SendClientMessage(playerid,COLOR_YELLOW,"If you dont have an account please /register.If you have just /login"); SendClientMessage(playerid,COLOR_YELLOW,"You better check forum at www.tec9clan.tk"); SetPlayerColor(playerid,COLOR_GREY); /////////MAP ICON//////// SetPlayerMapIcon( playerid, 31, 2486.2549,-1645.6023,14.0772, 62, 0 );//GROVE FAMILLIES SetPlayerMapIcon( playerid, 30, 1552.0612,-1674.5983,16.1183, 30, 0 );//POLICE HQ SetPlayerMapIcon( playerid, 29, 1042.5638,-1028.8495,32.1016, 27, 0 );//MOD SHOP SetPlayerMapIcon( playerid, 27, 1874.1501,-2026.7532,13.5469, 58, 0 );//AZTECAS HQ SetPlayerMapIcon( playerid, 28, 2149.8740,-1585.2020,14.3438, 59, 0 );//BALLAS SetPlayerMapIcon( playerid, 26, 2521.0132,-1323.5347,33.6023, 60, 0 );//VAGOS HQ SetPlayerMapIcon( playerid, 25, 2523.2705,-1679.2445,15.4970, 38, 0 );//sweet house icon SetPlayerMapIcon( playerid, 24, 2459.6199,-1691.6606,13.5433, 34, 0 );//ryder house icon SetPlayerMapIcon( playerid, 23, 2402.5566,-1714.2225,14.1328, 21, 0 );//Girlfriend house icon SetPlayerMapIcon( playerid, 22, 2315.5122,-1645.7513,14.8270, 49, 0 );//GSF bar icon SetPlayerMapIcon( playerid, 21, 2247.5034,-1666.3179,15.4766, 45, 0 );//binco map icon SetPlayerMapIcon( playerid, 20, 1834.0580,-1681.6860,13.4474, 48, 0 );//alhambra map icon SetPlayerMapIcon( playerid, 19, 1498.1639,-1580.7520,13.5498, 44, 0 );//triads casino SetPlayerMapIcon( playerid, 18, 1133.0685,-2036.7955,69.0078, 25, 0 );//mafia map icon SetPlayerMapIcon( playerid, 17, 2065.1052,-1703.3047,14.1484, 8 , 0 );//BIG SMOKE MAP ICON SetPlayerMapIcon( playerid, 16, 2494.2561,-1690.2721,21.8193, 15, 0 );//CJ HOUSE MAP ICON SetPlayerMapIcon( playerid, 15, 1884.1925,-1271.5706,13.5469, 59, 0 );//BALLAS SetPlayerMapIcon( playerid, 14, 2222.4700,-1167.6641,25.7331, 59, 0 );//BALLAS SetPlayerMapIcon( playerid, 13, 2752.6179,-1963.0188,13.5469, 62, 0 );//GROVE FAMILLIES SetPlayerMapIcon( playerid, 12, 816.9675,-1102.7007,25.7918, 62, 0 );//TDF FAMILLIES SetPlayerMapIcon( playerid, 11, 1942.1545,-2061.5940,13.5469, 49, 0 );//vla bar SetPlayerMapIcon( playerid, 10, 1801.2740,-2124.8215,13.5469, 13, 0 );//AZTECAS HQ SetPlayerMapIcon( playerid, 9 , 2101.0425,-1360.4677,23.9844, 49, 0 );//GPB bar SetPlayerMapIcon( playerid, 8, 2809.8613,-1183.5681,25.3167, 60, 0 );//VAGOS HQ 2 SetPlayerMapIcon( playerid, 7, 2865.4785,-1457.8939,10.9566, 49, 0 );//vagos bar SetPlayerMapIcon( playerid, 6, 1038.3016,-1340.7271,13.7412, 16, 0 );//CRASH map icon SetPlayerMapIcon( playerid, 5, 1481.0181,-1770.8140,18.7958, 52, 0 );//CRASH map icon gPlayerUsingLoopingAnim[playerid] = 0; gPlayerAnimLibsPreloaded[playerid] = 0; /////////////////////////// new pName[30], string[256]; GetPlayerName(playerid, pName, 30); format(string, 256,"*** %s has joined [..:..Tec9 LS-RolePlaying..:..] ***.", pName); SendClientMessageToAll(COLOR_GREEN,string); if(udb_Exists(PlayerName(playerid))) format(string,sizeof(string),"Your name \"%s\" is already registered! Please Login",pName); else format(string,sizeof(string),"Welcome \"%s\"! We hope you have great fun here",pName); SendClientMessage(playerid,COLOR_WHITE,string); new second, minute, hour, day, month, year; IsPlayerMuted[playerid] = 0; if(fsearch("KickedNames.txt", PlayerName(playerid), true)) { SystemMessage(playerid, "Your name has been banned on this server."); gettime(hour, minute, second); getdate(year, month, day); format(string, sizeof(string), "Player %s tried to join server with banned name on %d/%d/%d at %d:%d:%d.", PlayerName(playerid), month, day, year, hour, minute, second); ServerLog(string); KickPlayer(playerid, ""); } else if(IsServerLocked == true) { SystemMessage(playerid, " Server is currently locked down by Administrator."); SystemMessage(playerid, " Please try connecting later."); KickPlayer(playerid, ""); } return 1; } public OnPlayerDisconnect(playerid, reason) { SpeedoTextDestroy(playerid); if(Spawned[playerid]) Save(playerid); Player_Logged[playerid] = false; Free[playerid] = false; switch(reason) { case 0: { new pName[30], string[256]; GetPlayerName(playerid, pName, 30); format(string, 256,"*** %s has left [..:..Tec9 LS-RolePlaying..:..] (Timeout)***", pName); SendClientMessageToAll(COLOR_GREEN, string); } case 1: { new pName[30], string[256]; GetPlayerName(playerid, pName, 30); format(string, 256, "*** %s has left [..:..Tec9 LS-RolePlaying..:..] (Quit)***", pName); SendClientMessageToAll(COLOR_GREEN, string); } case 2: { new pName[30], string[256]; GetPlayerName(playerid, pName, 30); format(string, 256,"*** %s has left [..:..Tec9 LS-RolePlaying..:..] (Kicked)***", pName); SendClientMessageToAll(COLOR_GREEN, string); } } IsPlayerMuted[playerid] = 0; return 1; } SetPlayerToTeamColor(playerid) { switch(gTeam[playerid]) { case TEAM_GSF: SetPlayerColor(playerid,COLOR_GSF); case TEAM_SBF: SetPlayerColor(playerid,COLOR_SBF); case TEAM_TDF: SetPlayerColor(playerid,COLOR_TDF); case TEAM_IB: SetPlayerColor(playerid,COLOR_IB); case TEAM_JB: SetPlayerColor(playerid,COLOR_JB); case TEAM_GPB: SetPlayerColor(playerid,COLOR_GPB); case TEAM_VAGOS: SetPlayerColor(playerid,COLOR_VAGOS); case TEAM_VLA: SetPlayerColor(playerid,COLOR_VLA); case TEAM_MAFIA: SetPlayerColor(playerid,COLOR_MAFIA); case TEAM_DEALERS: SetPlayerColor(playerid,COLOR_DEALER); case TEAM_TAXI:SetPlayerColor(playerid,COLOR_TAXI); case TEAM_AGENT: SetPlayerColor(playerid,COLOR_AGENTS); case TEAM_MEDICS: SetPlayerColor(playerid,COLOR_ME[DIC); case TEAM_FIREMAN: SetPlayerColor(playerid,COLOR_FIREMANs); case TEAM_CIVS: SetPlayerColor(playerid,COLOR_CIV); case TEAM_TRIADS: SetPlayerColor(playerid,COLOR_TRIAD); case TEAM_GOG: SetPlayerColor(playerid,COLOR_CYAN); case TEAM_RAPPERS: SetPlayerColor(playerid,COLOR_LIGHTBLUE); } } public OnPlayerSpawn(playerid) { Spawned[playerid] = true; Give(playerid); SendClientMessage(playerid,COLOR_YELLOW,"You're spawned.Try to dont get back to the hospital bed"); for( new gz = 0; gz < sizeof( GangZones ); gz ++ ) GangZoneShowForPlayer( playerid, GangZones[ gz ][ gzID ], GangZones[ gz ][ gzColor ]); ///////////////-------------SKIN PASSWORD-------------------------------------////////////// new Float:x,Float:y,Float:z; GetPlayerPos(playerid,x,y,z); PlayerPlaySound(playerid,1063,floatround(x),floatround(y),floatround(z)); SetPlayerToTeamColor(playerid); SetPlayerInterior(playerid,0); //////////////////////////////////////////////////////////////////////////////////////////////// if(!gPlayerAnimLibsPreloaded[playerid]) { PreloadAnimLib(playerid,"BOMBER"); PreloadAnimLib(playerid,"RAPPING"); PreloadAnimLib(playerid,"SHOP"); PreloadAnimLib(playerid,"BEACH"); PreloadAnimLib(playerid,"SMOKING"); PreloadAnimLib(playerid,"FOOD"); PreloadAnimLib(playerid,"ON_LOOKERS"); PreloadAnimLib(playerid,"DEALER"); PreloadAnimLib(playerid,"CRACK"); PreloadAnimLib(playerid,"CARRY"); PreloadAnimLib(playerid,"COP_AMBIENT"); PreloadAnimLib(playerid,"PARK"); PreloadAnimLib(playerid,"INT_HOUSE"); PreloadAnimLib(playerid,"FOOD"); gPlayerAnimLibsPreloaded[playerid] = 1; } return 1; } public OnPlayerDeath(playerid, killerid, reason) { Save(playerid); Spawned[playerid] = false; // if they die whilst performing a looping anim, we should reset the state if(gPlayerUsingLoopingAnim[playerid]) { gPlayerUsingLoopingAnim[playerid] = 0; TextDrawHideForPlayer(playerid,txtAnimHelper); } GameTextForPlayer(playerid, "~w~ Wasted", 2600, 3); if(killerid == INVALID_PLAYER_ID) { SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); } else { if(gTeam[killerid] != gTeam[playerid]) { // Valid kill SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); GivePlayerMoney(killerid, 3500); } else { //Team Killer! new warning[256]; format(warning, sizeof(warning), "Be careful! You have been punished for teamkilling."); SendClientMessage(killerid, 0xFFFF00AA, warning); SendDeathMessage(killerid,playerid,reason); GivePlayerMoney(killerid, -1000); SetPlayerScore(killerid, GetPlayerScore(killerid) - 1); } } SetPlayerColor(playerid,COLOR_GREY); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { ApplyAnimation(playerid,"PED","IDLE_CHAT",4.0,0,1,1,1,1); if (IsPlayerMuted[playerid] == 1) { SystemMessage(playerid, "You can't speak while you are muted!"); return 0; } return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { new tmp[256]; new string[256]; new sendername[MAX_PLAYER_NAME]; new giveplayer[MAX_PLAYER_NAME]; new cmd[256]; new playermoney; new giver; new moneys, idx; cmd = strtok(cmdtext, idx); new dancestyle; //--------------------------------[dcmd]---------------------------------------- dcmd(deleteaccount, 13, cmdtext); dcmd(logout, 6, cmdtext); dcmd(register, 8, cmdtext); dcmd(login, 5, cmdtext); dcmd(kick, 4, cmdtext); dcmd(ban, 3, cmdtext); dcmd(say, 3, cmdtext); dcmd(banip, 5, cmdtext); dcmd(unbanip, 7, cmdtext); dcmd(freeze, 6, cmdtext); dcmd(unfreeze, 8, cmdtext); dcmd(killplayer, 10, cmdtext); dcmd(jail, 4, cmdtext); dcmd(unjail, 6, cmdtext); dcmd(slap, 4, cmdtext); dcmd(mute, 4, cmdtext); dcmd(unmute, 6, cmdtext); dcmd(explodeplayer, 13, cmdtext); dcmd(resetweapons, 12, cmdtext); dcmd(restart, 7, cmdtext); dcmd(lockserver, 10, cmdtext); dcmd(unlockserver, 12, cmdtext); dcmd(specplayer, 10, cmdtext); dcmd(specvehicle, 11, cmdtext); dcmd(specoff, 7, cmdtext); dcmd(settime, 7, cmdtext); dcmd(cs, 2, cmdtext); dcmd(setweather, 10, cmdtext); dcmd(setgravity, 10, cmdtext); dcmd(whois, 5, cmdtext); dcmd(skick, 5, cmdtext); dcmd(sban, 4, cmdtext); dcmd(sbanip, 6, cmdtext); dcmd(sfreeze, 7, cmdtext); dcmd(sunfreeze, 9, cmdtext); dcmd(skillplayer, 11, cmdtext); dcmd(sjail, 5, cmdtext); dcmd(sunjail, 7, cmdtext); dcmd(sslap, 5, cmdtext); dcmd(smute, 5, cmdtext); dcmd(sunmute, 7, cmdtext); dcmd(sexplodeplayer, 14, cmdtext); dcmd(sresetweapons, 13, cmdtext); dcmd(createmoney, 11, cmdtext); dcmd(deletemoney, 11, cmdtext); dcmd(srestart, 8, cmdtext); dcmd(slockserver, 11, cmdtext); dcmd(sunlockserver, 13, cmdtext); dcmd(report, 6, cmdtext); dcmd(changemode, 10, cmdtext); dcmd(reloadbans, 10, cmdtext); dcmd(reloadlog, 9, cmdtext); dcmd(players, 7, cmdtext); dcmd(loadfs, 6, cmdtext); dcmd(unloadfs, 8, cmdtext); dcmd(reloadfs, 8, cmdtext); //------------------------------------[change]---------------------------------- if(!strcmp("/changepass",cmd,true)) { if (!udb_Exists(PlayerName(playerid))) return SendClientMessage(playerid,COLOR_SYSTEM,"Account doesn't exist, please use \"/register |password|\""); if(!Player_Logged[playerid]) return SendClientMessage(playerid,COLOR_SYSTEM,"You are not logged in!"); new number[256],newpw[256]; number = strtok(cmdtext,idx); newpw = strtok(cmdtext,idx); if((!strlen(number)) || (!strlen(newpw))) return SendClientMessage(playerid,COLOR_SYSTEM,"Correct usage: \"/changepass |number| |new_password|\""); if(strval(Number(number)) != udb_UserInt(PlayerName(playerid),"Number")) return SendClientMessage(playerid,COLOR_SYSTEM,"Error! Wrong number"); udb_UserSetInt(PlayerName(playerid),"password_hash",udb_hash(newpw)); format(string,128,"You changed your password to \"%s\"",newpw); return SystemMessage(playerid,string); } if(!strcmp("/changenumber",cmd,true)) { if (!udb_Exists(PlayerName(playerid))) return SendClientMessage(playerid,COLOR_SYSTEM,"Account doesn't exist, please use \"/register |password|\""); if(!Player_Logged[playerid]) return SendClientMessage(playerid,COLOR_SYSTEM,"You are not logged in!"); new oldnu[256],newnu[256]; oldnu = strtok(cmdtext,idx); newnu = strtok(cmdtext,idx); if((!strlen(oldnu)) || (!strlen(newnu))) return SendClientMessage(playerid,COLOR_SYSTEM,"Correct usage: \"/changenumber |old_number| |new_number|\""); if(strval(Number(oldnu)) != udb_UserInt(PlayerName(playerid),"Number")) return SendClientMessage(playerid,COLOR_SYSTEM,"Error! Wrong number"); udb_UserSet(PlayerName(playerid),"Number",Number(newnu)); format(string,128,"You changed your old_number(%d) to %d",strval(oldnu),strval(newnu)); return SystemMessage(playerid,string); } //-------------------------[free]----------------------------------------------- if(!strcmp("/free",cmdtext,true)) { if(Player_Logged[playerid]) return SendClientMessage(playerid,COLOR_SYSTEM,"You are already logged in!"); SendClientMessage(playerid,COLOR_SYSTEM,"You play for free now!"); if(!udb_Exists(PlayerName(playerid))) { SendClientMessage(playerid,COLOR_SYSTEM,"You can still register \"/register\" if you want!"); SendClientMessage(playerid,COLOR_SYSTEM,"When you are registered your weapons for each Team will be always saved!"); SendClientMessage(playerid,COLOR_SYSTEM,"Also you dont get the weapons who you had as cop if you are now grove!"); } else SendClientMessage(playerid,COLOR_SYSTEM,"You can still login \"/login\" if you want!"); Free[playerid] = 1; return 1; } //-----------------------[other]------------------------------------------------ if(!strcmp("/lock",cmdtext,true)) { SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),playerid,false,true); return SendClientMessage(playerid,COLOR_SYSTEM,"Car successfully locked"); } if(!strcmp("/unlock",cmdtext,true)) { SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),playerid,false,false); return SendClientMessage(playerid,COLOR_SYSTEM,"Car successfully unlocked"); } //--------------------[GIVECASH]------------------------------------------------ if(strcmp(cmd, "/pay", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /pay [playerid] [amount]"); return 1; } giveplayerid = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /pay [playerid] [amount]"); return 1; } moneys = strval(tmp); //printf("givecash_command: %d %d",giveplayerid,moneys); if (IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); playermoney = GetPlayerMoney(playerid); if (moneys > 0 && playermoney >= moneys) { GivePlayerMoney(playerid, (0 - moneys)); GivePlayerMoney(giveplayerid, moneys); format(string, sizeof(string), "You have sent %s(player: %d), $%d.", giveplayer,giveplayerid, moneys); SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), "You have recieved $%d from %s(player: %d).", moneys, sendername, playerid); SendClientMessage(giveplayerid, COLOR_YELLOW, string); printf("%s(playerid:%d) has transfered %d to %s(playerid:%d)",sendername, playerid, moneys, giveplayer, giveplayerid); } else { SendClientMessage(playerid, COLOR_YELLOW, "Invalid transaction amount."); } } else { format(string, sizeof(string), "%d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/po", true) == 0) { //Displays the text: "This is the PolicE!!, Pullover Immedietly" to all players if(gTeam[playerid] == TEAM_AGENT ) SendClientMessageToAll(COLOR_WHITE, "This Is The LAW!!, Pull Over Now or You will Be Jailed!!"); else SendClientMessage(playerid, COLOR_RED, "You Are NOT official AGENT!!"); return 1; } if(strcmp(cmdtext,"/duty")==0) { if(gTeam[playerid] != TEAM_AGENT) return SendClientMessage(playerid, COLOR_YELLOW,"You aren't a AGENT"); SendClientMessage(playerid, COLOR_YELLOW,"Good to see you officer"); SendClientMessage(playerid, COLOR_YELLOW,"Your commands as AGENT are:/jail /unjail /suspect /unsuspect /crimlock /crimunlock /po"); GivePlayerWeapon(playerid, 24, 10001); GivePlayerWeapon(playerid, 3, 1); GivePlayerWeapon(playerid, 25, 10001); GivePlayerWeapon(playerid, 29, 10001); GivePlayerWeapon(playerid, 31, 10001); return 1; } if(!strcmp(cmdtext,"/modhelp",true)) { SendClientMessage(playerid, COLOR_WHITE,"Welcome to [..:..Tec9 LS-RolePlaying..:..]"); SendClientMessage(playerid, COLOR_WHITE,"Server is using on LS-RPG GM coded by ryder"); SendClientMessage(playerid, COLOR_WHITE,"If you are new let's take some tutorial"); SendClientMessage(playerid, COLOR_WHITE,"This server use local chat ( this means you can only talk to players near you)"); SendClientMessage(playerid, COLOR_WHITE,"If you want to talk to other people type /ooc"); SendClientMessage(playerid, COLOR_WHITE,"You can join a gang.Buy a house.Order a car for your house."); SendClientMessage(playerid, COLOR_WHITE,"Be a taxi driver.Earn some money.Or just be a dealer(sell some weed)."); SendClientMessage(playerid, COLOR_WHITE,"Civilian: get a job or organise some stunts competition."); SendClientMessage(playerid, COLOR_WHITE,"Be a medic.Search the city for injured people and heal them ( /heal )."); SendClientMessage(playerid, COLOR_WHITE,"Be a fireman.Search the city for fire emergency."); SendClientMessage(playerid, COLOR_WHITE,"Be a mafia member.Protect local gangs for paytax."); SendClientMessage(playerid, COLOR_WHITE,"Be a agent:Arrest people.Hunt them down.Get bribed and let them escape.You decide"); SendClientMessage(playerid, COLOR_WHITE,"This is Tec9 LS-RolePlaying server.You decide what you want to do"); return 1; } if(!strcmp(cmdtext,"/rules",true)) { SendClientMessage(playerid, COLOR_WHITE,"Welcome to [..:..Tec9 LS-RolePlaying..:..]"); SendClientMessage(playerid, COLOR_WHITE,"1.Dont DM. It will teleport you into a kick"); SendClientMessage(playerid, COLOR_WHITE,"2.Dont evade death.This means if you get killed dont close the game and rejoin.This will teleport you into a 3 days ban"); SendClientMessage(playerid, COLOR_WHITE,"3.Dont swear"); SendClientMessage(playerid, COLOR_WHITE,"4.Dont TK.TK = Team killing. Dont kill your team players.You will receive kick for this"); SendClientMessage(playerid, COLOR_WHITE,"5.Dont ignore admins.This means you must do what admins say. And dont use restricted skins"); SendClientMessage(playerid, COLOR_WHITE,"6.The most important,dont use hacks,cheats,camhacks,etc.This will give you a warning kick"); SendClientMessage(playerid, COLOR_WHITE,"7.Dont Drive by as Driver(only as passanger)."); SendClientMessage(playerid, COLOR_WHITE,"8.Talk english on /ooc.If you dont you get kicked"); return 1; } if((!strcmp(cmdtext,"/commands",true)) || (!strcmp(cmdtext,"/cmds",true))) { SendClientMessage(playerid, COLOR_WHITE,"Registration:/register /login /changepass /changenumber /deleteaccount"); SendClientMessage(playerid, COLOR_WHITE,"Admin commands: /kick /ban /freeze /unfreeze"); SendClientMessage(playerid, COLOR_WHITE,"Admin commands: /jail /unjail /goto /bring /v(ehicle) /weapon "); SendClientMessage(playerid, COLOR_WHITE,"Agents commands:/duty /jail /unjail /suspect /unsuspect /crimlock /crimunlock /po(pull over)"); SendClientMessage(playerid, COLOR_WHITE,"Cell phone commands:use /SMS to sms to your friend in private"); SendClientMessage(playerid, COLOR_WHITE,"Cell phone commands:use /pb or /phonebook to see the phonenumbers of the online players"); SendClientMessage(playerid, COLOR_WHITE,"Cell phone commands:use /mpn or /myphonenumber to see your own phonenumber"); SendClientMessage(playerid, COLOR_WHITE,"Cell phone commands:use /pc or /phonecredits to see the credits"); SendClientMessage(playerid, COLOR_WHITE,"type /commands2 for next page"); return 1; } if((!strcmp(cmdtext,"/commands2",true)) || (!strcmp(cmdtext,"/cmds2",true))) { SendClientMessage(playerid,COLOR_WHITE,"Others: /handsup /drunk /bomb /getarrested /laugh /lookout /robman"); SendClientMessage(playerid,COLOR_WHITE,"Others: /crossarms /lay /hide /vomit /eat /wave /taichi"); SendClientMessage(playerid,COLOR_WHITE,"Others: /deal /crack /smokem /smokef /groundsit /chat /dance /fuckku"); SendClientMessage(playerid,COLOR_WHITE,"House commands: /buyhouse /sellhouse /lockhouse /unlockhouse /ordercar"); SendClientMessage(playerid,COLOR_WHITE,"Car commands: /lock /unlock /purchase /sellmycar /callmycar /eject /ejectall "); SendClientMessage(playerid,COLOR_WHITE,"Weed Commands /sellweed /useweed /refuseweed /acceptweed "); SendClientMessage(playerid,COLOR_WHITE,"Medic commands: /heal "); SendClientMessage(playerid,COLOR_WHITE,"Money transfer: /pay"); return 1; } // ________________________________________________________________ //COP commands if(strcmp(cmd, "/jail", true) == 0) {//UPDATED JAIL CMD ONlY JAILS IF THE SPECIFIED PERSON ISNT JAILED! gtmp = strtok(cmdtext, idx); if(!strlen(gtmp)) { SendClientMessage(playerid, COLOR_GREEN, "Usage: /jail [Player ID]"); return 1; } giveplayerid = strval(gtmp); if(jailed[giveplayerid]==0) { if (gTeam[playerid] == TEAM_AGENT) { if (IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "You have been jailed by %s!", sendername, playerid); SendClientMessage(giveplayerid, COLOR_RED, string); format(string, sizeof(string), "%s has been jailed by %s!", giveplayer, giveplayerid, sendername, playerid); SendClientMessageToAll(COLOR_RED, string); printf(string); SetPlayerInterior(giveplayerid,6); jailed[giveplayerid] = 1; SetPlayerPos(giveplayerid,264.7763,77.9077,1001.0391); SetPlayerScore(giver, GetPlayerScore(giver) + 5); GivePlayerMoney(giver,1000); PlayerPlaySound(giveplayerid,1082,198.3797,160.8905,1003.0300); TogglePlayerControllable(giveplayerid,0); //So the player that is jailed can't use return 1; } else { format(string, sizeof(string), "id %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } } else { format(string, sizeof(string), "You are not a cop why are you trying to jail", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } } else { format(string, sizeof(string), "Someone already jailed that player", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } if(strcmp(cmd, "/unjail", true) == 0) {//UPDATED UNJAIL CMD ONly UNJAILS IF THE SPECIFIED PERSON IS JAILED! gtmp = strtok(cmdtext, idx); if(!strlen(gtmp)) { SendClientMessage(playerid, COLOR_GREEN, "Usage: /unjail [Player ID]"); return 1; } giveplayerid = strval(gtmp); if(jailed[giveplayerid]==1) { if (gTeam[playerid] == TEAM_AGENT) { if (IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "You have been unjailed by %s (ID:%d)!", sendername, playerid); SendClientMessage(giveplayerid, COLOR_GREEN, string); format(string, sizeof(string), "%s (ID:%d) has been unjailed by %s (ID:%d)", giveplayer, giveplayerid, sendername, playerid); SendClientMessageToAll(COLOR_GREEN, string); printf(string); jailed[giveplayerid] = 0; SetPlayerInterior(giveplayerid,0); SetPlayerPos(giveplayerid,1541.5916,-1676.3271,13.5528); SetPlayerFacingAngle(giveplayerid,177.0350); SetCameraBehindPlayer(giveplayerid); TogglePlayerControllable(giveplayerid,1); return 1; } else { format(string, sizeof(string), "id %d Is not even online Dumbass!!", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } } else { format(string, sizeof(string), "You Can't unjail when your not a cop", giveplayerid); SendClientMessage(playerid, COLOR_WHITE, string); } } else { format(string, sizeof(string), "This person Is already unjailed", giveplayerid); SendClientMessage(playerid, COLOR_WHITE, string); } return 1; } if(strcmp(cmd, "/crimlock", true) == 0) {//UPDATED JAIL CMD ONlY JAILS IF THE SPECIFIED PERSON ISNT JAILED! gtmp = strtok(cmdtext, idx); if(!strlen(gtmp)) { SendClientMessage(playerid, COLOR_GREEN, "Usage: /crimlock [Player ID]"); return 1; } giveplayerid = strval(gtmp); if(jailed[giveplayerid]==0) { if (gTeam[playerid] == TEAM_AGENT) { if (IsPlayerInAnyVehicle(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "You have been locked in the car by %s!", sendername, playerid); SendClientMessage(giveplayerid, COLOR_RED, string); format(string, sizeof(string), "%s has been locked in the car by %s!", giveplayer, giveplayerid, sendername, playerid); SendClientMessageToAll(COLOR_RED, string); printf(string); TogglePlayerControllable(giveplayerid,0); //So the player that is jailed can't use /kill return 1; } else { format(string, sizeof(string), "id %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } } else { format(string, sizeof(string), "You are not a cop why are you trying to lock someone in your car", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } } else { format(string, sizeof(string), "You have already locked him in the car", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } if(strcmp(cmd, "/suspect", true) == 0) { gtmp = strtok(cmdtext, idx); if(!strlen(gtmp)) { SendClientMessage(playerid, COLOR_GREEN, "Usage: /suspect [Player ID]"); return 1; } giveplayerid = strval(gtmp); if(jailed[giveplayerid]==0) { if (gTeam[playerid] == TEAM_AGENT) { if (IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "You have been Suspected by the Cop Member %s!", sendername, playerid); SendClientMessage(giveplayerid, COLOR_RED, string); format(string, sizeof(string), "%s has been Suspected by the Cop Member %s!", giveplayer, giveplayerid, sendername, playerid); SendClientMessageToAll(COLOR_GREEN, string); printf(string); SetPlayerColor(giveplayerid, COLOR_ORANGE); SetPlayerWantedLevel(giveplayerid, 6); //Put here the wantedlevel 1-6 return 1; } else { format(string, sizeof(string), "id %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } } else { format(string, sizeof(string), "You are not a cop why are you trying to Suspect this player", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } } else { format(string, sizeof(string), "This person isn't even Suspected in a car", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } if(strcmp(cmd, "/unsuspect", true) == 0) { gtmp = strtok(cmdtext, idx); if(!strlen(gtmp)) { SendClientMessage(playerid, COLOR_GREEN, "Usage: /unsuspect [Player ID]"); return 1; } giveplayerid = strval(gtmp); if(jailed[giveplayerid]==0) { if (gTeam[playerid] == TEAM_AGENT) { if (IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "You have been UnSupected by the Cop Member %s!", sendername, playerid); SendClientMessage(giveplayerid, COLOR_RED, string); format(string, sizeof(string), "%s has been UnSuspected by the Cop Member %s!", giveplayer, giveplayerid, sendername, playerid); SendClientMessageToAll(COLOR_GREEN, string); printf(string); SetPlayerColor(giveplayerid, COLOR_GREY); SetPlayerWantedLevel(giveplayerid, 0); return 1; } else { format(string, sizeof(string), "id %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } } else { format(string, sizeof(string), "You are not a cop why are you trying to UnSuspect this player", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } } else { format(string, sizeof(string), "This person isn't even Suspected in a car", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } if(strcmp(cmd, "/crimunlock", true) == 0) {//UPDATED JAIL CMD ONlY JAILS IF THE SPECIFIED PERSON ISNT JAILED! gtmp = strtok(cmdtext, idx); if(!strlen(gtmp)) { SendClientMessage(playerid, COLOR_GREEN, "Usage: /crimunlock [Player ID]"); return 1; } giveplayerid = strval(gtmp); if(jailed[giveplayerid]==0) { if (gTeam[playerid] == TEAM_AGENT) { if (IsPlayerInAnyVehicle(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "You have been unlocked by %s!", sendername, playerid); SendClientMessage(giveplayerid, COLOR_RED, string); format(string, sizeof(string), "%s has been unlocked and let out the car by %s!", giveplayer, giveplayerid, sendername, playerid); SendClientMessageToAll(COLOR_GREEN, string); printf(string); TogglePlayerControllable(giveplayerid,1); //So the player that is jailed can't use /kill return 1; } else { format(string, sizeof(string), "id %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } } else { format(string, sizeof(string), "You are not a cop why are you trying to unlock this player", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } } else { format(string, sizeof(string), "This person isn't even locked in a car", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } if(strcmp(cmd,"/announce",true) == 0) { gtmp = strtok(cmdtext, idx); if(!strlen(gtmp)) { SendClientMessage(playerid,COLOR_WHITE,"SERVER: /announce [message]"); return 1; } format(string,sizeof(string),"~w~%s",gtmp); GameTextForAll(string,2000,5); return 1; } // _________________________________________________________________ // _____________________________________________________________ // medics commands if(strcmp(cmdtext, "/heal", true, 3)==0) { if (gTeam[playerid] == TEAM_MEDICS) { gtmp = strtok(cmdtext, idx); if(!strlen(gtmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /heal [ID]"); return 1; } new pid = strval(gtmp); if (IsPlayerConnected(pid)) { SetPlayerHealth(pid,100); SetPlayerScore(giver, GetPlayerScore(giver) + 5); GivePlayerMoney(giver,500); SendClientMessage(playerid, COLOR_LIGHTBLUE,"You got 500$ Good Job!"); } } return 1; } // ___________________________________________________________ // ___________________________________________________________ //_____________________________________________________________ // ___________________________________________DEALERS commands if(strcmp(cmd, "/sellweed", true) == 0) { if (gTeam[playerid] != TEAM_DEALERS) { SendClientMessage(playerid,COLOR_WHITE,"SERVER: You don't have permission to use this command."); return 1; } gtmp = strtok(cmdtext, idx); giver = playerid; if(!strlen(gtmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sellweed [playerid]."); return 1; } giveplayerid = strval(gtmp); if (!IsPlayerConnected(giveplayerid)) { SendClientMessage(playerid, COLOR_WHITE, "SERVER: Invalid playerid."); return 1; } if (GetDistanceBetweenPlayers(playerid,giveplayerid) >5) { SendClientMessage(playerid, COLOR_WHITE, "SERVER: You are to far away from a player."); return 1; } offerweed[giveplayerid] = 1; GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "|__________________Offered Weed__________________|"); SendClientMessage(playerid, COLOR_MARON, string); format(string, sizeof(string), "SERVER: You have offered 1 gram of weed to %s.", giveplayer, giveplayerid); SendClientMessage(playerid, COLOR_MARON, string); format(string, sizeof(string), "|__________________Offered Weed__________________|"); SendClientMessage(giveplayerid, COLOR_MARON, string); format(string, sizeof(string), "SERVER: You have been offered weed by %s, type /acceptweed or /refuseweed, $1000.", sendername, giver); SendClientMessage(giveplayerid, COLOR_MARON, string); format(string, sizeof(string), "SERVER: You have 15 seconds to accept or refuse the weed."); SendClientMessage(giveplayerid, COLOR_MARON, string); SetTimer("removeweedoffer",15000,0); return 1; } if (!strcmp(cmdtext, "/acceptweed", true)) { if (offerweed[playerid] == 0) { SendClientMessage(playerid,COLOR_WHITE,"SERVER: Nobody has offered you any weed."); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); SetPlayerScore(giver, GetPlayerScore(giver) + 5); GivePlayerMoney(giver,2000); GivePlayerMoney(playerid,-1000); SendClientMessage(playerid, COLOR_MARON, "|__________________Bought Weed__________________|"); SendClientMessage(playerid, COLOR_MARON, "SERVER: You have bought 1 gram of weed for $1000."); SendClientMessage(playerid, COLOR_MARON, "SERVER: You can smoke it by typing /useweed."); SendClientMessage(playerid, COLOR_MARON, "SERVER: Type /weedstats to see how much weed you have."); SendClientMessage(giver, COLOR_MARON, "|__________________Sold Weed__________________|"); SendClientMessage(giver, COLOR_MARON, "SERVER: You have sold 1 gram of weed for $1000."); format(string, sizeof(string), "%s has bought 1 gram of weed from the West Side Gang.", sendername); SendClientMessageToAll(COLOR_YELLOW, string); offerweed[playerid] = 0; haveweed[playerid] = 1; return 1; } if (!strcmp(cmdtext, "/refuseweed", true)) { if (offerweed[playerid] == 0) { SendClientMessage(playerid,COLOR_WHITE,"SERVER: Nobody has offered you any weed."); return 1; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); SendClientMessage(playerid, COLOR_MARON, "|__________________Refused Weed__________________|"); SendClientMessage(playerid, COLOR_MARON, "SERVER: You have refused the weed."); SendClientMessage(giver, COLOR_MARON, "|__________________Refused Weed__________________|"); format(string, sizeof(string), "SERVER: %s has refused the weed.", giveplayer, giveplayerid); SendClientMessage(playerid, COLOR_MARON, string); offerweed[playerid] = 0; return 1; } if (!strcmp(cmdtext, "/useweed", true)) { if (haveweed[playerid] == 0) { SendClientMessage(playerid,COLOR_WHITE,"SERVER: You don't have any weed."); return 1; } if (haveweed[playerid] == 1) { SetPlayerHealth(playerid,100); GetPlayerName(playerid, sendername, sizeof(sendername)); GameTextForPlayer(playerid, "You are~n~~g~stoned!", 5000, 5); SendClientMessage(playerid,COLOR_MARON, "|__________________Smoked Weed__________________|"); SendClientMessage(playerid, COLOR_MARON, "SERVER: You smoked weed, health restored."); format(string, sizeof(string), "%s has smoked 1 gram of weed and is very stoned.", sendername); SendClientMessageToAll(COLOR_YELLOW, string); haveweed[playerid] = 0; } return 1; } //// -------------------------------[CASINO]------------------------------------ else if(strcmp(cmd,"/about",true)==0) { SendClientMessage(playerid,COLOR_WHITE,"GameMode Made by ryder."); SendClientMessage(playerid,COLOR_WHITE,"The objective of this mod depends on what you are:"); SendClientMessage(playerid,COLOR_WHITE,"If you're a cop, S.W.A.T. or F.B.I., you need to hunt criminals down and put the in jail."); SendClientMessage(playerid,COLOR_WHITE,"If you're a medic, you need to heal people when they are hurt."); SendClientMessage(playerid,COLOR_WHITE,"Talking to all players on this mod is disabled."); SendClientMessage(playerid,COLOR_WHITE,"If you just say something, the players that are"); SendClientMessage(playerid,COLOR_WHITE,"close enough to you will only recieve that message."); SendClientMessage(playerid,COLOR_WHITE,"But don't worry you can still call or just use /ooc"); SendClientMessage(playerid,COLOR_WHITE,"people on their cellphone, send an sms or advertise."); return 1; } //////////////////////////////////////////////////////////////////////////////// // _____________________________________________________________ if( !strcmp(cmdtext, "/me", true, 3) ) // 3 is the length of /me { new str[128], pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, MAX_PLAYER_NAME); if((!strlen(cmdtext[3])) && (!strlen(cmdtext[4]))) return SendClientMessage(playerid,0xFFFFFFAA,"Correct Usage: /me text"); format(str, 128, "%s %s", pname,cmdtext[4]); return SendClientMessageToAll(GetPlayerColor(playerid), str); } if( !strcmp(cmdtext, "/ooc", true, 3) ) // 3 is the length of /me { new str[128], pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, MAX_PLAYER_NAME); if((!strlen(cmdtext[4])) && (!strlen(cmdtext[5]))) return SendClientMessage(playerid,0xFFFFFFAA,"Correct Usage: /ooc text"); format(str, 128, "((OOC %s: %s ))", pname,cmdtext[5]); return SendClientMessageToAll(COLOR_GREEN, str); } if(!strcmp(cmd,"/fillup",true)) { if((PlayerToPoint(25,playerid,1938.0710,-1774.2367,13.1118)) || (PlayerToPoint(25,playerid,1002.5931,-933.6596,41.9068))) { if(IsPlayerInAnyVehicle(playerid)) { if(GetPlayerMoney(playerid)>=10) { GivePlayerMoney(playerid,-100); fuel[GetPlayerVehicleID(playerid)] = 100; SendClientMessage(playerid,0xFFFF00AA,"You have refueled your car."); } else SendClientMessage(playerid,0xFFFF00AA,"You must have $100 to refuel your car."); } else SendClientMessage(playerid,0xFFFF00AA,"You need to be in a car to refuel."); } else SendClientMessage(playerid,0xFFFF00AA,"You need to be at a gasstation to refuel."); return 1; } //=========================END OF THE JOBS========================= if(strcmp(cmd,"/animlist",true)==0) { SendClientMessage(playerid,0xAFAFAFAA,"Available Animations:"); SendClientMessage(playerid,0xAFAFAFAA,"/handsup /drunk /bomb /getarrested /laugh /lookout /robman"); SendClientMessage(playerid,0xAFAFAFAA,"/crossarms /lay /hide /vomit /eat /wave /taichi"); SendClientMessage(playerid,0xAFAFAFAA,"/deal /crack /smokem /smokef /groundsit /chat /dance /f**ku"); return 1; } if(GetPlayerState(playerid) != PLAYER_STATE_ONFOOT) return 0; //commands under this line can only be used on foot // HANDSUP if(strcmp(cmd, "/handsup", true) == 0) { SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP); return 1; } // CELLPHONE IN if(strcmp(cmd, "/cellin", true) == 0) { SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE); return 1; } // CELLPHONE OUT if(strcmp(cmd, "/cellout", true) == 0) { SetPlayerSpecialAction(playerid,SPECIAL_ACTION_STOPUSECELLPHONE); return 1; } // Drunk if(strcmp(cmd, "/drunk", true) == 0) { LoopingAnim(playerid,"PED","WALK_DRUNK",4.0,0,1,1,1,1); return 1; } // Place a Bomb if (strcmp("/bomb", cmdtext, true) == 0) { ClearAnimations(playerid); OnePlayAnim(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); // Place Bomb return 1; } // Police Arrest if (strcmp("/getarrested", cmdtext, true, 7) == 0) { LoopingAnim(playerid,"ped", "ARRESTgun", 4.0, 0, 1, 1, 1, -1); // Gun Arrest return 1; } // Laugh if (strcmp("/laugh", cmdtext, true) == 0) { OnePlayAnim(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0); // Laugh return 1; } // Rob Lookout if (strcmp("/lookout", cmdtext, true) == 0) { OnePlayAnim(playerid, "SHOP", "ROB_Shifty", 4.0, 0, 0, 0, 0, 0); // Rob Lookout return 1; } // Rob Threat if (strcmp("/robman", cmdtext, true) == 0) { LoopingAnim(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0); // Rob return 1; } // Arms crossed if (strcmp("/crossarms", cmdtext, true) == 0) { LoopingAnim(playerid, "COP_AMBIENT", "Coplook_loop", 4.0, 0, 1,1,1,1); // Arms crossed return 1; } // Lay Down if (strcmp("/lay", cmdtext, true, 6) == 0) { LoopingAnim(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0); // Lay down return 1; } // Take Cover if (strcmp("/hide", cmdtext, true, 3) == 0) { LoopingAnim(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0); // Taking Cover return 1; } // Vomit if (strcmp("/vomit", cmdtext, true) == 0) { OnePlayAnim(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0); // Vomit BAH! return 1; } // Eat Burger if (strcmp("/eat", cmdtext, true) == 0) { OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0); // Eat Burger return 1; } // Wave if (strcmp("/wave", cmdtext, true) == 0) { LoopingAnim(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0); // Wave return 1; } // Slap Ass if (strcmp("/slapass", cmdtext, true) == 0) { OnePlayAnim(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0); // Ass Slapping return 1; } // Dealer if (strcmp("/deal", cmdtext, true) == 0) { OnePlayAnim(playerid, "DEALER", "DEALER_DEAL", 4.0, 0, 0, 0, 0, 0); // Deal Drugs return 1; } // Crack Dieing if (strcmp("/crack", cmdtext, true, 6) == 0) { LoopingAnim(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); // Dieing of Crack return 1; } // Male Smoking if (strcmp("/smokem", cmdtext, true, 4) == 0) { LoopingAnim(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0); // Smoke return 1; } // Female Smoking if (strcmp("/smokef", cmdtext, true) == 0) { LoopingAnim(playerid, "SMOKING", "F_smklean_loop", 4.0, 1, 0, 0, 0, 0); // Female Smoking return 1; } // Sit if (strcmp("/groundsit", cmdtext, true, 4) == 0) { LoopingAnim(playerid,"BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0); // Sit return 1; } // KISS if (strcmp("/kiss", cmdtext, true, 100) == 0) { ApplyAnimation(playerid, "KISSING", "Playa_Kiss_02", 100.0, 0, 0, 0, 0, 0); // Kiss SendClientMessage(playerid, 0xFF0000FF, "You are kissing someone"); return 1; } // Idle Chat if(strcmp(cmd, "/chat", true) == 0) { OnePlayAnim(playerid,"PED","IDLE_CHAT",4.0,0,0,0,0,0); return 1; } // Fucku if(strcmp(cmd, "/fucku", true) == 0) { OnePlayAnim(playerid,"PED","fucku",4.0,0,0,0,0,0); return 1; } // TaiChi if(strcmp(cmd, "/taichi", true) == 0) { LoopingAnim(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0); return 1; } // ChairSit if(strcmp(cmd, "/chairsit", true) == 0) { LoopingAnim(playerid,"BAR","dnk_stndF_loop",4.0,1,0,0,0,0); return 1; } /* Would allow people to troll... but would be cool as a script controlled function // Bed Sleep R if(strcmp(cmd, "/inbedright", true) == 0) { LoopingAnim(playerid,"INT_HOUSE","BED_Loop_R",4.0,1,0,0,0,0); return 1; } // Bed Sleep L if(strcmp(cmd, "/inbedleft", true) == 0) { LoopingAnim(playerid,"INT_HOUSE","BED_Loop_L",4.0,1,0,0,0,0); return 1; }*/ // START DANCING if(strcmp(cmd, "/dance", true) == 0) { // Get the dance style param gtmp = strtok(cmdtext, idx); if(!strlen(gtmp)) { SendClientMessage(playerid,0xFF0000FF,"USAGE: /dance [style 1-4]"); return 1; } dancestyle = strval(gtmp); if(dancestyle < 1 || dancestyle > 4) { SendClientMessage(playerid,0xFF0000FF,"USAGE: /dance [style 1-4]"); return 1; } if(dancestyle == 1) { SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1); } else if(dancestyle == 2) { SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE2); } else if(dancestyle == 3) { SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE3); } else if(dancestyle == 4) { SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE4); } return 1; } return 0; } //------------------------------------------------- // EOF public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { SpeedoTextShow(playerid); return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { if((newstate == PLAYER_STATE_DRIVER) || (newstate == PLAYER_STATE_PASSENGER)) { SpeedoTextHide(playerid); SpeedoTextShow(playerid); } if((newstate != PLAYER_STATE_DRIVER) && (newstate != PLAYER_STATE_PASSENGER)) { SpeedoTextHide(playerid); TextDrawSetString(Speedo[playerid],"\n\n \n\n~n~\n\n \n\n~n~\n\n \n\n"); } return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { ///////[--------------------GANG HOUSES----------------------------------------- //////////////////////////////////////////////////////////////////////////////// switch(pickupid) { case 0: { GameTextForPlayer(playerid, "~g~ GROVE STREET GANG HOUSE", 3500, 3); SetPlayerInterior(playerid,7); SetPlayerPos(playerid,225.8888,1028.3981,1084.0132); return 1; } case 1: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,2486.5610,-1651.7820,13.4831); return 1; } case 2: { GameTextForPlayer(playerid, "~b~ VARRIOS LOS AZTECAS GANG HOUSE", 3500, 3); SetPlayerInterior(playerid,6); SetPlayerPos(playerid,234.5062,1069.1062,1084.1932); return 1; } case 3: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1889.8258,-2023.7972,13.5391); return 1; } case 4: { if (gTeam[playerid] != TEAM_DEALERS) { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,962.2022,-53.3769,1001.1246); GameTextForPlayer(playerid, "~p~ BALLAS GANG HOUSE", 3500, 3); } return 1; } case 5: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,965.4288,-53.0039,1001.1246); return 1; } case 6: { SetPlayerInterior(playerid,5); SetPlayerPos(playerid,140.0996,1375.2472,1086.6292); GameTextForPlayer(playerid, "~y~ VAGOS GANG HOUSE", 3500, 3); return 1; } case 7: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,2519.7959,-1324.1169,33.4679); return 1; } case 9: { SetPlayerInterior(playerid,10); SetPlayerPos(playerid,1992.8822,1017.4771,994.8906); GameTextForPlayer(playerid, "~y~ Welcome to ~w~ Triads ~r~ CASINO", 3500, 3); return 1; } case 10: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1498.3578,-1584.8083,13.5469); return 1; } case 11: { SetPlayerInterior(playerid,1); SetPlayerPos(playerid,2527.4158,-1679.6664,1015.4986); GameTextForPlayer(playerid, "~g~ GSF leader house ~n~ ~r~ [GSF]TheGame", 3500, 3); return 1; } case 12: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,2518.2305,-1678.6154,14.4960); return 1; } case 13: { SetPlayerInterior(playerid,2); SetPlayerPos(playerid,2449.0347,-1703.2432,1013.5078); GameTextForPlayer(playerid, "~g~ GSF OG house ~n~ ~r~ [GSFMansy", 3500, 3); return 1; } case 14: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,2460.2639,-1686.7626,13.5424); return 1; } case 15: { SetPlayerInterior(playerid,1); SetPlayerPos(playerid,248.5125,302.8324,999.1484); GameTextForPlayer(playerid, " ~r~ Denise Robinson House", 3500, 3); return 1; } case 16: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,2401.7778,-1719.3260,13.6176); return 1; } case 17: { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,1211.4104,-33.3027,1000.9531); GameTextForPlayer(playerid, " ~b~ VLA Hood Bar", 3500, 3); return 1; } case 18: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1941.5819,-2058.8853,13.5469); return 1; } case 19: { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,-103.7484,-17.5396,1000.7188); GameTextForPlayer(playerid, " ~g~ Seville Bulevard ~r~Chillin' Place", 3500, 3); return 1; } case 20: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,2760.8230,-1962.0841,13.5434); return 1; } case 21: { SetPlayerInterior(playerid,2); SetPlayerPos(playerid,1205.6704,-5.9983,1000.9219); GameTextForPlayer(playerid, " ~w~ Glen Park Ballas ~r~Chillin' Den", 3500, 3); return 1; } case 22: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1883.9451,-1268.0723,13.5469); return 1; } case 23: { GameTextForPlayer(playerid, "The Bar is in construction ~n~ Come back later ", 3500, 3); return 1; } case 24: { GameTextForPlayer(playerid, "The Bar is in construction ~n~ Come back later ", 3500, 3); return 1; } case 25: { SetPlayerInterior(playerid,12); SetPlayerPos(playerid,2323.7029,-1145.7701,1050.7101); GameTextForPlayer(playerid, " ~y~ VLA OG house ~r~[VLA]Francis", 3500, 3); return 1; } case 26: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1803.9817,-2119.8884,13.5543); return 1; } case 27: { SetPlayerInterior(playerid,15); SetPlayerPos(playerid,328.5761,1481.6941,1084.4375); GameTextForPlayer(playerid, " ~g~ GSF OG Crib ~n~ ~g~[GSF]Rudeboy", 3500, 3); return 1; } case 28: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,2072.5674,-1702.6449,13.5547); return 1; } case 29: { SetPlayerInterior(playerid,17); SetPlayerPos(playerid,374.7057,-188.1980,1000.6401); GameTextForPlayer(playerid, "~g~ C.R.A.S.H place ", 3500, 3); return 1; } case 30: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1035.6832,-1333.6796,13.5478); return 1; } case 31: { SetPlayerInterior(playerid,3); SetPlayerPos(playerid,382.7045,173.6603,1008.3828); GameTextForPlayer(playerid, "~w~ Welcome to LS ~r~ Bank ", 3500, 3); return 1; } case 32: { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1481.5300,-1762.5135,18.7958); return 1; } } return 0; } ///////////////////////////////////////////////////////////////////////////////// public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } /////////////////////////////////////-----------------------TEAMS SPECIFY----------------------------------/////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// public OnPlayerRequestClass(playerid, classid) { PlayerPlaySound(playerid,1185,0,0,0); SetupPlayerForClassSelection(playerid); SetPlayerClass(playerid, classid); SelectionGameText(playerid,classid); gPlayerClass[playerid] = classid; for(new i=0; i xmin && ypos < ymax && ypos > ymin) { return 1; } return 0; } forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z); public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z) { if(IsPlayerConnected(playerid)) { new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); tempposx = (oldposx -x); tempposy = (oldposy -y); tempposz = (oldposz -z); if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { return 1; } } return 0; } //-------------------------------------------------[TEAMS FINNISHED]--------------------------------------------------- stock LimitChatArea(playerid, text[], Float:radius) { new Float:X,Float:Y,Float:Z; new Float:pX, Float:pY, Float:pZ; for(new i; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { GetPlayerPos(i,X,Y,Z); GetPlayerPos(playerid, pX, pY, pZ); if (pX >= X-radius && pX <= X+radius && pY >= Y-radius && pY <= Y+radius && pZ >= Z-radius && pZ <= Z+radius) { SendPlayerMessageToPlayer(i,playerid,text); }}} return 1; } ///////////////////////- FINISH -/////////////////////////////////////////////// public MoneyGrubScoreUpdate() { for(new i=0; i